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Nastupi UMS "Agram" na izložbama i natjecanjima u svibnju i lipnju

23.05.2024., objavio Domagoj Krpan u Novostima

Pregršt nastupa nas čeka tijekom svibnja i lipnja, ne samo u Zagrebu, već i u Jalžabetu, ali i Sloveniji i Mađarskoj!

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I to nas dovodi do početka srpnja i naše Agram Arene Summer u sklopu koje će se održati drugi po redu Turm 2024!

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Radionica bojanja minijatura - Bretonnia

05.04.2024., objavio Marko Paunović u Obavijestima iz radionice

RADIONICA BOJANJA MINIJATURA – Bretonnia - vitez

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VRIJEME:
04. i 05.05.2024. 10-18h

MJESTO:
Zagrebačka zajednica tehničke kulture, Trg žrtava fašizma 14, Zagreb

SADRŽAJ:
Radionica će se provoditi kroz dva dana (cijeli vikend) i polaznici će bojiti bretonnijskog viteza na konju za stolnu stratešku igru Warhammer The Old World. Fokus ovih predavanja bit će bojenje više minijatura odjednom, no znanja s radionice jednako su primjenjiva i na bojenje vojski za boardgame ig...

Pročitaj više o "Radionica bojanja minijatura - Bretonnia"

UMS Agram od sada i na Instagramu!

31.03.2024., objavio Domagoj Krpan u Novostima

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Od sada Instagram postaje InstAGRAM!

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Najnoviji članci

  • Konverzija krila – Forbidden Psalm
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    In this article I describe the process of making burnt wings from green stuff. I decided to make wings for my team for the Forbidden psalm event Turm 2024. I wanted to show a group of demons who would be prisoners released from prison, some kind of truncated wings suited my image. I couldn't find an adequate model online, so I decided to make my own.

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    I started the process by bending the copper wire in two parts, leaving the third straight - that should connect the wing to the rest of the model. I bent them into segments and then twisted each segment into a spiral, holding one end with pliers.

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    Once I bent both wing sections, which should be the very shoots that connect the wing membrane (not that there is any more), I bent the third straight section around the torn off part of the paper clip. I then glued that shape with super glue to fix it. Taking a few pieces of green stuff, I began to sculpt the mass into a shape that would bend around the wire, forming a wing shape.

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    Once I got the basic shape out, I waited for it to harden a bit. After about a couple of hours, I stuck a piece of paper clip into the model and glued the wing in its position. Once the wing was glued down, I lightly dampened the green stuff, added another piece to join the rest of the model and tried to even out the shape.

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    The modeling result is not messy, but that's not the goal of this warband either. The aesthetics of the game allow for messy and dirty, which I think turned out successfully. For example, if I was doing something like this for a game like Age of Sigmar or Infinity, I would put a little more effort into smoothing the lines and probably try to manage with some kind of membrane between the wing joints. Maybe one day I'll try a similar effect, until then I'll be happy with the experiment.

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    U ovom članku opisujem proces izrade spaljenih krila iz green stuff-a. Krila sam odlučio raditi za svoju ekipu za Forbidden psalm event Turm 2024. Htio sam prikazati skupinu demona koji bi bili kažnjenici izašli iz zatvora, nekakva krnja krila su mi odgovarala imidžu. Nisam mogao naći adekvatan model online, pa sam odlučio napraviti svoja.

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    Proces sam započeo sa savijanjem bakrene žice u dva dijela, sa ostavljenim trećim ravnim – taj treba povezati krilo sa ostatkom modela. Savio sam ih u segmente i onda vrtio svaki segment u spiralu, tako da sam držao kliještima za jedan kraj.

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    Jednom kad sam savio oba dijela krila, koji bi trebali biti baš izdanci koji povezuju opnu krila (nije da je više ima), treći ravni dio sam savio oko otkinutog dijela spajalice. Taj oblik sam onda zalijepio super ljepilom da se fiksira. Uzevši par komadića green stuff-a, počeo sam kipariti masu u oblik koji bi se savio oko žice, tvoreći formu krila.

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    Jednom kad sam izvukao osnovnu formu, pričekao sam da se malo stvrdne. Nakon cca par sati sam zabio komad spajalice u model i zalijepio krilo na svoju poziciju. Jednom kad je krilo zalijepljeno, lagano sam smočio green stuff, dodao još jedan komadić koji se spaja sa ostatkom modela i pokušao ujednačiti formu.

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    Rezultat modeliranja nije preuredan, ali to nije ni cilj ovog warbanda. Estetika igre dozvoljava neuredno i prljavo, što mislim da je ispalo uspješno. Da na primjer radim ovakvo nešto za igru poput Age of Sigmar ili Infinity, potrudio bih se malo više u izravnavanju linija i vjerojatno bih se probao snalaziti sa nekakvom membranom između članaka krila. Možda jednog dana i pokušam sličan efekt, do tada ostajem zadovoljan eksperimentom.

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    Mario Grgurev, 10.07.2024.
  • Stegadon konverzija – dio 5.
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    In this, the last article on this topic, I finish the Mazdamundi model. With Mazdamundi itself - who would have thought. The Slanna model itself is relatively simple and was painted in an hour, but his armchair, throne, toilet, whatever you call it...that's another story.

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    So starting with Mazdamundi, I followed the pictures of how it looks in the game Total War: Warhammer 2 and tried to get that effect. I'm in love with those colors and the vibe it gives off, like an angry boss or Boss Nass from Phantom Menace.

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    The back is dark red, the front is beige with a contrast from the zenith prime as a guide, the crown on the neck is golden. The tattoos are freehand handprints from the Skinks. I decided to black out the upper part of his face to look like war paint, I like that effect. Black color, over it a slight brown-gray highlight and pure yellow eyes.

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    The armchair is much more complex, it has a lot of details in itself and this greenery that twists all over adds more weight to the coloring in between. I tried using a diluted gold to serve as a color contrast over the zenithal prime, but I didn't like that and just painted most of it solid. When I did this, I noticed that I had too much gold on the model, so to break it up, I decided to use jade embellishment, ie at least an approximation of the jade I was getting from mixing my greens and blues.

    The overgrown ivy is painted dark green and then a layer of light green as a highlight. The horns were made in a similar way as on the Stegadon.

    I also added the hammer that is formally in the story, a conversion from a couple of saurus warrior weapons. Pinnan on the armchair so that it looks as if he is about to take it in his hand.

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    After painting the last parts, I put everything together and glued the parts. The armchair is a combination of a long pin and a magnet, so it can be removed for portability.

    I'm happy with the final result - I think I hit the maximum effect I wanted to achieve. I wish I had hit harder on the contrast of the overall model, more difference in the dark and light parts, and I definitely plan to finish the plants on a base one day. But the lessons I learned from this are great and I have more ideas for this army, it's going to be a fun rest of the year.

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    " ["content_hrv"]=> string(3768) "

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    U ovom, zadnjem članku na ovu temu, završavam model Mazdamundija. Sa samim Mazdamundijem – tko bi rekao. Sami model Slanna je relativno jednostavan i obojan je u sat vremena, no njegova fotelja, tron, WC, kako god ga nazvali…to je druga priča.

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    Dakle počevši sa Mazdamundijem, pratio sam slike kako izgleda u igri Total War: Warhammer 2 i pokušavao dobiti taj efekt. Oduševljen sam tim bojama i vibrom koju daje, kao ljuti poglavica ili Boss Nass iz Phantom Menace-a.

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    Straga tamno-crven, naprijed bež sa kontrastom od zenitalnog prime kao vodiljom, kruna na grlavi zlatna. Tetovaže su freehand otisci ruku od Skinkova. Odlučio sam mu zacrniti gornji dio lica da izgleda kao ratne boje, sviđa mi se taj efekt. Crna boja, preko nje blagi highlight smeđe-sive i čisto žute oči.

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    Fotelja je dosta kompleksnija, ima puno detalja sama po sebi i ovo zelenilo koje se izvija po sve dodaje još težine za bojanje između. Probao sam koristiti razrijeđenu zlatnu da služi kao kontrast boja preko zenitalnog primea, ali to mi se nije svidjelo i samo sam pofarbao večinu u čistu boju. Kad sam to napravio, primijetio sam da imam previše zlatne na modelu, pa sa razbiti to, odlučio sam koristiti ukrašavanje žadom, tj. barem aproksimacijom žada koju sam dobivao iz miješanja svojih zelenih i plavih.

    Obrasli bršljan je obojan tamno zelenom i onda slojem svijetle zelene kao highlight. Rogovi su rađeni na sličan način kao i na Stegadonu.

    Dodao sam i čekič koji formalno ima u priči, konverzija iz par komada oružja od saurus warriora. Pinnan na fotelju tako da izgleda kao da će ga uzet u ruku.

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    Nakon bojanja zadnjih dijelova, postavio sam sve u cjelinu i zalijepio dijelove. Fotelja je kombinacija dugačkog pina i magneta, pa se može maknuti za potrebe prenošenja.

    Zadovoljan sam finalnim rezultatom - mislim da sam pogodio efekt maksimalizma koji sam htio postići. Volio bih da sam jače pogodio kontrast cjelokupnog modela, više razlike u tamnim i svijetlim dijelovima, i definitivno mislim doraditi biljke na bazi jednog dana. No lekcije koje sam naučio iz ovoga su super i imam još ideja za ovu vojsku, bit će zabavan ostatak godine.

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    Mario Grgurev, 09.07.2024.
  • Stegadon konverzija – dio 4.
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    In this article, we continue with the painting of Mazdamundi models. Following on from the previous article, today I'm talking about painting the Stegadon itself.

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    I had an idea for a specific color palette for Zlaaq (the name in the lore), but during the process I changed my mind about the execution. I think the result turned out better overall, so I'm not complaining too much.

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    Stegadon itself was first applied with an airbrush, borrowed from a friend for the purpose of testing base colors on a large model. I think this is the ideal type of model to use airbrush for most of the parts, I don't own one so I decided to just accommodate a bit :)

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    After priming it, I tried to emphasize the armored part of the skin with light gray using the drybrush method. When I tested the rest of the model, I didn't like the color composition. It seemed to me that the stegadon as the largest model lacked colors and I decided to bring it closer to the color palette that is on the GW site, i.e. make it redder (but not too much).

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    I decided to use a diluted red contrast color over most of the models. With this, I got a tone that is not too strong, and still kept the good sides of the contrast that is already on the airbrushed model. After that, I drybrushed the highlighted parts of the model with a light-cream color - knees, stomach, etc. I left the lower part of the legs redder, I liked how it looks like it is gradually losing color, as if the skin is changing with age.

    The shell received a couple of washes of nuln oil, with a repeated drybrush of light gray. I wasn't thrilled with the transition of those two parts of the model, so I added freckles in most of the contact areas.

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    The horns are painted by drawing a combination of gray-brown color and then ivory over that from half of the horn approx. The rope is an ivory color with a wash of a combination of agrax eartshade and seraphim sepia. After that, a slight ivory highlight again. The skulls are dark brown with an ivory white drybrush.

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    The base was already contrasted with zenithal prime, I decided to only shade it with contrasts and shades - more tones and colors in various places to make it look uneven. The stone parts of the ruins are layers of gray to lighter in 3 layers. From the dark gray I added more and more ivory white. At the end, I also covered the ruins with a bit of cathonian camoshade, to make everything dirty.

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    U ovom članku nastavljamo sa bojanjem Mazdamundi modela. Nastavno na prošli članak, danas pričam o bojanju samog Stegadona.

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    Imao sam ideju određene palete boje za Zlaaqa (ime u lore-u), no tijekom procesa sam se predomišljao oko izvedbe. Mislim da je rezultat ispao bolje sveukupno, pa se ne žalim previše.

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    Stegadon sam je prvo bio primean airbrushom, posuđenim od prijatelja za svrhe isprobavanja baznih boja na velikom modelu. Mislim da je ovo idealan tip modela za korištenje airbrusha za većinu dijelova, ja ga ne posjedujem pa sam odlučio samo malo inkomodirati :)

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    Nakon primeanja sam drybrush metodom pokušao naglasiti oklopljeni dio kože sa svijetlosivom. Kad sam postavio probno ostatak modela, nije mi se svidjela kompozicija boja. Činilo mi se da fali boje u stegadonu kao najvećem modelu i odlučio sam ga približiti paleti boja koja je na GW stranici, dakle zacrveniti ga (no ne previše).

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    Odlučio sam koristiti razrijeđenu crvenu kontrast boju preko većine modela. Time sam dobio ton koji nije prejak, a i dalje zadržao dobre strane kontrasta koji je već na modelu sa airbrushem. Nakon toga sam drybrushem prošao sa svijetlo-krem bojom po naglašenim dijelovima modela – koljena, trbuh itd. Ostavio sam donji dio nogu crvenijim, svidjelo mi se kako izgleda da postepeno gubi boju, kao da starenjem mijenja kožu.

    Oklop je dobio par washeva nuln oila, sa ponovljenim drybrushom svijetlosive. Nisam bio oduševljen prijelazom ta dva dijela modela, pa sam dodao pjegice u večini kontakt zona.

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    Rogovi su bojani izvlačenjem kombinacijom sivo-smeđe boje i onda ivory preko toga od polovice roga cca. Užad je ivory boja sa washom kombinacije agrax eartshadea i seraphim sepije. Nakon toga opet blagi highlight ivory boje. Lubanje su tamnosmeđa sa drybrushem ivory bijele.

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    Baza je bila već kontrastirana zenitalnim primeom, odlučio sam ju samo shadeati kontrasticama i shadeovima – više tonova i boja na raznim mjestima da izgleda neujednačeno. Kameni dijelovi ruševina su layeri sive prema svijetlijoj u 3 sloja. Iz tamnosive sam dodavao sve više ivory bijele. Na kraju sam ruševine isto pročao sa malo cathonian camoshade, da se zaprljavi sve.

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    Mario Grgurev, 09.07.2024.
  • Stegadon konverzija – dio 3.
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    In this article, we continue with the conversion of a stegadon kit to a Mazdamundi. In the last part I talked about assembling the model in its final form, today I describe the process of painting Skinks and construction on the stegadon.

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    I say processes because I managed without any coherent plan for the final look, I just wanted it to look similar to old fantasy lore. The skinks were secondary to me, I intended to paint them as classic - blue, blue-green, but it occurred to me to make albino skinks as carriers of Slann messages. The construction itself is somewhat "fancy" in my opinion, because it transports the supreme leader, the decision fell on the golden one.

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    I painted most of the parts separately, for the skinks I looked for tutorials on the internet and generally decided on the classic tutorials from GW for choosing the colors on the bottoms. I also watched the GW official tutorial for the albino skinks, but decided to go with the 2-brush blending approach for all of them. My favorite technique, I have the most control and the most successful transitions. I use very few shade colors in general when I paint, this is no exception.

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    The structure on which the armchair and skinks sit is relatively basic, a pile of gold that is shaded and then highlighted with a combination of gold and silver. The shields are painted in 3 layers using the layering method from darkest to lightest. The decorations have been painted several times (due to mistakes) from dark red/blue to lighter and with small edge highlights of white at the end.

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    U ovom članku nastavljamo sa konverzijom stegadon kita u Mazdamundija. U prošlom dijelu pričao sam o sastavljanju modela u svoju finalnu formu, danas opisujem procese bojanja Skinkova i konstrukcije na stegadonu.

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    Kažem procese jer sam se snalazio bez nekog koherentnog plana za završni izgled, samo sam htio da izgleda slično lore-u iz starog fantasy-a. Skinkovi su mi bili sekundarni, namjeravao sam ih bojati kao klasične – plave, plavo-zelene, no palo mi je na pamet raditi albino skinkove kao prijenosnike poruka Slanna. Sama konstrukcija je po meni nešto „fensi“ jer prevozi vrhovnog vođu, odluka je pala na zlatnoj.

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    Bojao sam večinu dijelova odvojeno, za skinkove sam tražio tutoriale po internetima i generalno se odlučio za klasične tutoriale od GW-a za odabir boja na donjima. Za albino skinkove sam isto gledao GW official tutorial, no odlučio se za pristup 2-brush blendinga za sve njih. Moja najdraža tehnika, imam najviše kontrole i najuspješnije prijelaze. Vrlo malo shade boja koristim općenito kad bojam, ovo nije iznimka.

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    Konstrukcija na kojoj sjedi fotelja i skinkovi je relativno bazična, hrpa zlatne koja je sjenčana i nakon toga highlightana kombinacijom zlatne i srebrne. Štitovi su layering metodom iz najtamnije u svijetliju obojani u 3 sloja. Ukrasi su više navrata (zbog greški) bojani iz tamno crvene/plave u svijetliju i s malim edge highlightima bijele na kraju.

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    Mario Grgurev, 09.07.2024.
  • Svibanj i lipanj u UMS Agramu
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    We had a busy schedule in May and June. Let's start in chronological order:

    1. Miniature Painting Workshop – Bretonnia
    2. Kup Zagreb
    3. Train Exhibition by KZMZ
    4. Svet v Malem 2024 – Pivka, Slovenia
    5. ITTD 2024 - Jalžabet
    6. PSMK 2024 – Budapest, Hungary
    7. Wednesday's Hobby Corner
    8. Agram Group Build

    And in this article, we will bring the impressions of our volunteers from all the actions that we have organized, as well as in which we have participated - either as visitors, competitors or as presenters...

     

    Miniature Painting Workshop - Bretonnia

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    The workshop was held over two days (May 4 and 5) and participants painted a Bretonnian knight on horseback for the Warhammer The Old World tabletop strategy game. The focus of these lectures was coloring several miniatures at once, but the knowledge from the workshop is equally applicable to coloring armies for boardgames and a collection of figures for pen&paper rpgs. Each participant assembled his own knight with a spear, shield and ornamental helmet as well as a horse according to his own discretion. The workshop presented colors and accessories, preparation of figures, several techniques for painting miniatures from basic to more advanced, as well as techniques for placing stickers, and finally basing the figure. Water-based acrylic paints were used as part of the workshop.

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    The workshop included the following thematic units: 1. Planning and preparation and assembly of miniatures 2. Processing of miniatures before painting 3. Basic colors 4. Shading and highlighting techniques 5. Placing stickers without gloss 6. Basics of freehand

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    Kup Zagreb

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    The Zagreb Cup, a modelling competition organized by ZMMS, was held this year over two days on May 18-19, 2024. in the Family Mall. The organizer asked us to participate by presenting our programs and projects, to which we responded with pleasure.

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    Mario: "I consider the Zagreb Cup a successful representation of Agram. I had fun talking to the people who came to the stand and I managed to paint the helicopter from Heavy gear. Plus, I got myself a little Jeep Grand Cherokee from the car show waiting for a diorama.”

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    Kruno: "This year's Zagreb Cup will remain in my memory because we represented Agram in direct contact with the visitors. I was surprised how many people are also interested in our hobby, they just didn't know that someone was "organized" into it. I can also say that I am satisfied with the result achieved in the competition. I am sorry that the number of exhibits is relatively small, but I believe that this will also change in the future."

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    And we ended the competitive part with the harvest of medals and special prizes!

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    Train Exhibition by KZMZ

    On Friday, May 24, at the invitation of the organizers of the KZMZ, we visited the Train Exhibition, which was also held in the Family Mall.

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    Svet v Malem, Pivka, Slovenia

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    Svet v Malem, a model competition show was held at the Museum of Military History in Pivka, Slovenia on May 25, 2024. We also presented our programs and activities at this competition. For the first time, our Norwegian member, Sebastian, went with us, for whom this was also the first competition abroad in which he participated.

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    In addition to the competition, traditionally, our Slovenian partner Back to Basics and Miniatures.si organized miniature painting workshops. Our Marko was also invited to hold one - quick painting of the Bretonnian Man-at-Arms.

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    Kruno: "Traditionally, there is a lot to see at the SVM from exhibited works, shops and museum exhibits. This year I finally dared to cross paths with other competitors and I am quite satisfied with my success. The ambience, atmosphere and exhibits (museum and competition) are still impressive and I recommend everyone who hasn't been yet to dare to go."

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    Sebastian:” We left Zagreb for Pivka early in the morning on Saturday 25ht of May, and soon found ourselves leaving Croatia. Driving through Slovenia, to Pivka, was very nice, with lots of rich, green, tranquil landscapes, and mountains in the distance. It was my first time at the event, SVM (Svet v malem) and I was excited. Kruno and Marko have been before, but since we all had brought entries for the competition, I think we were all curious to see what the day would bring. “

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    „First of all, the location of the event is perfect for a miniature convention. The Park of Military History in Pivka has an interesting story, and learning about its historical and geographical importance, as well as Yugoslavian military history at their museum, was certainly interesting, although the best part of the place for me was the large airplanes, helicopters, tanks and cars hanging or standing around the venue. This brings a perfect complement and contrast to all the tiny miniatures being exhibited. The exhibition mostly consisted of military and historical vehicles, dioramas or displays, but the three of us entered in the somewhat smaller categories of "Wargaming", "What If (Sci-fi)", "Movie scenes", "Bust" and "Figures all scales". Even here though, there were some pretty good entries. But most impressive of all were some of the dioramas displaying historicial military events (also complementing the museum exhibits and several historical artefacts to be found there), such as Winter Relax, Alsace 1944, the "Best of Show" from Moson. This large, spinning diorama, complete with well-lit interiors and a completely realistic winter scene of vehicles, soldiers and equipment, was mindblowing to me so we awarded it the BEST OF SHOW by UMS AGRAM award and presented the award to the author Giampiero Bianchi. “

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    “ There were a lot of people at the event, but we had more than enough time and space to take in the full exhibition. I did it twice, and was glad as I got more out of it the second time. There were a few interesting workshops (one held by our Marko), several booths to buy hobby equipment as well as a plethora of Revel kits and other brands - mostly vehicles, military and civilian. A lot of people came by our humble UMS Agram booth, chatted with us, showed interest, and took our fliers. When the award ceremony finally came around, we had seen everything we needed to see - the exhibtion is not very large, and is easily taken in in an hour or so - and we just wanted to know if we would get any awards, and then go home to Zagreb. Thankfully our work was appreciated, and Marko won two medals and got two commended, Kruno one medal and two commended, and I got commended for my only entry, a Necromancer diorama (keep an eye out for an article on the making of this diorama soon) I had been working on for a month, specifically for the Pivka exhibiton. This added an extra layer of excitement for me I think, as I didn't bring several works I already had at home, but rather put all my eggs in one basket, and just made one work. It was a relief to finish it in time (I glued my last spider the night before), which filled the day with extra good vibes for me, but also left me more disappointed than I expected at not receiving a medal. Although now a few days later, the disappointment is gone, I'm happy with my commended plaque, and with the great day the three of us had in Slovenia, and have already moved on to my next project. Also, we had a great meal at Reset Brewery in Brezice on our way back to Croatia - an awesome place for beer and grill if you find yourself in the area.”

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    International TableTop Day 2024, Jalžabet

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    On June 8, we organized an interactive miniature painting workshop as part of International Tabletop Day 2024 in Jalžabet near Varaždin.

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    Our Mario, with the help of the local viking Sebastian, led the miniature painting workshop, which according to the program was supposed to last for two hours, from 10 a.m. to 12 p.m. However, due to great interest, the duration was extended until almost 5 p.m.

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    PSMK 2024, Budapest, Hungary

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    Parallel to the workshop in Jalžabet, our second delegation went to Budapest to defend the colors of UMS Agram at the international model competition PSMK 2024. Our team, Kruno and Marko, went there on Friday and stayed until Sunday, although the competition itself was a one-day event.

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    Upon arrival in Budapest, we joined the miniaturist team for a welcome dinner with Hungarian specialties. Throughout the weekend, it was a pleasure to exchange experiences and knowledge with world greats such as Margot Crombeecke, Chloe Plattner, James Zhou and Miklos Bute.

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    On Saturday morning, we arrived at the competition and set up our stand (which later won a "We Like It" souvenir from the organizers. Then we placed the exhibits in the corresponding categories and the competition could begin.

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    During the competition itself, we thanked one of the organizers, Miklos, for the invitation, but also for the help in promoting our Black Queen, and we looked at the exhibits and answered various questions about our activities next to our stand.

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    After a short deliberation, the decision to award the BEST OF SHOW by UMS AGRAM was easy to award to Chloe Plattner's wonderful display.

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    After a whole day of socializing and shopping, it was time for the awards ceremony. To our surprise, we won several awards and recognitions which filled us both with pride.

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    Wednesday's Hobby Corner

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    During May and June, on Wednesdays, we also continued with our gatherings in our space at Trg žrtava fašizma 14. It is nice to see that the efforts of our volunteers are paying off and that with each new week the number of users increases - as well as new members of the association who recognize the work Associations. There are more and more requests for one-on-one Workshops, so we have reactivated on that front as well.

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    Agram Group Build

    In addition to informal socializing with the hobby and once again included one-on-one workshops, there was also time to work on our Agram Group Build. For the next project, we chose to work on the Musketeers (in the fabulous form of dogs).

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    Finally, we invite you to join us every Wednesday during the summer. In this part of the program, the association will work all summer non-stop due to vacations. (the administrative part will not work from July 10 to August 1)

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    U svibnju i lipnju imali smo krcat raspored. Krenimo kronološkim redom:
    1. Radionica bojanja minijatura – Bretonnia
    2. Kup Zagreb
    3. Izložba vlakova KZMZ
    4. Svet v Malem 2024 - Pivka
    5. ITTD 2024 - Jalžabet
    6. PSMK 2024 – Budimpešta
    7. Hobby kutak srijedom
    8. Agram Group Build

    A u ovom članku ćemo donijeti dojmove naših volontera sa svih akcija koje smo organizirali, ali i u kojima smo sudjelovali – bilo kao posjetitelji, natjecatelji ili kao prezenteri…

     

    Radionica bojanja minijatura - Bretonnia

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    Radionica se provodila kroz dva dana (4. i 5. svibnja) i polaznici su bojali bretonnijskog viteza na konju za stolnu stratešku igru Warhammer The Old World. Fokus ovih predavanja bilo je bojenje više minijatura odjednom, no znanja s radionice jednako su primjenjiva i na bojenje vojski za boardgame igre te kolekcija figura za pen&paper rpg-ove. Svaki polaznik je sastavio svojeg viteza sa kopljem, štitom te ornamentnom kacigom kao i konja prema vlastitom nahođenju. Na radionici su bile predstavljene boje i pribor, priprema figura, nekoliko tehnika bojenja minijatura od osnovnih do naprednijih, te tehnike postavljanja naljepnica, a na kraju i baziranja figure.U sklopu radionice bile su korištene akrilne boje na bazi vode.

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    Radionica je uključivala sljedeće tematske cjeline: 1. Planiranje i priprema te sastavljanje minijatura 2. Obrada minijatura prije bojanja 3. Osnovne boje 4. Tehnike shadinga i highlighta 5. Postavljanje naljepnica bez sjaja 6. Osnove freehanda

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    Kup Zagreb

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    Kup Zagreb, maketarsko natjecanje u organizaciji ZMMS, ove godine je održano kroz dva dana 18.-19.5.2024. u Family Mallu. Organizator nas je zamolio da sudjelujemo prezentacijom naših programa i projekata na što smo se sa zadovoljstvom odazvali.

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    Mario: “Zagreb kup smatram uspješnim predstavljanjem Agrama. Bilo mi je zabavno pričati s ljudima koji su dolazili na štand i uspio sam pofarbati helikopter iz Heavy geara. Plus, nabavio sam si mali Jeep Grand Cherokee sa izložbe autića koji čeka dioramu.”

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    Kruno: “Ovogodišnji Kup Zagreb će mi ostati u sjećanju jer smo predstavljali Agram u direktnom kontaktu s posjetiteljima. Iznenadilo me koliko ljudi također zanima naš hobi, samo nisu znali da se netko „organizirano“ bavi njime. Također, mogu reći da sam i zadovoljan postignutim rezultatom na natjecanju. Žao mi je što je broj izložaka relativno malen, no vjerujem da će se i to u budućnosti promijeniti.”

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    A i natjecateljski dio smo završili žetvom medalja i specijalnih nagrada!

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    Izložba vlakova KZMZ

    U petak 24. svibnja na poziv organizatora KZMZ, posjetili smo Izložbu vlakova koja se također održavala u Family Mallu.

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    Svet v Malem, Pivka, Slovenija

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    Svet v Malem, maketarsko natjecanje je održano u Muzeju vojne povijesti u Pivki u Sloveniji 25. svibnja 2024. I na ovom natjecanju smo prezentirali naše programe i aktivnosti. Po prvi puta s nama je išao i naš norveški član, Sebastian kojem je ovo ujedno bilo i prvo natjecanje u inozemstvu na kojem je sudjelovao.

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    Pored natjecanja, već tradicionalno, naš slovenski partner Back to Basics i Miniatures.si su organizirali ogledne radionice bojanja minijatura. Naš Marko je također bio pozvan da održi jednu – o brzom bojanju bretonskog Man-at-Armsa.

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    Kruno: “Već tradicionalno na SVM se ima što za vidjeti od izloženih radova, trgovina i muzejskih izložaka. Ove godine sam se napokon odvažio ukrstiti kistove s drugim natjecateljima i sasvim sam zadovoljan uspjehom. Ambijent, atmosfera i izlošci (muzejski i natjecateljski) su i dalje impresivni i preporučam svima koji još nisu bili da se odvaže na odlazak.”

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    Sebastian: "Krenuli smo iz Zagreba za Pivku rano ujutro u subotu 25. svibnja i ubrzo smo se našli napuštajući Hrvatsku. Vožnja kroz Sloveniju, do Pivke, bila je vrlo lijepa, s puno bogatih, zelenih, mirnih krajolika i planina u Bio sam prvi put na SVM-u (Svet v malem) i bio sam uzbuđen prije toga, ali budući da smo svi donijeli prijave za natjecanje, svi smo bili znatiželjni vidjeti što bi dan donio.

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    “Prije svega, mjesto održavanja je savršeno za minijaturnu konvenciju. Park vojne povijesti u Pivki ima zanimljivu priču, a učiti o njegovoj povijesnoj i geografskoj važnosti, kao i o jugoslavenskoj vojnoj povijesti u njihovom muzeju, svakako je bilo zanimljivo, iako su meni najbolji dio mjesta bili veliki zrakoplovi, helikopteri , tenkovi i automobili koji vise ili stoje oko mjesta događaja. To donosi savršenu nadopunu i kontrast svim sićušnim minijaturama koje su izložene. Izložba se većinom sastojala od vojnih i povijesnih vozila, diorama ili displeja, no nas troje prijavili smo se u nešto manjim kategorijama "Wargaming", "What If (Sci-fi)", "Filmske scene", "Bust" i " Brojke svih razmjera". Čak i ovdje, bilo je prilično dobrih unosa. Ali najdojmljivije od svega bile su neke od diorama koje su prikazivale povijesne vojne događaje (također nadopunjujući muzejske izloške i nekoliko povijesnih artefakata koji se tamo nalaze), poput Winter Relax, Alsace 1944., "Best of Show" iz Mosona. Ova velika diorama koja se vrti, zajedno s dobro osvijetljenim interijerima i potpuno realističnim zimskim prizorom vozila, vojnika i opreme, bila mi je zadivljujuća pa smo joj dodijelili i BEST OF SHOW by UMS AGRAM nagradu i uručili je autoru Giampieru Bianchiju.”

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    “Bilo je puno ljudi na događaju, ali smo imali više nego dovoljno vremena i prostora da pogledamo cijelu izložbu. Učinio sam to dva puta i bio sam gladan jer sam drugi put dobio više od toga. Bilo je nekoliko zanimljivih radionica (jednu je vodio naš Marko), nekoliko štandova za kupnju hobi opreme kao i mnoštvo Revel setova i drugih marki - uglavnom vozila, vojnih i civilnih. Puno je ljudi došlo do našeg skromnog štanda UMS Agrama, popričalo s nama, pokazalo interes i preuzelo naše letke. Kad je konačno stigla svečana dodjela nagrada, vidjeli smo sve što smo trebali vidjeti - izložba nije velika i lako ju je razgledati za sat ili više - i samo smo htjeli znati hoćemo li dobiti koju nagradu, a onda kući u Zagreb. Srećom, naš rad je cijenjen, Marko je osvojio dvije medalje i dvije pohvale, Kruno jednu medalju i dvije pohvale, a ja sam pohvaljen za svoj jedini rad, dioramu Necromancer (uskoro očekujte članak o izradi ove diorame ) Na njoj sam radila mjesec dana, baš za izložbu u Pivki. Mislim da je to za mene dodalo dodatni sloj uzbuđenja, jer nisam donio nekoliko radova koje sam već imao kod kuće, već sam stavio sva svoja jaja u jednu košaru i napravio da samo jedno uspije. Bilo je olakšanje završiti ga na vrijeme (zalijepio sam svog zadnjeg pauka noć prije), što mi je dan ispunilo dodatnim dobrim vibracijama, ali me i ostavilo razočaranijim više nego što sam očekivao što nisam dobio medalju. Iako je sada, nekoliko dana kasnije, razočaranje nestalo, sretan sam zbog svoje pohvaljene plakete i sjajnog dana koji smo nas troje imali u Sloveniji, i već sam prešao na svoj sljedeći projekt. Također, odlično smo jeli u Brewery Reset u Brežicama na povratku u Hrvatsku - odlično mjesto za pivo i roštilj ako se nađete u blizini."

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    International TableTop Day 2024, Jalžabet

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    8. Lipnja smo organizirali interaktivnu radionicu bojanja minijatura u sklopu International Tabletop Day 2024 u Jalžabetu pored Varaždina.

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    Naš Mario, uz pomoć lokalnog vikinga Sebastiana, vodio je radionicu bojanja minijatura koja je po program trebala trajati dva sata, od 10 do 12. Međutim, zbog velikog interesa, vrijeme trajanja je produljeno do skoro 17h.

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    PSMK 2024, Budimpešta, Mađarska

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    Paralelno sa radionicom u Jalžabetu, naša druga delegacija se uputila u Budimpeštu braniti boje UMS Agram na međunarodnom maketarskom natjecanju PSMK 2024. Naša ekipa, Kruno i Marko, uputili su se tamo u petak te ostali do nedjelje, iako je samo natjecanje bilo jednodnevno.

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    Po dolasku u Budimpeštu, pridružili smo se minijaturističkoj ekipi na večeri dobrodošlice uz mađarske specijalitete. Tijekom cijelog vikenda bio je gušt izmjenjivati iskustva i znanja sa svjetskim veličinama poput Margot Crombeecke, Chloe Plattner, Jamesom Zhouom te Miklosem Buteom.

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    U subotu ujutro, stigli smo na natjecanje te postavili naš stand (koji je kasnije osvojio “We Like It” spomenicu od organizatora. Potom smo postavili izloške u pripadajuće kategorije i natjecanje je moglo početi.

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    Tijekom samog natjecanja, zahvalili smo se jednom od organizatora, Miklosu na pozivu, ali i pomoći promocije našeg Black Queena te smo razgledali izloške te odgovarali na razne upite o našim aktivnostima pored našeg štanda.

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    Nakon kraćeg vijećanja, odluka za dodijelu BEST OF SHOW by UMS AGRAM je bilo lako dodijeliti za predivni display Chloe Plattner.

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    Nakon cijelog dana druženja i kupovine, došlo je vrijeme za dodjelu nagrada. Na naše iznenađenje, osvojili smo nekoliko nagrada i priznanja što nas je obojicu napunilo ponosom.

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    Hobby kutak srijedom

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    Tijekom svibnja i lipnja, srijedama smo također nastavili i sa našim druženjima u našem prostoru na Trgu žrtava fašizma 14. Lijepo je vidjeti da se trud naših volontera isplati i da se sa svakim novim tjednom povećava broj korisnika – ali i novih članova udruge koji prepoznaju rad Udruge. Sve je više zahtjeva za Radionicama jedan na jedan pa smo se ponovno aktivirali i na tom planu.

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    Agram Group Build

    Pored neformalnog druženja uz hobi te ponovno uvrštenih radionica jedan na jedan, bilo je i vremena za rad na našem Agram Group Buildu. Za sljedeći projekt odabrali smo rad na Mušketirima (u basnovitom obliku pasa).

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    Za kraj, pozivamo vas svaku srijedu tijekom ljeta da nam se pridružite. Udruga u ovom programskom dijelu će raditi cijelo ljeto bez prestanka zbog godišnjih odmora. (administrativni dio neće raditi od 10.7 do 01.08.)

    " ["created"]=> string(19) "2024-07-02 11:05:27" ["modified"]=> string(19) "2024-07-02 11:05:27" } ["Member"]=> array(10) { ["id"]=> string(2) "35" ["group_id"]=> string(1) "1" ["first_name"]=> string(5) "Marko" ["last_name"]=> string(9) "Paunović" ["first_name_mask"]=> string(5) "marko" ["last_name_mask"]=> string(8) "paunovic" ["username"]=> string(5) "marko" ["password"]=> string(40) "3bd37b326d19d1880d3b93a4b32e8fb3a90fa122" ["born"]=> string(19) "2033-03-07 20:35:00" ["created"]=> string(19) "2009-06-02 20:37:03" } }
    Marko Paunović, 02.07.2024.

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