WW2 Monastery Scene – Reflections on the Diorama Composition

Marko Paunović, 22nd August 2024

In this series of articles, I will follow the creation of a diorama of a monastery set at the end of the Second World War when the Americans had already invaded Germany, which shows a company in the middle of a rest. These articles do not actually follow the chronological creation, but are arranged according to some thematic units.

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After reading the title, you're probably wondering what this guy is going to be talking about? Rightfully so. Probably, even I would not understand what the writer wants to say if I read such a title. Probably some philosophy. And yes, you are right. But there is a reason why I am writing this text, so please be patient and give me a chance.

Namely, judging by a large number, and participating in an even larger number of competitions, I noticed that a lot of modelers have problems with the believability of the story of their diorama. Either they get lost in a pile of details (a kind of horror vacui), or the scene is much too big for the story it's telling (the exact opposite of horror vacui). Also, in a large number of works there is no "good" interaction between the actors or between the actors and the scene. Well, it all looks like Scotty just beamed them up in the middle of the scene.

This prompted me to write this article to describe the creative process of creating the diorama and its transformation as I completed individual elements. The fact that when I wrote previous articles that I found a sufficient number of photos of the entire diorama with elements in various stages of the project also helped.

 

How did I come up with the idea for this diorama? For my birthday, Mario and Seb gave me two models. One was an ambulance Jeep (Mario) and the other an American armored Greyhound (Seb). This prompted me to plan a diorama that will contain those two models. Soon the FB feed reminded me of a scene from RT Diorama that seemed perfect to me. A jeep coming into the square, and an armored personnel carrier between two buildings peeking out of the rubble with half the building collapsed on top of it. Fantastic! Buy Marko. When the package arrived, unfortunately, Seb's armored car didn't fit between the two buildings, so he was out of the game. At the Zagreb Cup, I visited the Hobby Chest stand and found the SDKFZ 223 model there. Darko allowed me to open the box and measure the width of the vehicle. It turned out to be 5mm narrower than the passage. Fantastic. What's even better is that I found two sets of Americans with him just to complete my diorama.

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The figures I got were: two lying down, two lying down and playing cards, one sitting on his helmet reading something (newspaper), one standing and looking into the distance, one Jeep driver and one riding in a Jeep. Everything is super usable except maybe the one that drives. I scattered the team around the field as it seemed to me that it might work.

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In the meantime, I had the idea to put together a MiniArt piano and set it up to play. With a bit of conversion (cutting and hand rotation) I succeeded in my plan. This required a new arrangement of pieces. The one standing will be on the hood of the battleship and will be looking towards the back of the diorama (down the road), and the others will be concentrated around the fountain. The statues will be part of the ruins.

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At one of the hobby corners on Wednesdays, someone from the team commented that my first floor was a little empty. I dismissed the idea, but it kept bugging me. Until I realized he was right. A series of figures followed and the only one that passed was the one standing and looking into the distance. But that makes me lose crew interaction with the wreck of the battleship. So I tested how it would look like the one reading the newspaper on it. I was not unhappy with the result. The bench, on the other hand, looked too big, so I decided to fill the part not occupied by the soldier with smaller statues. They were taken out and prepared for "liberation". Let's say the Jeep driver arrives to pick them up.

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By setting the texture, the story more or less remained the same. There I had to position the bench as well as one lying down to fit into the volume added with DAS clay.

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In the meantime, I assembled the ambulance Jeep (the one in the pictures before was a "placeholder" from another diorama). The ambulance Jeep has a scalameria carrying a stretcher. This gave me the idea to add statues to the stretcher. But it also turned Jeep in the other direction. He leaves with the statues.

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I was finally satisfied with the story. In fact, the turning of the Jeep and the lack of interaction of the rest of the team with the driver who releases the statues gives the impression of alienation and lack of morale in extreme conditions. Everyone does their own thing even though they are together in a small space.

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I hope that this journey through the making of a diorama gave you at least a little insight into the process of diorama composition. Each part must make sense and be clear about why it is there. Next time, we start with painting.

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  • Lizardmen Sauropod – part 1
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    While printing a sauropod model—which I intended to use for a kitbash of a Lizardmen Bastiladon—one of the printed torsos ended up with defects in the legs. Around the same time, I was playing Pokémon Crystal; having fallen in love with some of the concepts in that game, I decided to merge the two worlds into one.

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    The first step was to create flower petals around the dinosaur's neck. I used slightly thicker paper, cut into the shape of petals. Afterward, I glued them together with super glue to form a flower shape. I coated each petal with wood glue—applying about 6 layers—to set them into a form that would be both flexible and sturdy enough for painting. I applied each coat using a small brush, with outward strokes, to create texture on the surfaces of the petals.

    I glued the dinosaur's torso to the base using superglue and filled the gaps.

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    Preparation for painting was the easier part of the job; the primer used was a light-grey spray, followed by a single coat of a purple 'contrast' paint. After that, I dry-brushed the entire model with white. This created a strange, sickly base for the subsequent layers of green. This concludes the first part of the tutorial; in the second part, I will continue with painting, casting resin, and adding the final details to the model.

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    Prilikom printa modela sauropoda kojeg sam mislio koristiti za kitbash Lizardmen modela bastiladona, ostao je jedan printani model trupa sa greškama u nogama. U slično vrijeme sam igrao Pokemon Crystal i obožavajući neke od koncepata u toj igri, odlučio sam spojiti dva svijeta u jedan.

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    Uzevši pokemona Meganium-a kao početni koncept, želio sam napraviti dinosaura na velikoj bazi koji izranja iz jezera, okruženog skinkovima koji ga timare.

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    Prvi korak je bio napraviti latice cvijeta oko vrata dinosura. Koristio sam malo deblji papir, izrezan u oblik latice. Nakon toga sam ih zalijepio super ljepilom u oblik cvijeta. Premazao sam svaki list drvofixom u cca 6 slojeva, kako bih učvrstio listove u formu u kojoj će biti elastični i čvrsti za bojanje. Sve premaze sam radio s manjim kistom potezima prema van, kako bih stvorio teksturu na stranicama latica.

    Trup dinosaura sam zalijepio na bazu sa superljepilom i zapunio rupe.

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    Priprema za bojanje je bila lakši dio posla, primer je bio svijetlosivi sprej, sa jednim slojem ljubičaste contrast boje. Nakon toga sam drybrushem bijele prekrio cijrli model. Ovime sam dobio čudnu bolesnjikavu bazu za slojeve zelene. Ovime završavam prvi dio tutoriala, nastavljam u drugom sa bojanjem i lijevanjem rezinske mase, uz završne detalje modela.

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    " ["created"]=> string(19) "2026-10-19 07:14:35" ["modified"]=> string(19) "2026-10-19 07:14:35" } ["Member"]=> array(10) { ["id"]=> string(3) "100" ["group_id"]=> string(1) "2" ["first_name"]=> string(5) "Mario" ["last_name"]=> string(7) "Grgurev" ["first_name_mask"]=> string(5) "mario" ["last_name_mask"]=> string(7) "grgurev" ["username"]=> string(9) "lepimario" ["password"]=> string(40) "11e0b1ecc2c467637dfa513774d2426f3b925264" ["born"]=> string(19) "2045-01-21 09:02:00" ["created"]=> string(19) "2022-01-21 09:02:32" } }
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  • Agram Group Build #7 – Amon Hen, pt.5
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    Agram Group Build is back. For this seventh installment, the team decided to create a gaming board/diorama for Amon Hen. To that end, we fulfilled a childhood dream and acquired the original Forge World Amon Hen terrain (released around 2000) along with the accompanying set of miniatures. This series of articles will document the entire project—from crafting the terrain to assembling and painting the miniatures.

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    The plan last time was to also build a balsa wood frame, but unfortunately, the balsa got misplaced during the move following the renovation of the space, so we had to postpone it. Now, it’s time to get it done.

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    Then we traced the relief onto the balsa frame and carefully cut it out.

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    And that’s it for this time. Next week, it’s time for painting.

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    Plan za prošli put bio je da napravimo i okvir od balze, ali na žalost u selidbi nakon renovacije prostora, negdje smo zagubili balzu tako da smo to odgodili. Sad je došao red na to.

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    Odrezali smo balzu na četiri komada od 50cm. Nakon toga izmjerili smo najviše dijelove pojedine strane i tako označili balzu te ju prerezali na željene dimenzije.

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    Potom smo ucrtali reljef na okvir od balze i pažljivo ga izrezali.

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    Zadnji korak bilo je zarezivanje svakog kuta pod 45 stupnjeva tako da dobijemo uredan spoj okvira.

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    Tada je uslijedilo lijepljenje okvira. Stranice smo zalijepili PVA ljepilom dok smo spojeve stranice okvira na drugu stranicu okvira zalijepili superljepilom.

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    U rupe između okvira od balze i terena kojeg smo napravili prošli put ubacili smo DAS glinamol.

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    Na kraju smo gornje plohe okvira i popune od glinamola premazali PVA ljepilom te na to posipali isti pijesak koji smo koristili za ostatak table.

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    I to je bilo to za ovaj put. Sljedećeg tjedna ide bojanje.

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    " ["created"]=> string(19) "2026-10-15 10:05:42" ["modified"]=> string(19) "2026-10-15 10:05:42" } ["Member"]=> array(10) { ["id"]=> string(2) "64" ["group_id"]=> string(1) "1" ["first_name"]=> string(9) "Krunoslav" ["last_name"]=> string(8) "Belinić" ["first_name_mask"]=> string(9) "krunoslav" ["last_name_mask"]=> string(7) "belinic" ["username"]=> string(5) "Kruno" ["password"]=> string(40) "eb3fda45fbec0258e90d809803b10491c548b22f" ["born"]=> string(19) "2015-01-18 09:19:00" ["created"]=> string(19) "2015-01-18 09:20:39" } }
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  • Agram Group Build #7 – Amon Hen, pt.4
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    Agram Group Build is back. For this seventh installment, the team decided to create a gaming board/diorama for Amon Hen. To that end, we fulfilled a childhood dream and acquired the original Forge World Amon Hen terrain (released around 2000) along with the accompanying set of miniatures. This series of articles will document the entire project—from crafting the terrain to assembling and painting the miniatures.

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    After inspecting the now-dry terrain base, we realized that a few slopes needed to be added and some gaps filled in. Therefore, we repeated the process of applying DAS modeling clay over the PVA glue coating.

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    The next step was adding texture. We opted for three different grain sizes of sand and gravel. You can find all these varieties at pet stores. The finest grade is for chinchillas, while the coarsest gravel is actually intended for aquariums.

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    Applying the texture was actually very simple. We coated part of the base with PVA glue (slightly diluted so it would spread easily with a brush). Onto the PVA coating, we sprinkled first the gravel, then the larger granules, and finally the small granules (though only in patches).

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    Then we put the trees back to see how everything works as a whole.

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    Since Kruno has finished processing the metal figures, we decided to check the layout of the diorama with the figures placed on it—so here it is from several angles.

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    " ["content_hrv"]=> string(4717) "

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    Nakon pregleda sada osušene baze terena, uvidjeli smo da se na nekim mjestima treba dodati koja kosina, zapuniti koja rupa. Stoga smo ponovili isti postupak postavljanja DAS glinamola na premaz od PVA ljepila.

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    Sljedeći korak bilo je dodavanje teksture. Odlučili smo se za tri različite granulacije pijeska/šljunka. Sve te verzije možete naći u dućanima za kućne ljubimce. Najmanja granulacija je za činčile, dok je najveći šljunak zapravo za akvarije.

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    Postavljanje teksture je zapravo bilo jako jednostavno. Premazali smo dio baze sa PVA ljepilom (malo razvodnjenim tako da se lagano razmazuje kistom). Na premaz od PVA ljepila posipali smo prvo šljunak, pa onda veći granulat i na kraju mali granulat (ali samo mjestimično).

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    Potom smo vratili drveće da vidimo kako funkcionira sve kao cjelina.

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    S obzirom da je Kruno završio sa obradom metalnih figura, odlučili smo provjeriti i raspored diorame sa figurama na njoj pa evo iz nekoliko kutova.

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  • Agram Group Build #7 – Amon Hen, pt.3
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    Agram Group Build is back. For this seventh installment, the team decided to create a gaming board/diorama for Amon Hen. To that end, we fulfilled a childhood dream and acquired the original Forge World Amon Hen terrain (released around 2000) along with the accompanying set of miniatures. This series of articles will document the entire project—from crafting the terrain to assembling and painting the miniatures.

    Click for enlarged picture

    Last time, we created and attached large volumes to the base and roughed out the terrain contours. To prevent the Styrofoam from warping while the PVA glue dried, we had secured it to the wooden base with masking tape. Therefore, the first task was to remove the excess masking tape.

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    Then, using PVA glue and DAS modeling clay, we created gradual transitions and built up slopes on the "steps" made of Styrofoam.

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    Next, we added stone structures using tree bark. At the same time, we utilized the texture of the bark, pressing it into the DAS clay in certain places to create the added texture of rocky surfaces.

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    That concludes the construction phase for now. Before applying the texture, the DAS modeling clay needs to dry thoroughly. Next up is the texturing process, along with some touch-ups to the relief where the stone structures were placed.

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    " ["content_hrv"]=> string(3309) "

    Agram Group Build se vraća. U svojoj sedmoj instalaciji, ekipa je odlučila izraditi igraću tablu / dioramu za Amon Hen. Za tu potrebu, ispunili smo si dječačke sne i nabavili originalni Forge World teren Amon Hena (izašao negdje cca 2000.) sa setom pripadajućih figura. Ova serija članaka pratit će izradu cijelog projekta – kako izrade terena, tako i sastavljanja i bojanja figura.

    Click for enlarged picture

    Prošli put smo napravili i dodali velike volumene na bazu te napravili grube obrise terena. Kako se ne bi stiropor svinuo tijekom sušenja PVA ljepila, učvrstili smo ga krep trakom za drvenu bazu. Stoga, prvi posao bio je maknuti višak krep trake.

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    Zatim smo koristeći PVA ljepilo i DAS glinamol izradili postepene prijelaze i iskonstruirali kosine na „stepenicama“ dobivenim od stiropora.

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    Potom smo dodali kamene strukture koristeći koru od drveta. Istovremeno smo iskoristili i teksture u kori i utisnuli na pojedinim mjestima u DAS glinamol kako bismo dobili dodatnu teksturu kamenih stijena.

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    Time je lagano završila gradnja za ovaj put. Prije nanošenja teksture, treba ostaviti DAS glinamol da se dobro osuši. Sljedeći put na redu je tekstura uz mjestimično popravljanje reljefa na mjestima gdje smo postavili kamene strukture.

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    Krunoslav Belinić, 1nd October 2026
  • Agram Group Build #7 – Amon Hen, pt.2
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    Agram Group Build is back. For this seventh installment, the team decided to create a gaming board/diorama for Amon Hen. To that end, we fulfilled a childhood dream and acquired the original Forge World Amon Hen terrain (released around 2000) along with the accompanying set of miniatures. This series of articles will document the entire project—from crafting the terrain to assembling and painting the miniatures.

    Click for enlarged picture

    After cutting the board in the previous article, it was time to create the terrain. We decided to achieve the necessary height—or volume—by using Styrofoam. The choice of material was dictated by the availability of Styrofoam; had we possessed that amount of extruded polystyrene (XPS) foam, we certainly would have chosen it due to its ease of shaping. We arranged the Styrofoam sheets to cover the entire surface of the board, gluing them down with PVA glue and reinforcing the joints with masking tape. Next, we placed the assembled Amon Hen model in position and traced its outlines.

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    The next step was cutting out the rough shape of the terrain and arranging tall vegetation across the diorama to establish the outlines of the final look.

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    After marking the placement of the trees, we decided to glue the Styrofoam terrain piece onto the board. We used PVA glue for this as well, and to ensure firm contact, we secured the edges with masking tape so the Styrofoam wouldn't warp while drying. Finally, we constructed a ramp for the temple entrance.

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    In the meantime, Kruno was working on the preparatory work on the figures.

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    KRUNO: "The deal was to clean the figures of excess metal and dirt. I haven't dealt with metal miniatures too much, so it was an interesting challenge for me. It's not much different from cleaning rubber or plastic miniatures. Of course, a new scalpel blade is needed and pliers come in handy. Although it is not obligatory, I also performed the ancient miniaturist rite of consecration of a new blade and sacrificed a few drops of blood to the Gods of miniaturism and state games. It seems that they were satisfied with the victim, because there were no problems. Excesses are neatly and nicely positioned for quick removal and if any trace remains it fits into the texture or folds of the model. There were very few heads, and even those that were seen were easily leveled with a knife."

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    " ["content_hrv"]=> string(6921) "

    Agram Group Build se vraća. U svojoj sedmoj instalaciji, ekipa je odlučila izraditi igraću tablu / dioramu za Amon Hen. Za tu potrebu, ispunili smo si dječačke sne i nabavili originalni Forge World teren Amon Hena (izašao negdje cca 2000.) sa setom pripadajućih figura. Ova serija članaka pratit će izradu cijelog projekta – kako izrade terena, tako i sastavljanja i bojanja figura.

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    Nakon rezanja table u prošlom članku, došao je red na izradu terena. Visinu, odnosno volumen, smo odlučili dobiti korištenjem stiropora. Odabir materijala je uvjetovala dostupnost stiropora. Da smo imali tu količinu stirodura, sigurno bismo ga odabrali zbog jednostavnosti obrade. Stiroporne daske smo posložili tako da pokriju cijelu površinu table. Zalijepili smo ih koristeći PVA ljepilo, a spojeve dodatno učvrstili koristeći krep traku. Potom smo stavili složenu maketu Amon Hena i ucrtali obrise

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    Sljedeći korak bilo je izrezivanje grubog oblika terena i slaganje visoke vegetacije po diorami – tako da dobijemo obrise konačnog izgleda.

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    Nakon označavanje gdje ide koje drvo, odlučili smo zalijepiti stiroporni teren na dasku. To smo također odradili pomoću PVA ljepila – a za dodatan pritisak, rubove smo pritisnuli koristeći krep traku tako da se stiropor ne deformira tijekom sušenja. Na kraju smo izradili i kosinu za prilaz u hram.

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    Za to vrijeme, Kruno se bavio pripremnim radovima na figurama.

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    KRUNO: "Dogovor je bio da očistim figure od viška metala i srha. Nisam se previše bavio metalnim minijaturama, pa mi je to bio zanimljiv izazov. Nije puno drugačije od čišćenja rezinskih ili plastičnih minijatura. Naravno, potrebna je nova oštrica na skalpelu i kliješta dobro dođu. Iako nije obavazeno obavio sam i drevni minijaturistički obred posvećivanja nove oštice i pritom žrtvovao par kapi krvi Bogovima minijaturizma i stateških igara. Izgleda da su bili zadovoljni žrtvom, jer nije bilo problema. Viškovi su uredno i lijepo pozicionirani za brzo uklanjanje i ako i ostane koji trag uklapa se u teksturu ili nabore modela. Srhova je bilo vrlo malo, a i oni koji su se vidjeli lako su se poravnali nožićem."

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    " ["created"]=> string(19) "2026-09-24 09:00:59" ["modified"]=> string(19) "2026-09-30 06:37:56" } ["Member"]=> array(10) { ["id"]=> string(2) "35" ["group_id"]=> string(1) "1" ["first_name"]=> string(5) "Marko" ["last_name"]=> string(9) "Paunović" ["first_name_mask"]=> string(5) "marko" ["last_name_mask"]=> string(8) "paunovic" ["username"]=> string(5) "marko" ["password"]=> string(40) "3bd37b326d19d1880d3b93a4b32e8fb3a90fa122" ["born"]=> string(19) "2033-03-07 20:35:00" ["created"]=> string(19) "2009-06-02 20:37:03" } }
    Marko Paunović, 24th September 2026

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