Cities Of Death Gaming Table

Marko Paunović, 22nd August 2020

Project manager: Marko Paunović

''Special effects'' team:
- Table design and water features (waterpump and fogger) engineered and made by: Marko Paunović (left)
- Electric/electronic components engineered and made by: Davor Bokun (right)
- Landing-pad and vents made by: Tomislav Petrović (far left)

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Crew: Andrija ''Walker'' Jurišić (foreman, far right in the picture) , Tomislav Rac, Ivan Kalazić, Goran Magdić, Filip ''The Dumbo'' Dumbović, Ante Majić, Domagoj Pribanić, Igor Iliovski, Ivan Kecerin

Photographs: Marko Paunović, Igor Hamzić and Borna Kržišnik

GW components used: Cities of Death sprues, Necron Destroyer, Predator, Sentinel, Shuttle from The Battle for McCragge, Steel Legion Lieutenant, Imperial Comissar, old Necromunda building parts and several left-over heavy weapons...

THE NEWS OF THE COMPETITION

A while back, in 2006 to be exact, our club recieved the news of a competition to build a gaming table for Warhammer 40.000 from our retailer Land of Magic (which was its name at that time, it's called Carta Magica these days), so we immediately started working on ideas to put on the table. First, we had a ''brainstorming'' meeting where we all suggested various ideas for items that should go onto the table. After the list of all possible ideas was made, we decided which ones to use.

These were the following: - flowing water through a canal, - a force field (made by laser pointers going through fog/mist made by a fogger), - various street lights (both blinking and normal), - a spinning radar, - a landing pad (with running lights), - some vents to be put in an industrial part of the city, - also to make this part of the city appear more industrial we decided to put in the railroad tracks

Next step was to make blueprints of the table in such a manner that no special effect interferes with another. It is of vital importance when dealing with projects of such a magnitude to delegate and divide the work apropriately. Good organisation is crucial as well as setting strict deadlines, and abiding by them.

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TABLE FRAME

Because of all the extra features on our table we had to make at least one part of the table higher to store all the SF mumbo-jumbo inside (like the power source, electronic circuits, water pump and fogger along with two separate water tanks). To build this higher part of the frame we used 40 x 95 mm wooden planks for sturdiness and durability. The cover was made from 5 mm thick plywood that was screwed to the planks so it could be removed (if necessary). We also made a drawer where we put all the electronic circuits and switches for all of the special effects. We also left room for a canal through which the water will flow.

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WATER FEATURES

We decided to have two separate water features. One is a sewage canal coming from the factory. It consists of a water pump, hidden within the factory, a verical pipe that pumps the water into the canal. The water is dyed into green for even more repugnant effect. The other water feature is a fogger, a machine that converts water into fog and can be found in most stores dealing with lamps or garden decorations. The machine itself comes from a lamp that is made up of a bowl (that needs to be filled with water) inside which it is placed. We put the fogger underneath the city so the fog will appear to be rising from the sewers.

NOTE: When dealing with real water you must be carefull to insulate everything. Put lots of clear varnish over the terrain where the water will run. If there is even the smallest hole, water will find its way through.

IMPORTANT: It is really dangerous to put high voltage in or even near running water for obvious reasons so make sure that trained professionals do that part of the job. When you use lesser voltages (like 5V or 12V) such precautions are not necessary because of water's relatively low conductivity. This effect can be further reduced if you use distilled water whose conductivity is even lower than regular water's.

Water pump and canal

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Fogger – Water tank and effect

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ELECTRONICS

We decided to use the AT power unit from an old PC. The output voltages from the device were everything we needed, 220V AC, 24V DC, 12V DC and 5V DC. We used 220V AC to power the waterpump, 24V DC to power the fogger, 12V DC for different vents and electronic circuits with flashing and running LEDs and 5V DC for normal LEDs and servos. When we decided to use all those special effects we didn't realise how time consumig the process would be. More than half of the time spent on this project was spent on either research or engineering of these effects. So bear that in mind. However, internet helped a lot because almost all the circuits used on this project can be easily found there. Although the process was made up of a lot of trial-and-errors to make one circuit work we never wavered and it finally payed off.

IMPORTANT: Always have the device plugged out before you start working on electrical and electronic components!

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TERRAIN FEATURES

Skyscraper

The skscraper itself is 70cm high. The base and the walls of the skyscraper were built from balsa wood while the windows were made form PVC see-through sheets cut into shape. When the inside of the tower was painted the side walls (PVC) were glued. Once everything was dry we cut holes in the windows and painted the rubble after which we added PVC bits as the broken glass. On the roof of the tower a small greenhouse was made to give a bit of life in the grim world of the City od Death...

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Factory

The practical purpose for factory was to house the water tank and the pump. The building itself was built around the tank with one part of the roof built in such a way so it can easily be lifted for the water to be poured inside. Note the special engine that came from an old model car in scale 1:16. After the building itself was finished, some vents (which actually rotate and the LEDs beside them light up gradually and then dim also gradually) were placed on top and around it, just to give it a more industrial feel. There is one basin filled with resin as well as a significant ''chemical'' spillage in the place where the pipelines go underground which is also made from resin.

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Warehouse and the railroad

To continue with the industrial feel of that part of the table we put some HO railroad tracks coming out of the factory and running all across the table. On the other side of the railroad tracks there is a loading terminal connected to a warehouse. The loads can be lifted from the carts onto the plateau with a crane which is also moveable. There is also a couple of LEDs which serve as street lights and one LED in the foreman's cabin inside the warehouse. The roof of the cabin can be lifted so you can play inside.

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Houses with the McCragge shuttle

Moving along the table, we now come to the raised part of the table. On one side there are a couple of ruined houses and a statue. Houses were made from balsa wood and decorated by some bits from the Cities of Death sprues. The great thing about those bits is that they can be easily interchanged and also added to other materials used to build structures like balsa wood. Among the houses we placed the shot down shuttle from the Battle for McCragge box set. We made sure that the flight path goes through at least one building where it hits and deflects from the path to the left. Underneath those houses the before mentioned water tank with the fogger is concealed. We left holes under the shuttle for the fog to pass so it appears as if the shuttle just crashed.

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Turrets

The design of the turrets was taken from Forge World. They are octagonal, two-storey concrete buildings with three firing slots per storey built exclusively from balsa wood. One of them also houses a servo motor which operates the searchlight on top of the turret. In it there are also three laser diodes which point across the street to the other turret creating a force field. Of course, untill you put your model in front of the laser beam you can not see it. And that is where the fogger comes into play! We built a small canal underneath the street where the fogger makes the fog. The fog is then lifted by a small concealed vent into the air right into the path of the laser beams, making them visible!

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Statues and posters

To add a bit of personal touch and to make the city seem more ''Imperial'' we added some statues, namely one of a Steel Legion Lieutenant and one of a Comissar. Those really lift the entire table. What we also added to the buildings is some posters. But that was not enough for us. We asked ourselves what else do you find in a city? The answer was so obvious that we didn't see it for quite a while... Road signs! So we drew them on a PC, printed and glued them in logical places (on a walkway above the road).

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Sentinel and the Predator

What kind of a battle torn city this would be if it didn't have any casualties? Therefore we sacrifised one Imperial Sentinel (slightly converted) and a Predator. The Predator was placed partly inside a building which collapsed around it. Extra care was taken in painting the interior of the Predator, and the back hatch is left moveable so you can actually hide your models inside!

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Landing pad

Our landing pad also draws its idea from Forge World's one with the octagonal design. It was hand-made from scratch. Each of the six legs has 51 separate parts! It has 8 yellow LEDs and 4 times 7 red LEDs that have their own circuit which makes them apear as if running to the middle of the pad.

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Cities of Death buildings

And finally we come to the Cities of Death buildings. We made three large buildings. One is a part of the factory exclusively made up of parts on the Manufactorium sprue. The other is a large complex that once served as a courthouse but is now a pile of rubble where the army moved in and made its HQ with a specially built landing pad and radar. This remnants of the courthouse were made of Sanctum Imperialis sprues. The third building was built from the Basilica Administratum sprues.

The great thing about Cities of Death sprues is its multiplicity. You can build as many different buildings as you like (or can afford). The painting is easy, even the beginners can paint it masterfully, just by using drybrush techniques in several shades. But the buildings really come alive if you add just a couple of details in another colour. Of course the parts are so intricate that you can easily spend a couple of hours painting and perfecting just one part of the building. It all depends on how much time and effort you are willing to put in.

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EXTRA DETAILS

Wooden Boxes

These are easily made from 2 mm thin balsa wood sheets. Just cut the sides of the boxes (ours were 2x5cm, 2x3cm and 2,5x3cm), glue them together, draw lines into the balse to represent the planks and glue thin strips of card as metal reinforcements. You may even add small dressmaker's pins as rivets.

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Lamp conversions

It is easy to convert the Cities of Death lamp posts with LEDs so that they actualy give light. Just remove the bottom part of the lamp, drill a hole through the lamp for the wires and attach the LEDs.

You must watch out not to connect the + and the – wires because you will short circuit the LED.

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Metal plates, hatches and mesh

Metal plates can be easily made by using card cut into squares and glued onto the base repetively one beside another. When finished, just add dressmaker's pins as rivets. Hatches are also done with card. Just cut the hatch frame and both sides of the doors and glue together. You can also add pins as rivets. Mesh is done with plastic anti-mosquito nets found in most stores. It is easy to cut, form and glue and yet it gives excellent results.

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Trussed metal constructions

Trussed constructions are a bit fidly to make but once finished they will be worth while. They are made from two strips of wood, one 2x2mm and the other 5x5mm while the length is up to you. You use the thicker ones for the frame and you put the smaller ones in between at a 45 degree angle to the frame. The finished product not only looks great but is also very sturdy and can withstand suprisingly big loads.

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CONCLUSSION

To sum it all, this table contains over 15l of water, over 100m of cables and wires, weighs around 75kg (without the water), has 2,5m of walkways, over 10m of handmade trussed structures, a dozen various electronic circuits, 63 LEDs, 3 laser diodes, 6 working vents, 2 servo motors, a waterpump, a fogger, one factory, one skyscraper, one warehouse, a railroad terminal, 3 small buildings, 2 large buildings, 2 statues, 3 wrecks (tenk, sentinel and a shuttle), 2 turrets...

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As you can see it is much more than the mere sum of its parts because over 1000 working hours after the initial sketches, the final product was before us.

Latest articles

  • We visited: Slovenian State Championship in plastic modelling, Ljubljana 16.11.2024.
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    On Saturday, 16.11.2024. in Ljubljana, the Slovenian Nationals in plastic modeling was held. Our delegation performed in several categories.

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    After arriving, registering and placing works in the appropriate categories, the most important thing was to meet again and talk with colleagues from other cities and countries such as Slovenia and Italy.

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    It was a special pleasure for us to present and present several copies of our latest edition to our partners and friends from Back to Basics!

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    Also a real refreshment is the discovery of the (so far the only) manufacturer of real wooden bases and plinths in these areas - swood.si!

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    A little after 11:00, it was time to open the even officially and inspect the exhibits.

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    Given that, after several years of ugly weather, this weekend was sunny, we decided to use that time for a walk in beautiful Ljubljana.

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    Kruno: "This year, Slovenian Nationals were also an opportunity to see new and interesting works by colleagues from Slovenia, Croatia, Italy, Austria and other countries. An opportunity to encourage your own creativity and ideas, to admire the craftsmanship, effort and skill of people with whom you share similar interests. The day was beautiful, so the walk in Ljubljana was quite legal and filled the impression of this year's Championship. Marko and Vanja made sure that some "precious" metal was attached to Agram's name, so I was carefree and enjoyed the nice trip."

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    After sightseeing the city, we returned to the competition just in time for the awarding of medals. Our members won a total of 4 medals - 2 gold, silver and bronze!

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    On the way back, our team refreshed itself traditionally at the Reset brewery in Brežice!

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    U subotu, 16.11.2024. u Ljubljani održavalo se Državno prvenstvo Slovenije u plastičnom maketarstvu. Naša delegacija je nastupila u nekoliko kategorija.

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    Nakon dolaska, registracije i postavljanja radova u odgovarajuće kategorije, najbitnije je bilo ponovno se susresti i popričati sa kolegama iz drugih gradova i država poput Slovenije te Italije.

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    Posebno zadovoljstvo nam je bilo predstaviti i pokloniti nekoliko primjeraka našeg zadnjeg izdanja našim partnerima i prijateljima iz Back to Basics!

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    Također pravo osvježenje jest pronalazak (za sada jedinog) proizvođača pravih drvenih baza i plinthova na ovim prostorima – swood.si !

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    Nešto iza 11h došlo je vrijeme za otvorenje susreta i pregled radova.

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    S obzirom da je, nakon nekoliko godina ružnog vremena, ovaj vikend bio obasjan suncem, odlučili smo iskoristiti to vrijeme za šetnju predivnom Ljubljanom.

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    Kruno: “I ove godine je DPS bio prilika za pogledati nove i zanimljive radove kolege iz Slovenije, Hrvatske, Italije, Austrije i drugih zemalja. Prilika za potaknuti vlastitu kreativnost i ideje, diviti se umješnosti, uloženom trudu i vještini ljudi s kojim dijeliš slične interese. Dan je bio lijep, pa je i šetnja Ljubljanom sasvim dobro legala i popunila dojam ovogodišnjeg Prvenstva. Marko i Vanja su se pobrinuli da se i nešto "plemenitog" metala zakači uz Agramovo ime, pa sam ja bezbrižno uživao u lijepom izletu.“

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    Nakon razgleda grada, vratili smo se na natjecanje taman na dodjelu medalja. Članovi su ukupno osvojili 4 medalje – 2 zlata, srebro i broncu!

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    Na povratku naša ekipa se okrijepila već tradicionalno u Reset pivovari u Brežicama!

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    Marko Paunović, 20th November 2024
  • Making a window
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    In this short tutorial, I will briefly describe the window creation process.

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    As part of the diorama of Fićek from the National Class, I made a building that looks into the courtyard. I put a "hole" for the window on that wall. After thinking a bit about how and what to make the window frame from, I decided on L-profiles made of plasticard. That way I can frame the hole in the plaster wall (which I have to admit is not the straightest).

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    I measured the dimensions of the hole and accordingly calculated how long the profiles I need (to cut them at 45 degrees).

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    After cutting, I assembled the shape of the window, then glued it with plastic glue (and finally fixed it all the way with a drop of superglue).

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    Then it was the turn of the transverse beams. I cut them out of plasticard 0.5 mm thick. First, I made strips 2 mm wide, which I then cut to the required lengths. After cutting, I glued them using the method from the previous step.

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    Finally, I cut out a window shape from the transparent film and glued it on the bottom. Painted the frame and inserted it into the wall.

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    U ovom kratkom tutorialu, opisat ću ukratko process izrade prozora.

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    U sklopu diorame Fićeka iz Nacionalne klase izradio sam zgradu koja gleda u dvorište. Na taj zid sam stavio “rupu” za prozor. Nakon malo razmišljanja o tome kako i iz čega napraviti okvir prozora, odlučio sam se na L-profile iz plasticarda. Na taj način mogu uokviriti rupu u gipsanom zidu (koja moram priznati nije najravnija).

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    Izmjerio sam dimenzije rupe i shodno tome izračunao koliko dugačke profile trebam (da ih izrežem pod 45 stupnjeva).

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    Nakon rezanja, složio sam oblik prozora, potom ga zalijepio sa ljepilom za plastiku (a na kraju i skroz učvrstio kapljicom superljepila).

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    Zatim je došao red i na poprečne grede. Njih sam izrezao iz plasticarda 0,5mm debljine. Prvo sam napravio trakice širine 2mm koje sam potom izrezao na potrebne duljine. Nakon rezanja, zalijepio sam ih koristeći metodu iz prethodnog koraka.

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    Na kraju sam izrezao iz prozirne folije oblik prozora i zalijepio ga s donje strane. Obojao okvir i ubacio ga u zid.

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    Marko Paunović, 11th November 2024
  • UMS Agram Appearances in October 2024
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    Modelling Cup Crna Kraljica 2024

    05.10.2024.

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    Days of Technical Culture 2024

    18.-19.10.2024.

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    Modelmania @ Foto Video Show 2024

    26.10.2024.

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    " ["content_hrv"]=> string(11261) "

    Maketarski kup Crna Kraljica 2024

    05.10.2024. nastupili smo na Crnoj kraljici u organizaciji HUVM. Pored prezentacijskog štanda, naši članovi su se natjecali i ostvarili zapažen uspjeh (svi naši natjecatelji osvojili su barem po medalju). Čestitke!

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    XIII DANI TEHNIČKE KULTURE 2024

    18. i 19.10. 2024. smo sudjelovali na XIII danima tehničke kulture u organizaciji Zagebačke zajednice tehničke kulture.

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    U petak smo održali tri pokazne demonstracije maketarsko-minijaturističkih tehnika (Ana, Marko i Sebastijan) te sudjelovali na Tribini u organizaciji SUPTK i DPTK sa prezentacijom o minijaturističkim i maketarskim radionicama koje organiziramo.

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    U subotu nakon službene ceremonije otvaranja smo prezentirali novu knjigu u izdanju UMS Agram - Minijaturizam u doba nakon Corone te održali dvije serije Back to Basics radionica. Polaznici su obojali svoje prve figure! Nakon oba dana došlo je vrijeme i za zasluženu relaksaciju naših volontera!

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    MODELMANIA @ FOTO VIDEO SHOW ZAGREB 2024

    26.10. smo nastupili na Model Mania Zagreb sa prezentacijom naših programa:

    - Advent u Agramu
    - Back To Basics radionice bojanja minijatura za najmlađe u Čitaonici i Galeriji VN, 09.11.2024.
    - Izložba minijatura i maketa Agram 2025
    - Black Queen Hobby and Miniature Painting Competition by UMS Agram

    a za najmlađe smo organizirali Back To Basics radionice bojanja minijatura.

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    " ["created"]=> string(19) "2024-11-04 11:19:29" ["modified"]=> string(19) "2024-11-04 11:19:29" } ["Member"]=> array(10) { ["id"]=> string(2) "35" ["group_id"]=> string(1) "1" ["first_name"]=> string(5) "Marko" ["last_name"]=> string(9) "Paunović" ["first_name_mask"]=> string(5) "marko" ["last_name_mask"]=> string(8) "paunovic" ["username"]=> string(5) "marko" ["password"]=> string(40) "3bd37b326d19d1880d3b93a4b32e8fb3a90fa122" ["born"]=> string(19) "2033-03-07 20:35:00" ["created"]=> string(19) "2009-06-02 20:37:03" } }
    Marko Paunović, 4th November 2024
  • We visited: FESTUNG KUP 2024
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        ["content_eng"]=>
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    " ["content_hrv"]=> string(4806) "

    Naš Vanja Ilijev je nastupio na ovogodišnjem FESTUNG KUPu u Slavonskom brodu.

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    "Ugodna atmosfera uz dosta hrane i pića, klasika za Slavonski brod"

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    Vanja, iz naše riječke podružnice, je osvojio:

    1. mjesto diorama u 1/72,

    2. i 3.  mjesto za figure u 1/35

    3. mjesto 1/72 mlazni avioni

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    Čestitke Vanja i hvala organizatoru na super organizaciji!

    Fotografije u punoj rezoluciji pogledajte na našim društvenim mrežama.

    " ["created"]=> string(19) "2024-10-24 10:37:39" ["modified"]=> string(19) "2024-10-24 10:39:58" } ["Member"]=> array(10) { ["id"]=> string(2) "64" ["group_id"]=> string(1) "1" ["first_name"]=> string(9) "Krunoslav" ["last_name"]=> string(8) "Belinić" ["first_name_mask"]=> string(9) "krunoslav" ["last_name_mask"]=> string(7) "belinic" ["username"]=> string(5) "Kruno" ["password"]=> string(40) "eb3fda45fbec0258e90d809803b10491c548b22f" ["born"]=> string(19) "2015-01-18 09:19:00" ["created"]=> string(19) "2015-01-18 09:20:39" } }
    Krunoslav Belinić, 24th October 2024
  • Seb's Top Tip
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        ["content_eng"]=>
        string(1742) "

    Lately I've been scavenging a lot of "natural" materials for my projects and I noticed these blue, hollow electric wires scattered on the ground near a manhole, where electricians had been working in my neighborhood. I brought a few with me home, and cleaned them up, as I thought they could have some hobby use.

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    The wire turned out to have two uses once I had coated them in super glue to make them harder and stiffer. First use was as a sculpting tool - I used the smallest one of the three to poke small dots in the back on my greenstuff snail, to create texture in its skin.

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    Secondly I cut up the wire, and superglued them together in a cluster, so serve as coral reefs for the basing of my marine inspired Turnip28 army.

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    " ["content_hrv"]=> string(1779) "

    U posljednje vrijeme tražim mnogo "prirodnih" materijala za svoje projekte i primijetio sam ove plave, šuplje električne žice razbacane po tlu u blizini šahta, gdje su radili električari u mom susjedstvu. Donio sam nekoliko sa sobom kući i očistio ih jer sam mislio da bi mogle poslužiti za hobi.

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    Pokazalo se da žica ima dvije namjene nakon što sam ih namazao super ljepilom kako bih ih učinio tvrđim i krućim. Prvo sam ga upotrijebio kao alat za oblikovanje - upotrijebio sam najmanji od tri kako bih ubadao male točkice u stražnji dio svog zelenog puža, kako bih stvorio teksturu njegove kože.

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    Drugo, izrezao sam žicu i zalijepio ih zajedno u klaster, tako da služe kao koraljni grebeni za bazu moje vojske Turnip28 inspirirane morima.

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    " ["created"]=> string(19) "2024-10-22 18:20:56" ["modified"]=> string(19) "2024-10-22 18:20:56" } ["Member"]=> array(10) { ["id"]=> string(3) "102" ["group_id"]=> string(1) "2" ["first_name"]=> string(9) "Sebastian" ["last_name"]=> string(8) "Søgård" ["first_name_mask"]=> string(9) "sebastian" ["last_name_mask"]=> string(4) "sgrd" ["username"]=> string(5) "norge" ["password"]=> string(40) "4dea770e7045a97695c7dc529698e85f5dadbded" ["born"]=> string(19) "2003-01-21 09:03:00" ["created"]=> string(19) "2022-01-21 09:03:12" } }
    Sebastian Søgård, 22nd October 2024

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