Agram 2022 – A Year In Review

Marko Paunović, 29th December 2022

The year 2022 has also come to an end. The year in which we celebrated our 19th birthday and were faced with various post-earthquake and pandemic challenges. The impossibility of using our main space, as well as epidemiological restrictions on the number of people in the ZZTK cinema hall, which we use on Wednesday evenings, have followed us for the third year in a row. Consequently, the gaming part suffered greatly, while the hobby part flourished.

Visit to the President of Republic Croatia

The year started fantastically. On 20 January 2022, the President of the Republic Zoran Milanović received in the Office of the President of the Republic, the winners of the "Faust Vrančić" National Award for Technical Culture and the winners of the Croatian Association of Technical Culture Award for 2020.

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Photograph: Office of the President of Republic Croatia / Dario Andrišek

At the meeting with President Milanović, there were also winners of awards given by the Croatian Association of Technical Culture. The winner of the Lifetime Achievement Award for 2020 is Dubravko Malvić, and the winners of the Annual Awards of the Croatian Community of Technical Culture are Valentina Blašković, Ivan Kostanjski, Željka Krizmanić, Dragan Mojsilović, Milan Rendulić, Astronomical Society "Gea x" Slavonski Brod, Radio Club "Marjan" from Split, Association of miniaturists, model makers and players of strategic board games "Agram" from Zagreb, represented by our president, Marko Paunović, and the Association of Technical Culture of the Primorje-Gorski Kotar County.

EXHIBITION OF MINIATURES AND TABLETOP SCENERY 2022

We started the year with preparations for our annual Exhibition of Miniatures and Models, during which we also organized a weekend painting workshop for miniatures and, for the third time this term, our international competition in painting miniatures, the Black Queen Hobby and Miniature Painting Competition. As always, the Exhibition presented a cross-section of the work of the Association, its members, participants of its courses and workshops, and members of the FB group Miniature Painters Croatia. In a large number of display cases, there were numerous miniatures for tabletop strategy games, board games, and an entire display case was dedicated to award-winning exhibits from previous miniature competitions. Several showcases were dedicated to projects that the Association has been implementing for 19 years, such as the UMS "Agram" Library and Reading Room, the Workshop for creating spatial models and the Miniature Painting Workshop. The works of our friends, the academic sculptor prof., had special places in the showcases. Winton Afrić and Booknooks Bookwitch.

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The opening of the Exhibition took place on Thursday, February 24, 2022. starting at 6 p.m.

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During the duration of the Exhibition, it was possible to obtain our publications on a promotional offer.

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In addition, during the Exhibition, we also held a session of the UMS "Agram" Assembly.

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BLACK QUEEN HOBBY AND MINIATURE PAINTING COMPETITION 2022

The last weekend in February was reserved for our Black Queen Hobby and Miniature Painting Competition. And there, due to the Covid-19 epidemic, we had some changes in the format of the competition.

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We kept the changes in the format of the registration process. Contestants had to register via email. Then they were given the exact time when they should come for registration (Saturday from 8:30 to 11:00). This limited the number of people at the scene at the same time..

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MINIATURE PAINTING DEMONSTRATION WORKSHOPS

The space of Vladimir Horvat's gallery makes it possible to hold workshops during the weekend. Therefore, on Saturday after the official opening of the competition, three one-hour demonstration workshops were organized and three on Sunday before the award ceremony. This year, the workshops were held in the cinema hall. The lecturer's work was recorded with a camera and projected on the projection screen in the hall. In this way, social distancing was maintained. Also, this setting meant that the workshops were limited to 10 participants, so registration for the workshops via e-mail was also mandatory.

TRASHBASH WORKSHOP

Time: Saturday 26 February 2022, 13:00-14:00

Lecturer: Ana Polanšćak

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CONTENTS:

The workshop covered building a hovering SF drone using everyday parts that you WON'T find at your local tabletop figure shop.

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BACK TO BASICS: BUST OF THE FIREFIGHTER

Time: Saturday 26 February 2022, 14:30-15:30

LECTURER: Luka Jančič

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CONTENTS:

The workshop was a presentation of the Back to Basics firefighter bust, which comes with a simple and easy-to-read video guide that will help any miniaturist take the first steps in bust painting. The Back to Basics (BTB) video explains how long it takes to build a model and breaks it down into logical steps. This sequence of steps schematically illustrates the entire process of building a model without the use of sound. The method has been thoroughly tested and fine-tuned during numerous workshops.

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EYE ANATOMY

Time: Saturday 26 February 2022, 16:00-17:00

AUTHOR OF THE LECTURE: Jakob Skovgaard Villien

MANAGER: Marko Paunović

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CONTENTS:

The workshop was in the form of a presentation to cover the basic anatomy of the eye as well as the use of colors, patterns and reflections to evoke emotions on both the iris and the pupil.

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3D SCULPTING WORKSHOP

Time: Sunday, February 27, 2022, 10:00-11:00

LECTURER: Winton Afric

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CONTENTS:

The workshop covered the process of making a 3D miniature, from idea to realization and even preparation for moulding.

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ELECTRONICS 101

Time: Sunday, February 27, 2022, 11:30-12:30

LECTURER: Marko Paunović

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CONTENTS:

The workshop will cover the basics of electronics both in theory and in practice. Several examples of how to connect an LED to a power source will be shown, but also how to dimension a resistor and how to connect several LEDs to one power source.

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ATMOSPHERIC NMM

Time: Sunday, February 27, 2022, 14:30-15:30

LECTURER: Matija Koruznjak

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CONTENTS:

The workshop covered the Non-Metallic Metal (NMM) painting process with an ambient atmosphere based on the example of Sigmarinc.

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SPEED PAINTING CONTEST

On Sunday afternoon, a competition in quick painting of miniatures was held. Participants had one hour to color one miniature. Previous applications were also required. Thanks to our sponsor Hobby Chest, who provided us with a large donation of coloring materials from AK Interactive, we organized a quick miniature coloring contest according to the following rules:

- contestants have 60 minutes to color the miniature

- all contestants paint the same (same type) miniature

- we provided colors from AK Interactive

- we have provided brushes from AK Interactive.

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WEEKEND MINIATURE PAINTING WORKSHOPS

During the weekend of 03.05-03.06. MINIATURE PAINTING WORKSHOP – Eye coloring. was held.

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The workshop was held over two days (the whole weekend) and the participants painted a "bust" of eyes from the company Nordlys Miniatures. The main focus of these lectures was coloring the eyes, gaze and parts of the face around the eyes. Guided by this, the presenters chose a suitable miniature that all participants will color. As part of the workshop, acrylic paints and oil effects were used. The lectures were adapted so that the presenters would devote equal time to all participants. This time, each participant explored various effects at his own discretion through his coloring. Whether he wants to use the effects of OSL, tattoos, makeup or anything else is up to the participant.

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First, the lecturer sits at his desk and explains and demonstrates a single "common" step in painting a miniature/model on his copy. His work is shown on a screen through a camera and projector, which the participants listen to, look at, and ask questions about. Afterwards, the participants sit at their desks and apply the acquired knowledge. When any student has a question, he asks it and the whole group together with the lecturers looks for an answer to it. The workshop will include the following thematic units:

1. Anatomy of the eye - theoretical presentation by Jakob Skovgaard Villien, author of the miniature

2. Face painting

3. Eye coloring

4. Special effects (OSL, tattoos, makeup...)

The association provided all the necessary materials and tools, lighting, scalpels, PVA and superglue, brushes of different sizes and one set of paints.

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The following epidemiological measures were carried out:

Correct wearing of masks was mandatory. Disinfectant was available to everyone, and the space was ventilated. A camera and a projection screen were used to show the lecturer's work to all participants without the need for them to gather around the lecturer, which enables social distance. Each participant had his own table, which was separated by the prescribed distance.

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During the weekend of May 21-22, 2022. Workshop on making vignettes and bases for dioramas was held. The participants had the opportunity to familiarize themselves with the materials and tools for making dioramas and, after acquiring the theoretical knowledge, apply the same in a practical example.

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The workshop included the following techniques and ways of making scene bases:

- making a plaster diorama base

- production of disposable molds for plaster casting

- creation of the stage base of the vignette located next to the water (stand)

- painting of the metal barrel and "weathering"

- painting of wooden moth and "weathering"

- texturing

- painting the stage base

- adding vegetation

- addition of UV resin

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The Miniature painting workshop - ZOMBICIDE lasted two days (the whole weekend) and the participants colored zombie figures from the board game Zombicide. The focus of these lectures was coloring miniatures from boardgames, but the knowledge from the workshop is equally applicable to coloring armies for tabletop games and a collection of figures for pen&paper rpgs. The workshop presented paints and accessories, preparation of figures, several techniques for painting miniatures from basic to more advanced, and techniques and tricks for quickly and efficiently painting large quantities of figures at once. As part of the workshop, water-based acrylic paints were used. The lectures were adapted so that the leader devoted equal time to all participants and could adapt to all categories of miniaturists (from beginners to slightly advanced).

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The workshop included the following thematic units:

1. Planning and preparation

2. Basic colors

3. Shading and highlighting techniques

4. Batch Painting

5. Subsequent raising of the finished paintjob to a higher level

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MINIATURE PAINTERS CROATIA – FB group

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On our FB group Miniature Painters Croatia, we organized two online miniature painting competitions: Summer Painting Competition and Winter Painting Competition.

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HOBBY CORNER ON WEDNESDAYS

Hobby Corner on Wednesdays is designed as a sum of free activities in the space used by UMS "Agram" on Wednesday evenings. Most activities are open to everyone, with some benefits for UMS "Agram" members, such as storing miniatures in display cases between appointments or borrowing books from our rich Library. All activities were available in each term to the extent permitted by the current epidemiological situation.

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Radionica 1 na 1

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For everyone who wanted to learn how to paint miniatures in structured and carefully designed workshops, as part of the Hobby corner, we organized One-on-One Workshops. The One on One workshop has several modules designed to introduce beginners to every aspect of this hobby as soon as possible, but also to enable more experienced miniaturists to learn/practice more advanced techniques by agreement with the leaders. Work program: 1st term - introduction to paints, glues and brushes, assembling a miniature and base color 2nd term - basic layers and shadows (basecoat and wash): leather, textile, metal, wood 3rd term - details and highlights 4. term - making and painting the base and vegetation.

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AGRAM GROUP BUILD

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As part of this UMS "Agram" project called Agram Group Build, which was created after Goran, Kruno and Marko discussed joint projects on Wednesdays and how it would be cool to gather more people on Wednesdays to work on something together. From this, the idea of Group Builds was born. In 2022, the creation of a diorama / game board for the companion game Full Tilt from the 90s was launched.

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ADVENT IN AGRAM

During October, November and December, we organized a program called Advent in Agram, which consisted of two interactive workshops for making spatial models during October and November and shorter demonstration workshops during December. Interactive workshops mean that the participants make their own models according to the instructions and under the supervision of the leader. No registration is required for the sample workshops in December, and they consist of a number of separate topics that deal with modeling methods, effects and materials related to the winter period, such as making snow, ice and the like, which the lecturer demonstrates in class.

OCTOBER - Winter/nativity scene making workshop

Content: during 4 sessions, the participants were introduced to the techniques, materials and tools in model making through the creation of their own winter scene/nursery, which they kept at the end of the workshop. 1st term - construction of the house and field 2nd term - painting the house and the field 3rd term - addition of vegetation and snow cover 4th term - painting miniatures for the scene.

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NOVEMBER - Workshop on making a christmas tree decoration in the shape of a hobbit hole

Content: during 4 sessions, the participants were introduced to the techniques, materials and tools in model making while making a pine ball in the shape of a hobbit hole, which the participants keep after finishing the workshop. 1st term - making and modeling the basic shapes of the house 2nd term - creation and addition of details 3rd term - coloring 4th term - addition of vegetation

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DECEMBER - sample workshops

The first sample workshop was about making snowmen.

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Another sample workshop is about adding smoke and ice to miniatures and terrains.

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For the end of Advent in Agram, 21.12.2022. starting at 6 p.m., we organized our FIGURES AND BITSEVA FLEA. Admission is free if you bring your own bits box. At the beginning of the Flea Market, we took the opportunity to award medals to the winners of our two online miniature painting contests.

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AGRAM ARENA SUMMER - SUNHOLD

Sunhold: The First Triumvirate is an AoS28 hobbyist-tabletop-strategy event that was held on July 2, 2022 at UMS "Agram" in Zagreb. The event that was planned for the summer of 2020, after two years of postponement due to the pandemic, finally took place in our traditional Agram Arena Summer.

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James (UK): “Sunhold was a fantastic experience and definitely worth the wait. Painting miniatures and seeing other people's models and terrain was a fantastic sight and made me proud to be a part of the "AoS28" community. Thanks to the organizers for an excellent series of games in a superb venue. I hope to see you again soon!”

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Each player took command of a small war company, which represented the groups that entered the city to fulfill their individual objectives. They can be part of a reclamation project and want to exterminate the enemies of humanity to make the city habitable again, or they can be a group of adventurers or bandits looking to loot the ruins and line their own pockets. Warbands can form alliances and cooperate, or betray and eliminate each other on their way through the ruins.

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UMS “Agram” has a tradition of awarding the best painted models/armies at our events, which we couldn't miss at this visually stunning event. In the end, the prize went to Vladimir Matić-Kurijov from Serbia for his dwarfs, which he sculpted and painted himself.

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VISITS TO EXHIBITIONS

The first exhibition was A Christmas Fairy Tale in the Ethnographic Museum by Jasmine Kosanović. There we were greeted by white fairies that symbolize snowflakes and winter, little robins that represent the warmth of home on a winter's night, and a snow-covered forest with frozen animals peeking out from behind the pine branches.…

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The second exhibition was also held in the Ethnographic Museum under the name Toys - childhood forever, which was conceived as a journey through the history of toys and games from the Ethnographic Museum's holdings, created in Croatia and by Croatian authors in the period from the end of the 19th century. until today. In addition to interactive content and oversized children's toys from Marija Bistrica, visitors can enjoy many favorite cartoons such as Professor Baltazar and Little Flying Bears, produced by Zagreb Film, which is also a project partner.

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The Zagreb association Klub Kockice organized another in a series of interesting LEGO exhibitions. This time it was held in the Family Mall over the weekend of April 9-10, 2022.

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The Rijeka 2022 ship model exhibition, organized by the Croatian Association of Ship Model Makers and the Center for Technical Culture Rijeka, which was held this year from October 11 to 20 in the educational and exhibition space Kuća boati at Strossmayerova 13B in Rijeka, was also 27 the national ship model competition as well as the 14th Croatian evaluation exhibition of ship models.

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Our Goran visited theExhibition of models, models and LEGO bricks, which took place in the Family Mall on November 12 and 13, 2022, organized by the Kockice Club.

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On Thursday, November 17, 2022. in the City Museum of Jastrebar, a ceremonial opening was held. Exhibition of models by Mirko Klemenić and Mladen and Goran Rengel. The exhibition was open from November 18, 2022. until 2.12.2022.

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The official opening of the ZZTK Christmas exhibition took place on Tuesday, December 20, 2022. at 6:00 p.m. in the Vladimir Horvat Gallery at Trg žrtava fašizma 14. You can view the exhibition from December 20, 2022. (6:00 p.m.) until the end of the year (2022) every working day from 8:00 a.m. to 4:00 p.m.

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PERFORMANCES OF OUR MEMBERS AT COMPETITIONS, CONVENTIONS, EXHIBITIONS AND OTHER EVENTS

From 22.-24.4. we visited Mosonshow in Hungary, the largest model competition in the region. We awarded the Best of Show by UMS Agram award to Mr. Roberto Del Cima because of his extraordinarily devoted bust of a mother in a war environment, which at the time of the competition has great weight and meaning.

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On Saturday 14.5. we visited the international model-making competition 14th Festival Svet V Malem - Pivka 2022. As part of the competition, our Marko also held a two-hour miniature painting workshop at the booth of the Slovenian company Miniatures.si. At the end of the workshop, our members chose the BEST OF SHOW by UMS AGRAM award and presented it to our Italian friend Mr. Pietro Todaro.

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On Saturday 11.6. members of UMS "Agram" visited the mock-up competition called Cup Zagreb 2022, which this year was held in the premises of the National and University Library.

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On Saturday 10.9.2022. organized by HUVM, the 17th Model Cup CK2021 was held in Oš Kajzerica in Zagreb. BEST OF SHOW selected by members of UMS Agram: Mr. Balasz Schuller.

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On the same Saturday, September 10, we were guests at the Zg Game Marathon 2022 , presenting the Association, future and current activities, and demonstrating Warhammer 40,000 with a series of impressive and very beautiful armies.

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01.-02.10.2022. our Goran had the honor to attend and learn something in Budapest, at a miniature painting workshop with Natalia Oracz, a professional miniature painter from Poland.

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Under the auspices of the City of Zagreb, organized by the Zagreb Association of Technical Culture, on October 29, 2022, the XI Days of Technical Culture were held, where we presented our programs.

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Lucca Comics&Games is one of the largest comics, games and fantasy fairs in Europe. It is harvested every year at the end of October in the Tuscan town of Lucca. Our Ana visited the fair as a guest of the Italian publisher of comics and games Hollow Press, which presented several new projects there; among others the boardgame Boneforest, for which I did the coloring and photography of demonstration figures.

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On Saturday, 19.11.2022. National Championship of Slovenia in Plastic Modeling was held in Ljubljana. Our delegation performed in several categories and we all returned with medals. In total, we won 2 gold, 1 silver and 2 bronze medals. As always, our members chose the best work of our choice and this time we awarded Boštjan Rener for his fantastic diorama.

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ARTICLES IN MINIATURISM

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And finally, our most comprehensive program should be mentioned. The online publication of articles from miniatures and model making started in 2020 and 2021 continued in 2022 with over 60 published articles this year. We would like to thank all members for their efforts and efforts in making miniatures and models, but especially for taking the time to photograph work in progress and write articles for our site.

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MEDIA APPEARANCES

Our members Goran and Domagoj were interviewed in the AFK Show of Game Hub TV. What it was like, you can check out on their YT cannal:

Latest articles

  • We attended: Isle of Wonders 2026
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    On June 27-29 we attended the Isle of Wonders convention held on the island of Cres. 

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    I took part in their miniature painting competition which boasted over 50 works. I'm proud to say I managed to snag a Highly Commended medal!

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    27.-29. lipnja nastupili smo na konvenciji Isle of Wonders koja se održala na otoku Cresu. 

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    Natjecala sam se na njihovom natjecanju u bojanju minijatura. Ukupno je bilo preko 50 radova, a ja sam uspjela osvojiti "highly commended" medalju!

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    Ili Said, 6th July 2026
  • We attended: 13. Trofeo San Giusto 2026.
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    On June 20-21 we attended 13th Trofeo San Giusto in Trieste, Italy. 

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    It was held in Palazzo Vivante in the heart of Trieste and gathered miniature painters from Spain, Italy, France, England, Germany, Austria and I was the only participant in the miniature painting part of the competition from Croatia

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    As always we awarded the best of show prize as voted by our members. This time the prize went to Mr Alessandro Baialardo from Italy. And I managed to walk away with a gold, a silver and four bronze medals in Standard categories.

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    20. i 21. lipnja nastupili smo na 13. Trofeo San Giusto u Trstu u Italiji. 

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    Natjecanje se održavalo u predivnoj palači Vivante u samom centru Trsta i okupilo je minijaturiste iz Španjolse, Italije, Francuske, Engleske, Njemačke, Austrije, a ja sam bio jedini na minijaturističkom dijelu natjecanja koji je branio boje Hrvatske. 

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    Kao i uvijek na velikim natjecanjima, pripala mi je čast da dodijelim Best of Show nagradu po izboru članova UMS Agram. Ovoga puta, nagrada je otišla u ruke g. Alessandra Baialarda iz Italije koji je dobio naš ekskluzivni trofej Crne kraljice, monografiju o Udruzi te bocu Teranina. Na kraju uspio sam osvojiti zlato, srebro i četiri bronce u Standardnim kategorijama. 

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    Marko Paunović, 6th July 2026
  • We attended: Zagreb Scale Model Show 2026
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    On June 6-7 we attended Zagreb Scale Model Show 2026. 

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    It was held in Zagreb's Family Mall and we organized our Back to Basics Miniature Painting Workshops.

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    As always we awarded the best of show prize as voted by our members. This time the prize went to Mr Tihomir Bregar.

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    6. i 7. lipnja nastupili smo na Zagreb Scale Model Showu 2026. 

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    Ove godine održao se kroz dva dana u zagrebačkom Family Mallu. Tijekom oba dana održavali smo naše Back to Basics radionice bojanja minijatura.

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    Kao i uvijek, na većim natjecanjima dodijelili smo Best of Show nagradu po izboru naših članova, a ovaj put ona je otišla u ruke Tihomira Bregara. 

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    Mario Grgurev, 6th July 2026
  • Making of MUMMY dioramas
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    I recently was approached by the Historical Museum of Oslo to make three miniature dioramas for their exhibition MUMMY - a display of ancient Egyptian artefacts and mummies. Their requirements were that each of the three dioramas would portray a part of the life of one of the mummies from the exhibition, Dismut, a temple guardian’s daughter. Her Life, her Death and her Afterlife. In addition, they gave the maximum size of the display. This left me a lot of freedom for interpretation and to make the dioramas in my own way and style. In this article I’ll take you through part of my process for developing the three concepts. For a more detailed breakdown of the steps it took to complete the dioramas, see the videos.

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    My first focus was on the miniatures required. I searched online 3D-file shops to see what was already available. I knew this would be one of my limitations as there was no time or budget to 3D design all objects and characters required for all three dioramas. I found a pack of ancient Egyptian field workers, and so the Life diorama was created with this pack in mind - a tranquil scene by the Nile River, with workers harvesting wheat as Dismut observes from a higher vantage point. This diorama was also an opportunity to include some of the animals featured in the exhibition, so I found a cat and a mouse STL (and later a crocodile as well). As Dismut is not a famous pharaoh, there were obviously no STLs available of her, so I commissioned two 3D sculpts of her, giving me the chance to have her in the exact positions I needed for Life and Afterlife. In Death she would only appear as a mummified figure, easily available online.

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    I wanted the diorama to read from left to right, as the three dioramas would be displayed one next to the other, so as well as reading the specific Life diorama from left to right, I also wanted the entire display of all three dioramas to lead from left to right. I decided that from left to right the dioramas would also go from light to dark, Life being the lightest in tone and colour and Afterlife the darkest, reflecting the dioramas’ subjects. I decided on the scale for the entire display, around 50mm for humans, as this would be small enough to fit all the elements I needed, but large enough to fill up the dioramas with the amount of elements I found as STL’s and save me some time on not having to paint too many tiny details. I adjusted all STL’s to this scale, and found some realistic wheat plants online at the correct scale as well. And so the concept sketch for the Life diorama came together.

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    I knew that the Death diorama would be a burial ritual underground. I found a STL pack of several of the objects found in Tutankhamun’s grave, a burial ritual STL pack with two workers carrying a mummy and an ancient Egyptian priest. This would give me the scene. As the dioramas were going to have to be made as cubes, closed on all sides with walls, except for the front, as opposed to the open dioramas on display bases that we are used to, a part of planning each scene was also figuring out how to make the two sides and back panel a natural part of the dioramas. In Life this was an impossible task as no outdoor area is a cube, but I decided on making each side a rocky cliff and hoping the illusion of the scene would make the unaturally geometrical shape of the landscape become less visible. For Death my solution was a roller with Egyptian hieroglyphs. With this I could fill out each wall with historically accurate symbols and this way create interest in the surroundings of the scene as well. And for Afterlife, as this is already a “supernatural” scene, the walls would be bricks, extending the typical art found in Egyptian tombs portraying the Egyptian afterlife of Duat, into a 3D space. Generally I found a lot of inspiration and direction for this entire project from ancient Egyptian art and wall paintings.

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    The Afterlife diorama would have to have an Osiris character, the Egyptian God of the Dead, overseeing Dismut’s journey to Duat. As all STLs I could find of him had warrior poses, I instead commissioned a seated Osiris figure, as well as the scale that would measure Dismut’s heart against a feather, and thus if she is worthy of the Afterlife. I found a STL of Thoth, taking notes, and thought it suitable for the God judging the dead - in this case Dismut.

    After the concepts were approved by the museum, so started a several months long process of getting the MDF walls for the cubes, cutting, carving and gluing XPS foam at the correct angles, sizes and shapes, painting around 40 miniature characters and objects, with airbrush and brush, creating and painting the landscapes, pouring epoxy resin for the Nile River as well as many other smaller and larger tasks. Of the many ideas that came during the making of the dioramas (not reflected in the concept sketches), one that I think especially contributed to the overall look of the final display, was the fact that I decided that each diorama would have its own main colour. Yellow for Life, sun and desert, Red for Death, underground an earthy, and Blue for Afterlife, cold and melancholic. This would differentiate the dioramas from each other even when being viewed from a distance, as well as give a natural progression from warm to cold, another way to add contrast and make the dioramas read in my preferred direction, from left to right. This was achieved most obviously through the choice of oil colours used to shade the three dioramas. Apart from that, the acrylic paints chosen are the same for all three dioramas, giving a cohesion of colour as well as being based on the available pigments they would have had at the time in Ancient Egypt - mineral pigments like lapis lazuli, red and ochre, soot for black, copper compounds for blue and green and synthetic pigments like Egyptian blue.

    The final result is displayed here and will also be on display at Oslo’s Historical Museum for the foreseeable future. If you visit the city, make sure to stop by and have a look at the final display.

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    Nedavno me kontaktirao Povijesni muzej u Oslu da izradim tri minijaturne diorame za njihovu izložbu MUMIJA - prikaz drevnih egipatskih artefakata i mumija. Njihovi zahtjevi bili su da svaka od tri diorame prikazuje dio života jedne od mumija s izložbe, Dismut, kćeri čuvara hrama. Njezin život, smrt i zagrobni život. Osim toga, dali su maksimalnu veličinu prikaza. To mi je ostavilo puno slobode za interpretaciju i izradu diorama na moj vlastiti način i stil. U ovom članku provest ću vas kroz dio svog procesa razvoja triju koncepata. Za detaljniji pregled koraka potrebnih za dovršetak diorama pogledajte videozapise.

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    Moj prvi fokus bio je na potrebnim minijaturama. Pretražio sam online trgovine s 3D datotekama kako bih vidio što je već dostupno. Znao sam da će to biti jedno od mojih ograničenja jer nije bilo vremena ni proračuna za 3D dizajn svih predmeta i likova potrebnih za sve tri diorame. Pronašao sam skupinu drevnih egipatskih poljskih radnika, pa je diorama Život nastala imajući tu skupinu na umu - mirna scena uz rijeku Nil, s radnicima koji žanju pšenicu dok Dismut promatra s više točke. Ova diorama bila je i prilika za uključivanje nekih životinja predstavljenih na izložbi, pa sam pronašao mačku i miša u STL-u (a kasnije i krokodila). Budući da Dismut nije poznati faraon, očito nije bilo dostupnih STL-ova za nju, pa sam naručio dvije 3D skulpture, što mi je dalo priliku da je imam u točnim položajima koji su mi bili potrebni za Život i Zagrobni život. U Smrti bi se pojavila samo kao mumificirana figura, lako dostupna online.

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    Želio sam da se diorama čita slijeva nadesno, budući da bi se tri diorame prikazale jedna pored druge, pa sam, osim što se specifična diorama Života čita slijeva nadesno, također želio da cijeli prikaz sve tri diorame ide slijeva nadesno. Odlučio sam da će diorame slijeva nadesno ići od svijetlog prema tamnom, pri čemu će Život biti najsvjetliji po tonu i boji, a Zagrobni život najtamniji, odražavajući subjekte diorama. Odlučio sam se za mjerilo za cijeli prikaz, oko 50 mm za ljude, jer bi to bilo dovoljno malo da stanu svi potrebni elementi, ali dovoljno veliko da ispuni diorame količinom elemenata koje sam pronašao kao STL-ove i uštedi mi vrijeme jer ne bih morao slikati previše sitnih detalja. Prilagodio sam sve STL-ove ovom mjerilu i pronašao sam neke realistične biljke pšenice na internetu u ispravnom mjerilu. I tako je nastala konceptualna skica za dioramu Života.

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    Znao sam da će diorama Smrt biti pogrebni ritual pod zemljom. Pronašao sam STL paket nekoliko predmeta pronađenih u Tutankamonovoj grobnici, STL paket pogrebnog rituala s dva radnika koji nose mumiju i drevnim egipatskim svećenikom. To bi mi dalo scenu. Budući da su diorame morale biti izrađene kao kocke, zatvorene sa svih strana zidovima, osim sprijeda, za razliku od otvorenih diorama na izložbenim postoljima na koje smo navikli, dio planiranja svake scene bio je i smišljanje kako učiniti dvije strane i stražnju ploču prirodnim dijelom diorama. U filmu Život to je bio nemoguć zadatak jer nijedno vanjsko područje nije kocka, ali odlučio sam svaku stranu napraviti kao stjenovitu liticu i nadao se da će iluzija scene učiniti neprirodno geometrijski oblik krajolika manje vidljivim. Za Smrt moje rješenje bio je valjak s egipatskim hijeroglifima. S tim sam mogao ispuniti svaki zid povijesno točnim simbolima i na taj način stvoriti interes i za okolinu scene. A za Zagrobni život, budući da je ovo već „natprirodna“ scena, zidovi bi bili od cigli, proširujući tipičnu umjetnost pronađenu u egipatskim grobnicama koje prikazuju egipatski zagrobni život Duata u 3D prostor. Općenito sam pronašao mnogo inspiracije i smjernica za cijeli ovaj projekt u drevnoj egipatskoj umjetnosti i zidnim slikama.

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    Diorama zagrobnog života morala bi imati lik Ozirisa, egipatskog boga mrtvih, koji nadgleda Dismutovo putovanje u Duat. Budući da su svi STL-ovi koje sam mogao pronaći o njemu imali ratničke poze, umjesto toga sam naručio sjedeću figuru Ozirisa, kao i vagu koja bi mjerila Dismutovo srce u odnosu na pero, te time utvrdila je li dostojna zagrobnog života. Pronašao sam STL Thotha, bilježio i smatrao sam da je prikladan za Boga koji sudi mrtvima - u ovom slučaju Dismuta.

    Nakon što je muzej odobrio koncepte, započeo je višemjesečni proces nabave MDF zidova za kocke, rezanja, rezbarenja i lijepljenja XPS pjene pod ispravnim kutovima, veličinama i oblicima, oslikavanja oko 40 minijaturnih likova i predmeta airbrushom i kistom, stvaranja i oslikavanja pejzaža, izlijevanja epoksidne smole za rijeku Nil, kao i mnogih drugih manjih i većih zadataka. Od mnogih ideja koje su se pojavile tijekom izrade diorama (koje nisu odražene u skicama koncepta), jedna za koju mislim da je posebno doprinijela ukupnom izgledu konačnog prikaza bila je činjenica da sam odlučio da će svaka diorama imati svoju glavnu boju. Žuta za život, sunce i pustinju, crvena za smrt, podzemlje i zemljanost, a plava za zagrobni život, hladnu i melankoličnu. To bi razlikovalo diorame jednu od druge čak i kada se gledaju iz daljine, kao i dalo prirodan prijelaz od toplog prema hladnom, još jedan način dodavanja kontrasta i da se diorame čitaju u mom željenom smjeru, slijeva nadesno. To je najočitije postignuto odabirom uljanih boja korištenih za sjenčanje triju diorama. Osim toga, akrilne boje odabrane su iste za sve tri diorame, što daje koheziju boja, a ujedno se temelji na dostupnim pigmentima koje su imali u to vrijeme u drevnom Egiptu - mineralni pigmenti poput lapis lazulija, crvene i oker boje, čađa za crnu, spojevi bakra za plavu i zelenu te sintetički pigmenti poput egipatske plave.

    Konačni rezultat je ovdje izložen i bit će izložen u Povijesnom muzeju u Oslu u doglednoj budućnosti. Ako posjetite grad, svakako navratite i pogledajte konačni postav.

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    Sebastian Søgård, 17th June 2026
  • Miniature Painting Workshop - 75mm Dwarf
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    On 09-10.05.2026. we held a new weekend miniature painting workshop. This time it was the turn of a dwarf in 75mm scale.

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    The workshop was held over two days (a whole weekend) and the participants painted a 75mm miniature dwarf. The focus of these lectures was painting various textures - metal, human skin, textiles and leather. Water-based acrylic paints were used in the workshop. For this purpose, the workshop leader, Ivan Knezović, chose a 75mm miniature dwarf from Durgin Paint Forge, sculpted by Carlos Perez Bugedo. The lectures were adapted so that the leader devotes equal time to all participants and can be adapted to all categories of miniaturists (from beginners to slightly more advanced).

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    The workshop took place as follows:
    First, the lecturer sits at his desk and explains and demonstrates each step in painting a miniature/model on his specimen. His work is displayed on a screen via a camera and projector, which the participants listen to, watch, and ask questions about.
    Then, the participants sit at their desks and apply the knowledge they have gained. The facilitator circulates among the participants and checks how each participant is doing. This way, he or she can adapt to each participant individually.

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    The workshop will include the following thematic units:
    1. NMM (Non metallic metal)
    2. Reflections of ambient colors on metal
    3. Steel / gold
    4. Face painting (male)
    5. Adding vibrancy to the face (filters)
    6. Extracting textures from fabric, metal and leather

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    POWERED BY: Carta MagicaFireball FigurinesDurgin Paint ForgePlaysupport

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    09-10.05.2026. smo održali novu vikend Radionicu bojanja minijatura. Ovoga puta na redu je bio patuljak u 75mm mjerilu.

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    Radionica se provodila kroz dva dana (cijeli vikend) i polaznici su bojali 75mm minijaturu patuljka. Fokus ovih predavanja bilo je bojenje raznih tekstura – od metala, ljudske kože, tekstila i kože (leather). U sklopu radionice korištene su akrilne boje na bazi vode. U tu svrhu, voditelj radionice, Ivan Knezović, izabrao je 75 mm minijaturu patuljka tvrtke Durgin Paint Forge, koju je sculptao Carlos Perez Bugedo. Predavanja su prilagođena tako da voditelj posveti jednako vrijeme svim polaznicima i može se prilagoditi svim kategorijama minijaturista (od početnika do malo naprednijih).

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    Radionica se odvijala na sljedeći način:
    Prvo, predavač sjedi za svojim stolom te objašnjava i demonstrira pojedini korak u bojanju minijature/makete na svojem primjerku. Njegov rad se preko kamere i projektora prikazuje na platnu što polaznici slušaju, gledaju, ali i postavljaju pitanja.
    Potom, polaznici sjedaju za svoje stolove i primjenjuju stečeno znanje. Voditelj kruži između polaznika i provjerava kako svakom polazniku ide. Na taj način, može se prilagoditi svakom polazniku ponaosob.

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    Radionica će uključivati sljedeće tematske cjeline:
    1. NMM (Non metallic metal)
    2. Refleksije boja iz okoline na metalu
    3. Čelik / zlato
    4. Bojanje lica (muškog)
    5. Dodavanje živosti na lice (filteri)
    6. Izvlačenje tekstura tkanine, metala i kože (leather)

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    POWERED BY: Carta MagicaFireball FigurinesDurgin Paint ForgePlaysupport

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    Ivan Knezović, 26th May 2026

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