Wild West Minehead Entrance

Marko Paunović, 25th June 2020

Idea and planning

All who know me, know my mantra about how crucuial planning is in any bigger project. Since this is a more or less typical structure for Old west, I started my google search and instantly I found pictures of several types of wooden structures that I was going for. A bit down the order, after a couple of Lego versions, I managed to spot a tabletop terrain. Being curious I opened the link and was surprised that the link took me to Sarissa Precision site. I frequently go over their site and in fact my club owns a great number of their product. Sarissa Precision is an UK company from Derbyshire that designs and produces a range of laser cut products for retail and trade. They have a huge and ever growing range of laser cut buildings and accessories for wargamers and model makers including but not excluded to buildings, movement trays, bases, templates and tokens. They also manufacture a large number of products and components for other manufacturers and retailers and are happy to work with hobbyists. They are even kind enough to ship worldwide at affordable rates.

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First thought I had was to use their Minehead Wheelhouse kit and build a small hill around it. The kit costs 22,5 GBP which is really a great price for a kit of this size (L290 x W110 x H290mm) and that features internal detail with a removable roof. However, I then reconsidered and thought it might be a really nice idea to make a sort of a comparison article. My intention was to find out how much it would cost (in materials) to copy the design of the structure and make one myself. I printed out the boxart pics I found on their internet store and using the rough measures provided (above) I quickly sketched my own version of the minehead. Once I had all the measures, I calculated how much material I would need to construct all the wall and roof segments. I was really surprised with the result as it turned out I „only“ needed one 5mm thick balsa plank (10x100cm) and some small pieces of 2mm thick balsa plank (about 30cm in length). A rough estimate of the cost revealed that to build this exact same structure, I would need only one tenth of the price of the kit. That said, I would need more time to build it than it would take me to just assemble the pre-cut terrain that comes from Sarissa Precision.

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Materials and tools

After the rough sketch, I could make a definite list of materials and tools needed for this project. Those are as follows:
- one 2x2 mm linden slat
- one 5x5 mm linden slat
- roughly 30cm of 2 mm balsa wood (they come in 10 x 100 cm planks)
- roughly a full plank of 5mm balsa wood (they also come in 10 x 100 cm planks)
- a small piece of 5cm thick HD styrofoam
- an even smaller piece of 2cm thick HD styrofoam
- about 45x45 cm piece of 4mm thick MDF board
- superglue
- PVA glue
- DAS air drying clay
- gravel (four sizes)
- static grass / tufts
- pine trees
- sanding paper (1 sheet)
- thin card
- masking tape
- toothpicks
- some pins
- one piece of HO train set rails

The tools needed are:
- scalpel blade
- marker pen
- scissors
- modelling saw
- pin vice (or an electric mini drill)
- brushes – various sizes – for painting/washing and for drybrushing
- pliers and pincers
- icepick
- hot wire cutter
- electric jigsaw*
- electric disc sander*
- electric table mounted circular saw

* In order to speed up the process I will be using my Proxxon disc sander, jigsaw on the MDF to make the base. However, the base can be done with styrofoam only. In that case, if you don't have the jigsaw and disc sander.

Building the base

Using a marker pen I drew a rough outline of the base on the MDF board. Once I was satisfied with the layout, I proceeded to cut it with my jigsaw. The remaining piece of MDF, I stored for later use. They would come really handy as bases for smaller scatter terrain. When the cutting was done, I chamfered the circular edge using my disc sander. This will ensure the nice transition between the table and the base of the terrain. As mentioned before, if you do not own a disc sander, you can always make the base from HD styrofoam. Alternatively, you can sand the MDF using sanding paper. However, it will take a while but it is doable. Next, I drew the outline of the hillside on top side of the 5cm thick HD styrofoam. I also added a crevice that will house the mine itself. After drawing, I cut the styrofoam carefully with my scalpel blade. Remember to always use a really sharp blade when cutting styrofoam and bear in mind that the foam dulls the blades rather quickly so regular change of the blades is unfortunately necessary.

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When I was finally happy with the basic shape of the hill, same as last time I used my hot wire cutter to model the vertical surfaces. I again used my cheapest wire cutter, powered by two AA batteries. The electricity from the batteries heats up the wire that then melts the styrofoam performing a perfect straight cut. However, as it heats the wire elongates so you should take into account that fact when fixing the wire to the cutter. If the wire is too long, it will still perform the job, however it won't be as handy and you (like me) will have to stoop to some really fiddly and strange handling of the device in order to get a nice cut. Using the same method (varying between 5cm and 2cm thick HD styrofoam) I built some more levels to my hillside and engraved the errosion patterns with the hot wire cutter.

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When the hillside was built, it still looked a bit dull and plain so I decided to make some escarpments along the sides of the cliffs. In order to do so, I needed to build up the volume there. I could have done it using HD styrofoam once again, but I opted against it, choosing to sculpt the escarpments using DAS air drying clay. DAS comes in two versions, white and terracota. Both are equally good, don't crack during the curing period and are reasonably good for sculpting. (Note: you won't be able to sculpt your minis with DAS, but you will be able to model brick or stone walls, cobbled streets and whatnot.) I spread some DAS in several places throughout the base and when it was partly dry, I used a slightly watered down PVA glue just to fix it better to the base.

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Before applying the texture, there was one thing left to do. I needed to make the embankment for the mine rail system. Again I turned to HD styrofoam and cut a slightly curving piece that was slanted inwards so the rails would appear to go down into the mine. I glued the piece with PVA glue. However, as I was in a rush, I decided to use some masking tape to better and faster stick it to the ground. Then I returned to my garage and using my Proxxon table mounted circular saw, I cut the curving piece of HO railings to size. If you don't own a circular saw, same can be done using a circular bit on your Dremmel. Note: be careful when using it as the sparks will fly and they can cause harm to your eyes so eye protection is a must. In case you don't own any electrical tools, you can cut it using a modelling saw. However, it will take time and it will probably dull your blade a bit, breaking a couple of teeth. When the cutting was done, I bent the rails to follow the curvature of the embankment. It did take a couple of tries.

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Finally we come to the stage of adding the texture. First, I decided to put the rails in place. I covered the embankment with pure PVA glue (as I needed the rails to be glued properly) and I carefully placed the rails positioning them so they snuggly fit the embankment. To make the joint stick immediately, I put several blobs of superglue on each end of the rails. I could do that because I covered the HD styrofoam with masking tape. If there was no masking tape there, this method wouldn't work as the superglue would dissolve the styrofoam beneath. When the rails were fixed, I sprinkled the medium sized gravel over it making sure the texture covered every surface equally. Then it was time to add the texture to the rest of the base. I did the whole base in several segments (each level at a time). As always, I covered the surfaces with diluted PVA glue and started adding the gravel. I started with the biggest granulate and end with the smallest. I used four different sizes, from small pebbles to chinchilla sand. The larger pebbles and gravel I placed strategicly around the base to form some clutter and especially on the escarpment. The two smallest granulates were freely dispersed throughout the terrain making sure I get even coverage throughout and no area is left without texture. Around the places leading up to the entrance of the building, I used only smallest grain sand (for chinchillas).

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Making the structure

While the texture was drying, I proceeded to make the minehead entrance/wheelhouse structure. I decided to go for the easiest and the fastest method of building the structure. Unlike the old west church where I first made the wooden frame and then glued each plank separately, here I opted to make the walls from a single piece of 5mm balsa wood. Balsa of such thickness is sturdy enough to withstand gaming abuse without any damage/breakage. As with MDF and styrofoam bases, I first drew the outlines of each wall on the balsa plank using my marker pen. Then I carefully cut each wall. I used my modellers saw for cuts against the grain (perpendicular to it) and used the scalpel blade for cuts going with the grain. When every wall segment was cut, I used an icepick to carve each individual plank both on the inner and the outer side of the wall.

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Using superglue, I glued all the wall segments into my structure. To make the roof structure, I used 2mm thick balsa wood. The roof of the small hut in the back (with the door) was intentionally left unglued so you can actually play inside the building. Once the roof structure was made, I used the same material I used on the church to make the roof – sanding paper cut to size. I just love the texture it has. Once everything was finished, I took both the structure and the base to my garage for a quick sprey of undercoat. Remember to always sprey in a well ventilated area! When the undercoat was dry, I first dryfitted the building to the base, closed the gaps with some balsa planks and applied with a large brush a coat of black colour to the places the sprey didn't reach.

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Painting

When the undercoat was dry, it was time to paint the terrain. Normally, I would have glued the building to the base at this point. However, I wanted to be able to paint the terrain inside the mine so I left the two parts separate. I started painting the base first. Wanting all my terrain to fit one theme (and consequently one tabletop) it was only natural I use the same colours and colour scheme as on the earlier terrain. Therefore once again I used Pebeo Deco color range. I used Brown (29) for the basecoat and continued drybrushing with Ocre (51). Lighter shades were done with a 50:50 mixture of Ocre (51) and White (41). The final highlight was done with Antique White (69).

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With the base painted, I could now attach the building to it. I used PVA glue to glue it in place and once it was dry, I started painting the structure. The building has two different surfaces and consequently textures – roof and wooden walls. I proceeded to paint the wooden walls by drybrushing first using a 50:50 mixture of Black (55) and Grey (54). Next layer was pure Grey (54) and the finishing highlight was Ash Brown (70). I was not quite satisfied with the result, so I added another highlight of pure White (41). The roof was painted first with a mixture of Black (55) and Grey (54) and then a mixture of Grey (54) and Antique White (69) finishing with almost a pure coat of Antique White (69).

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Vegetation

After the painting, it was time to add the vegetation to the base. First up, I decided to plant some pine trees. I used Ziterdes ones that come in a big pack of 20 (or 25, not sure). They come on long shafts and in several sizes and heights. In order to glue them in place, I first had to cut their round bases as they got in the way. I also added metal pins to the pine trees. The easiest method of pinning metal pins to the plastic trunks of the trees is to heat the metal pin using a candle and just stick it into the trunk. The heat will melt the plastic locally and as the pin goes into the trunk the heat dissipates and once the pin is cool it will become lodged into the trunk without any need to glue it. The pins in the trees that were intended to be glued to the styrofoam base were left longer than the pins in the trees meant to be glued on the MDF base. Also, I used a pinvice to make the hole in the MDF base to accommodate the pins. I glued the trees using both PVA and super glue.

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With the trees in place, I could now add the static grass. I made a mixture using several green, brown, yellow and black shades of static grass and when I was satisfied with the end product, I glued it in random patches throughout the base. One thing I made sure of is that I put static grass over any and all of the remaining holes where the wooden structure met the base in order to hide the unintentional mistake. Once the static grass was in place, I applied several shades of different tufts. Again, as in the former articles, I used tufts made by a company called Gamer's Grass.

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In the end I added a staircase I got in a NOCH train set in order to connect the entrance to the mine with the door of the house on the first level of styrofoam base. Finally, I added a couple of miniatures to test whether the dimensions I used work. And I was pretty happy with the end result.

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Latest articles

  • Turnip28 demos at Black Queen H&MPC 2025
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    Our most important weekend of the year, the BQ competition, was packed with content and everyone could find something for themselves - with all the lectures and workshops, I was very happy that there was a chance to play and learn new games!

    Thanks to our dear friends from Slovenia, Vane and Luka from Amulet d20, we had the opportunity to learn and try out a game that has recently experienced global success, and is the dream come true for many painters and kitbashers in the hobby: Turnip28!

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    The game itself is simple enough for beginners: two armies (regiments) clash on the table, led by 3 nobles - one Snob, who is the most important part of the army, and 2 Toffs, who are slightly weaker. Each noble brings units with him - the Snob brings two, while each Toff brings one unit to the table. In total, each army consists of 3 nobles and 4 units.

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    What a table looks like with the guys gathered around it

    Like most tabletop strategy games, the game is played in rounds, and during them the players change the order of activations. The player who is first in line activates one of his units or nobles, makes a move, and then the other player takes over the order, until all the units on the game board are activated. Nobles are important because they are activated first, and they issue orders to their units: attack, march, shoot. If you don't have a noble, if he is killed or missing, then your units are activated only after all the nobles have been played, which can put you in an awkward position.

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    What my demo game looked like

    For my first turnip game, I had the honor and fortune of playing with our own Anna from Gardens of Hecate - we both wanted to try the game and now we had the perfect opportunity to learn the basics of the rules with the mentorship of the Amulet guys.

    We got our regiments, which were pretty similar - we had a Snob, 2 Toffs, a large infantry unit with rifles, a smaller infantry unit with melee weapons, and a scout unit with rifles. The biggest difference was that my last unit was a cannon, while Anna's was a large hand-to-hand monster known as a Lump. I think her pink Furby Lump with glowing eyes was probably the most memorable figure on the table (kudos to the guys from Amulet on the miniatures).

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    p>The party itself started with Ana's initiative, and from the beginning started to win strategic points on the table. My response to her conquest of the field was to resolutely fire everything I had into her ranks. As I watched her troops slowly but surely fall under my fire, I got lucky and my scouts managed to get one of her Toffs in front of the firing squad - which gave me a pretty big advantage at the start.

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    Her troops continued to advance towards my side of the table, including a rogue who came uncomfortably close to me - and I tried in vain to attack him with my infantry, who were just out of powder. After failing to even scratch him, they fled, leaving room for the artillery to finish their job - and that unit definitely deserved a promotion in this game!

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    We finished the game quickly, because we had other workshops starting, but we are both excited to play a few more games, and with some other Agram members we are thinking about putting together our regiments - the number of miniatures needed is not large, and the creative possibilities are quite large!

    Btw, the guys from Amulet gave us a lecture about their association and the activities they are planning - this year they have prepared H.R.E.N. 28, a turnip28 tournament, so be sure to check out their activities and projects - they are close by and you can visit them if you find something interesting!

    Just some of the miniatures that the Amulet team prepared for the demo game - sugar at the end: Furby Lump!

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    Naš najvažniji vikend godine, natjecanje Black Queen H&MPC 2025, bilo je krcato sadržajem i svatko je mogao pronaći nešto za sebe - uz sva predavanja i radionice, jako me razveselilo da je bilo prilike igrati i naučiti nove igre!

    Zahvaljujući našim dragim prijateljima iz Slovenije, Vane i Luka iz Amulet d20, imali smo priliku naučiti i isprobati igru koja je nedavno doživjela globalni uspjeh, a predstavlja ostvarenje sna brojnih paintera i kitbashera u hobby: Turnip28!

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    Sama igra je dovoljno jednostavna za početnike: na stolu se sukobljavaju dvije vojske (regimente), koju predvode 3 plemića - jedan Snob, koji je najbitniji dio vojske, i 2 Toffa, koji su nešto slabiji. Svaki plemić sa sobom donosi jedinice - Snob donosi dvije, dok svaki Toff donosi po jednu jedinicu na stol. Ukupno se svaka vojska sastoji od 3 plemića i 4 jedinice.

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    Kako izgleda postavljeni stol s ekipom okupljenom oko njega

    Poput većine stolno strateških igara, igra se na runde, te igrači tokom njih izmjenju redoslijed aktivacija. Igrač koji je prvi na redu aktivira jednu svoju jedinicu ili plemića, povuče potez, i onda drugi igrač prezume redoslijed, dok se ne aktiviraju sve jedinice na igraćoj ploči. Plemići su bitni jer se oni aktiviraju prvi, te oni izdaju naredbe svojim jedinicama: napadni, marširaj, pucaj. Ukoliko nemate plemića, ako je poginuo ili nestao, onda se vaše jedinice aktiviraju tek nakon što su odigrani svi plemići, što vas može postaviti u nezgodnu situaciju.

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    Kako je moja demo partija izgledala

    Za svoju prvi partiju turnipa, imao sam čast i sreću igrati s našom Anom iz Gardens of Hecate - oboje smo htjeli probati igru te smo sada dobili savršenu priliku da usvojimo osnove pravila uz mentorstvo Amuletovaca.

    Dobili smo svoje regimente, koje su bile poprilično slične - imali smo Snoba, 2 Toffa, veliku jedinicu pješaka s puškama, manju jedinicu pješaka s oružjem za blisku borbu, te jedinicu izviđača s puškama. Najveća razlika je bila u tome što je moja zadnja jedinica bila top, dok je Anina bila veliko čudovište za borbu prsa o prsa, poznatija kao Lump. Mislim da je njen roza furby Lump sa svijetlećim očima bila vjerojatno najupečatljivija figura na stolu (svaka čast dečkima iz Amuleta na minijaturi).

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    Sama partija je krenula s Aninom inicijativom, i od početka je krenula osvajati strateške točke na stolu, Moj odgovor na njeno osvajanje terena je bilo odlučno ispaljivanje svega što imam u njene redove. Dok sam gledao kako njene trupe polako ali sigurno padaju pod mojih pucanjem, posrećilo mi se pa su moji izviđači uspjeli dovesti jednog od njenih Toffova pred streljački vod - što mi je u startu dalo dosta veliku prednost.

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    Njene trupe su dalje napredovale prema mojoj strani stola, uključujući lumpa koji mi je došao neugodno blizu - te sam ga uzaludno pokušao napasti sa svojim pješacima koji su taman ostali bez baruta. Nakon što ga nisu uspjeli ni ogrebati, pobjegli su i ostavili prostora da artiljerija dovrši njihov posao - a ta jedinica je definitivno zaslužila promaknuće u ovoj partiji!

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    Ubrzo smo završili igru, jer su nam krenula druge radionice, no oboje smo uzbuđeni odigrati još koju partiju, te uz još neke članove Agrama razmišljamo o slaganju svojih regimenti - broj potrebnih minijatura nije velik, a kreativne mogućnosti su poprilično velike!

    Btw, dečki iz Amuleta su nam držali predavanje o svojoj udruzi i aktivnostima koje planiraju - ove godine su pripremili H.R.E.N. 28, turnip28 turnir, te svakako bacite oko na njihove aktivnosti i projekte - blizu su i možete ih posjetiti ako nađete nešto zanimljivo!

    Samo neke od minijatura koje su Amuletovci pripremili za demo partije - šećer na kraju: Furby Lump!

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    Domagoj Krpan, 3th March 2025
  • AGRAM LEGO SECTION - Leonardo da Vinci's Flying Machine
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    U srijedu 26.2. u sklopu naše Izložbe minijatura i maketa Agram 2025, naša Agram Lego Sekcija je odradila svoj drugi projekt. Nakon Hogwartsa u 2024., prvi projekt u 2025. bio je Leonardov leteći stroj. 

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    Kao što je već tradicija kod naše Lego Sekcije, prije izgradnje modela, valjalo se malo educirati o temi. Ovoga puta naš Mario Grgurev održao je predavanje o Leonardu da Vinciju kao izumitelju sa posebnim osvrtom na leteće strojeve.

    Ulaz na predavanje bio je besplatan, a prijave nisu bile potrebne!

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    Izrada makete je rezervirana za članove Agram Lego Sekcije. 

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    Ukoliko se želite uključiti u sljedeće projekte, javite se za više informacija na ums.agram@gmail.com .

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    Sljedeći projekt bit će u travnju, a tema će biti Orient Express. Očekuju vas predavanja o parnim strojevima, parnim lokomotivama te o povijesti Orient Expressa, kao i o Orient Expressu u pop kulturi.

    Vidimo se!

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  • Star Wars Legion - Separatists Basing Article
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    For the last year I’ve been trying to get my Star Wars Legion Separatists army ready for the table, so I can play a few games. One of the reasons I chose this faction (other than the fact that SW droids are great), is because droids paint, up quickly. I don’t need my army for this game to look display ready, I just want to get them ready fast, match their look from the films and be happy when I see them from a distance. To achieve this I’ve been fine-tuning their basing scheme throughout the year, and I’ve found a recipe that to me looks good enough, is relatively quick, and very easy to do (no brush control needed here). As I’m finishing my last unit for the game, I thought to share it. The scheme was originally supposed to look like Geonosis, but with time I’ve made it my own. But still this is fitting as the last unit I’m painting is the Star Wars Legion Geonosian Warriors (I love these sculpts - fiddly, but fantastic!)

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    I start out with a small ball of milliput that I place down in some random areas with my fingers. This is to create elevation. For me a flat base is always more boring than an uneven, elevated base.

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    I then use a sculpting tool (whichever I have on hand, doesn’t really matter as I’m not sculpting anything) with some water to smooth out the milliput, and make a few elevated areas.

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    I push a few small rocks down into the milliput before it cures. No need for glue here, that comes later. Also I’ve come to learn that uncured milliput and superglue is a very bad combo.

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    I crumple up a small piece of tin foil and poke it at the uncured milliput to create some texture.

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    Now the rocks will get fixed in place as I put a small amount of superglue all over the cured milliput, and the rest of the base as well. Then I use a teaspoon to sprinkle some baking powder all over the superglue. A minute later I wash the whole model under the sink, to get rid of excess baking powder.

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    I use a crackle paint from Citadel (Agrellan Earth) and cover the flatter area of the base with a good chunk of it.

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    When the crackle paint is dry I prime the model.

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    I paint the base using a combination of reddish and brownish, earthly tones. I just slap them all over the base haphazardly and without thinking, as later they will be brought together with a shade and some drybrushing. Paints I used here were Mephiston Red, Mournfang Brown and XV-88 from Citadel, as well as Burnt Sienna from Golden SoFlat.

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    Shade with Agrax Earthshade.

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    Lightly drybrush with a beige/grey/whitish color. I use Tyrant Skull and Wrack White as these are actual Dry paints from Citadel, and I still have them lying around.

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    I finish off the base with a few grass tufts. The drier they look the better. I also put a bit of Seraphim Sepia wash into the middle of the tufts to bring their color tone down a notch. And of course finish with a black base rim.

    " ["content_hrv"]=> string(6658) "

    Posljednjih godinu dana pokušavao sam pripremiti svoju vojsku Separatista iz Star Wars Legion, tako da mogu odigrati nekoliko partija. Jedan od razloga zašto sam odabrao ovu frakciju (osim činjenice da su SW droidi sjajni) je taj što droidi brzo bojaju. Ne treba mi vojska biti na visokom nivou obojana, samo ih želim brzo pripremiti, da odgovaraju izgledu iz filmova i biti sretan kad ih vidim iz daljine. Kako bih to postigao, fino sam prilagođavao njihovu shemu baziranja tijekom cijele godine i pronašao sam recept koji mi se čini dovoljno dobrim, relativno je brz i vrlo jednostavan za izvođenje (ovdje nije potrebna kontrola kista). Dok završavam svoju posljednju jedinicu za igru, mislio sam je podijeliti s vama. Shema je izvorno trebala izgledati kao Geonosis, ali s vremenom sam je napravio svojom. Ali ovo je ipak prikladno jer je posljednja jedinica koju bojam Star Wars Legion Geonosian Warriors (obožavam ove skulpture - nezgodne, ali fantastične!)

    Kliknite za uvećanu sliku

    Započinjem s malom kuglicom miliputa koju stavljam prstima u neka nasumična područja. Ovo je za stvaranje uzvisina. Za mene je ravna podloga uvijek dosadnija od neravne, uzdignute podloge.

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    Zatim upotrijebim alat za oblikovanje (koji god imam pri ruci, zapravo nije važno jer ništa ne oblikujem) s malo vode da izravnam miliput i napravim nekoliko povišenih područja.

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    Gurnem nekoliko malih kamenčića u miliput prije nego se stvrdne. Ovdje nema potrebe za ljepilom, to dolazi kasnije. Također sam naučio da je nestvrdnuti milliput i superljepilo vrlo loša kombinacija.

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    Zgužvam mali komadić limene folije i ubodem ga u nestvrdnuti miliput kako bih stvorio malo teksture.

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    Sada će se kamenje učvrstiti na svoje mjesto jer stavljam malu količinu superljepila po cijelom stvrdnutom miliputu, kao i ostatku baze. Zatim čajnom žličicom posipam malo praška za pecivo po superljepilu. Minutu kasnije operem cijeli model u sudoperu, da se riješim viška praška za pecivo.

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    Koristim crackle boju od Citadela (Agrellan Earth) i pokrivam ravnije područje baze s debelim premazom.

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    Kad se crackle boja osuši, stavim primer na model.

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    Podlogu bojam kombinacijom crvenkastih i smećkastih, zemljanih tonova. Samo ih nasumično i bez razmišljanja udarim po cijeloj podlozi, jer će se kasnije spojiti s nijansom i malo suhog četkanja. Boje koje sam ovdje koristio bile su Mephiston Red, Mournfang Brown i XV-88 od Citadela, kao i Burnt Sienna od Golden SoFlata.

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    Zasjenim s Agrax Earthshade.

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    Lagano stavite sloj drybrusha bež/sive/bjelkaste boje. Koristim Tyrant Skull i Wrack White jer su to stvarne dry boje od Citadela i još uvijek ih imam uokolo.

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    Bazu dovršavam s nekoliko busenova trave. Što suše izgledaju to bolje. Također sam stavio malo Seraphim Sepia wash u sredinu busenova kako bih smanjio ton njihove boje. I naravno završiti s crnom bojom po rubu.

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    Sebastian Søgård, 13th February 2025
  • We visited: Imp’s Shop in Ulm
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        string(31) "We visited: Imp’s Shop in Ulm"
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        string(34) "Posjetili smo: Imp’s Shop u Ulmu"
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    Last year I had the opportunity to visit Ulm, Germany again, and I wanted to take the opportunity to visit a hobby shop that is significantly different from most I have had the opportunity to visit in other places.

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    The store itself is located in the very center of the city, about 5 minutes walk from the Cathedral in the heart of the pedestrian zone. Passing through the old town, I strolled through a neighborhood where an incredible number of old houses and buildings have been preserved, and it looks like the architecture was straight out of GW's Old World. Arriving at the store, I was very surprised by the content on offer - like most hobby stores, they had a range of new goods, but they also had a range of second-hand products, some of them vintage by all standards. In glass cases stood painted, used figures for sale, some of them have been out of production for a long time. Shelves with old books and games that are real treasures for collectors, and some items are new, packaged, but again not something I would expect on the shelves of a typical hobby store.

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    New and Unexpected

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    Two full cabinets with shelves and boxes dedicated to DnD editions from the past

    A large part of the store was dedicated to the local community, in my time During the visit, Magic was played, and the store is filled with players and hobbyists from different systems on different days.

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    The set was complete, I believe many people would benefit from having it in their collection

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    A large selection of miniatures of lesser-known games, including Schwartzes Auge RPG

    After digging through the antiques in search of treasure, I filled my shopping bags and had very pleasant conversation with the owner. He was extremely kind throughout the visit, and helped me find things that I was interested in. My favorite part of the shopping was getting an Imp at Imp's Shop - if you're interested in seeing what it looks like when painted - visit our Black Queen Hobby and Miniature Painting Competition!

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    Imp from Imp's Shop!

    And if your journey ever takes you to Ulm, be sure to visit this shop! If Ulm is not in your area, and you are interested in games and miniatures that are perhaps a little more mainstream or represented here, you can see Imp's offering on their website and web shop!

    " ["content_hrv"]=> string(4646) "

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    Prošle godine imao sam priliku ponovno posjetiti Ulm u Njemačkoj, te sam htio iskoristiti priliku da posjetim jedan hobby dućan koji se bitno razlikuje od većine koju sam imao priliku posjetiti u drugim mjestima.

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    Sam dućan nalazi se u strogom centru grada, jedno 5 minuta pješice od Katedrale u srcu pješačke zone. Prolazeći starim gradom šetao sam se kvartom gdje je nevjerojatan broj starih kuća i zgrada očuvan, te izgleda kao arhitektura ravno preuzeta iz GW-ovog Old World-a. Dolaskom u dućan, bio sam jako iznenađen sadržajem koji se nudi - poput većine hobby dućana, imali su asortiman nove robe, no imali su i asortiman second hand proizvoda, neki od njih po svim mjerilima vintage. U staklenim vitrinama stajale su obojane, rabljene figure na prodaju, neke od njih već dugo vremena nisu u proizvodnji. Police sa starim knjigama i igrama koje kolekcijonarima predstavljaju pravo blago, a neki predmeti su novi, zapakirani, ali opet nisu nešto što bih očekivao na policama tipičnog hobby dućana.

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    Novo i Neočekivano

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    Dva puna ormara s policama i kutijama posvećeni edicijama DnD-a iz prošlih vremena

    Veliki dio dućana je bio posvećen lokalnom community-u, u vrijeme moje posjete igrao se Magic, a u dućanu se tokom različitih dana nalaze igraći i hobisti iz različitih sustava.

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    Set je bio kompletan, vjerujem da bi mnogima dobro došlo u kolekciji

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    Veliki izbor miniatura manje poznatih igara, ukljućujući Schwartzes Auge RPG

    Nakon što sam prekopao starine u potrazi za blagom, napunio sam vrećice za kupovinu i imao jako ugodan razgovor s vlasnikom. Tokom cijelog posjeta bio je izuzetno ljubazan, te mi je pomogao pronaći stvari koje bi me zanimale. Najdraži dio shopping mi je bila nabavka Imp-a u Imp’s Shopu - ukoliko vas zanima kako izgleda kad je obojan - posjetite našu Izložbu minijatura i maketa Agram 2025!

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    Imp iz Impove Trgovine!

    A ukoliko vas put ikad odnese u Ulm, svakako posjetite ovaj dućan! Ukoliko vam Ulm nije usput, a zanimaju vas igre i minijature koje su možda malo main stream ili zastupljene kod nas, Impovu ponudu možete vidjeti i na njihovim web stranicama i web shopu!

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    Domagoj Krpan, 4th February 2025
  • Preparation and painting with contrast/speedpaint paints – Cthulhu Wars
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        string(73) "Preparation and painting with contrast/speedpaint paints – Cthulhu Wars"
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        string(64) "Priprema i bojanje contrast / speedpaint bojama – Cthulhu wars"
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    In this article I describe my process of painting figurines with contrast and speedpaint paints. This is how I painted all the figurines I made for Cthulhu wars. I made them to be "tabletop ready", but I think that with these techniques, a higher quality figure can be achieved, with proper preparation and attention to the precision of details. An example from the pictures is an Acolyte model from the game.

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    The painting process was almost always the same, with slight variations in the primer and initial shading. The first step is of course the spray primer, which I started with white paint. This is where I did the most variation in the process because after a few tries, I ran out of white spray cans, then light gray, and ended up with a plain gray paint. I realized that the optimal color for this type of painting is light gray spray can – you want to emphasize the hollows of the figure, but not kill the shadow color (like you would with a black or dark gray primer). The light gray spray provides a good base for the shade colors that I apply in the second step, emphasizes the contrast with the white drybrush, and leaves me with the dark color that I apply in the later stages.

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    The next step, regardless of the tone of the primer I applied, was to apply the shade colors from GW. Which color it was, depended on the primary color I wanted to achieve. For example, for red, blue, and yellow, I prefer a purple, or at least an approximate purple shade. In the example of this model, I used Carroburg Crimson, which is a purple-red tone. Likewise, for green, I used Athonian Camoshade, but in retrospect I should have gone for a warm shade (like red), I like the difference in warmth between contrasting tones better. I colored the leather and books/papers with Seraphim Sepia, the easiest way to contrast the skin color later.

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    After the shade paint dried, I applied a white drybrush over the entire figure. This is the final step to prepare the figure for painting diluted colors such as contrast.

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    Let's start with contrasting colors. Given the simplicity of this model, I applied maybe two colors in total, but I did the same thing on more complicated figures. Red over the dress, paying attention to the separate parts I wanted more beige, skin color on skin, brown on the book and Skeleton horde for the beige parts (to get the dirty fabric effect). I used speedpaint medium on many of the dark contrasting colors to thin them out, but sometimes it didn't work very well. On large areas, such thinned paint leaves stains that need to be cleaned up.

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    The last step is to define the details of the model and potentially add highlights. In this case, I subtly touched up the red stain with a lighter red drybrush, painted the dagger with off-white, painted the belt, and added patterns to the open pages of the book. The model is now tabletop ready and the entire process takes about 20 minutes of painting. The only downside is that you have to wait for the various thinned layers to dry, but I usually plan on painting other models in that time.

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    " ["content_hrv"]=> string(5829) "

    U ovom članku opisujem svoj proces bojanja figurica sa contrast i speedpaint bojama. Na ovaj način sam obojao sve figurice koje sam radio za Cthulhu wars. Ja sam ih radio da budu „tabletop ready“, no mislim da se ovim tehnikama može postići i veća kvaliteta figure, sa pravilnom pripremom i pažnjom na preciznost detalja. Primjer iz slika je jedan Acolyte model iz igre.

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    Postupak bojanja je skoro uvijek bio isti, sa blagim varijacijama u primeru i početnom sjenčanju. Prvi korak je naravno primer u spreju, koji sam počeo sa bijelom bojom. Tu sam radio najviše varijacija u procesu zbog toga što su mi se nakon par vojski ispraznili prvo bijeli sprej, pa onda svijetlo sivi i time sam završio na običnom sivoj boji. Shvatio sam da je optimalna boja za ovaj tip bojanja svijetlosivi sprej – želite da se naglase udubine figure, no ne i da se ubije boja sjene (kao što bi bilo sa crnim ili tamnosivim primerom). Svijetlosivi sprej daje dobru podlogu za shade boje koje stavljam u drugom koraku, naglašava kontrast sa bijelim drybrushem i ostaje mi tamna boja koju nanosim u kasnijim fazama.

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    Sljedeći korak, nevezano za ton primera koji sam nanio, je primjena shade boja od GW-a. Koja boja je bila, ovisilo je o primarnoj boji koju sam htio postići. Npr. Za crvenu, plavu, i žutu, preferiram ljubičasti, ili barem aproksimativno ljubičasti shade. U primjeru ovog modela koristio sam Carroburg Crimson, što je ljubičasto-crveni ton. Isto tako, za zelenu sam koristio Athonian Camoshade, no u retrospektivi sam trebao isto ići na topao ton sjene (poput crvenog), više mi paše raditi razliku u toplini između kontrastnih tonova. Kožu i knjige/papire sam bojao sam seraphim sepiom, najjednostavnije za odnos contrasta boje kože kasnije.

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    Nakon sušenja shade boje, nanio sam bijeli drybrush po cijeloj figuri. To je zadnji korak za pripremu figure za bojanje razrijeđenih boja poput contrasta.

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    Počinjemo sa contrast bojama. S obzirom na jednostavnost ovog modela, nanio sam možda dvije boje sveukupno, no istu stvar sam radio i na kompliciranijim figurama. Crvena preko halje, pazeći na odvojene dijelove koje sam htio više bež, boja kože na koži, smeđa na knjizi i Skeleton horde za bež dijelove (da bi se dobio efekt prljave tkanine). Koristio sam speedpaint medium za mnoge tamne contrast boje da bi ih razrijedio, no nekad nije najbolje upalilo. Na velikim površinama takva razrijeđena boja ostavi mrlje koje se trebaju sanirati.

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    Zadnji korak je definiranje detalja modela i potencijalno dodatno naglašavanje highlighta. U ovom slučaju suptilno sam popravljao mrljavu crvenu sa drybrushem svijetlije crvene, obojao bodež sa offwhite, obojao remen i dodao šare na otvorenim stranicama knjige. Model je time tabletop ready i sveukupni proces traje nekih 20ak minuta samog bojanja. Jedina mana je što čekate da se razni razrijeđeni slojevi osuše, no u tom vremenu najčešće planiram bojanje drugih modela.

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    Mario Grgurev, 4th February 2025

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