SCATTER TERRAIN FOR A WILD WEST GAMING BOARD

Marko Paunović, 11th September 2020

Having built a decent number of bigger, „feature“ gaming terrain for my Wild West gaming board for Malifaux, I've decided I now need a lot of smaller terrain that will add some fun to the games. Bigger terrain will create the atmosphere, while the smaller ones will provide many gaming options, such as hard and soft cover, rough terrain, woods and provide additional challenges and opportunities to any player to further enhance the gaming experience.

Idea and planning

The basic outline of each of these terrain is pretty straightforward and simple. After a couple of days planning, I've decided what terrain I'll need to have a complete and versatile board that will provide gamers with plenty of atmosphere and challenge during their games. In this article, I'll cover the following subjects: forests, outhouse, well, town entrance, fences, rough terrain, a wooden crate and a metal coal container.

I'll build four forests roughly 15 x 15 cm in size. To tie them in with the rest of the scenery I've already built, they'll be pine forests. I'll also build four pieces of rough terrain varying in size from really small ones 5 x 5 cm to a slightly larger one 10 x 15 cm. The idea behind these is that, although they hinder movement, they do not allow any cover. A nuisance on the battlefield, really.

I'll also be making four 1,5 x 10 cm fences and a 20 x 5 cm western town entrance. Fences will provide soft cover in my Malifaux games as well as impede movement a bit.

Next, I'll be building several smaller pieces of terrain: an outhouse (because what is a western town without at least one outhouse) and a wooden well. These smaller pieces would provide hard cover and provide hinderance in movement and in line of sight. To finish this issue's build, I'll be adding some containers. One will be a metal container for coal and the other will be simple wooden crate. Both will be slightly bigger than one would expect, but I've decided to go down that road because I want these to provide enough space for the models to be placed on top of them should the player wish to.

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Materials and tools

Once I've had most of the design ready, I could finally make a list of tools and materials needed. For this project I will need the following materials:
- one 5x5 mm linden slat (it comes in 1 m length)
- roughly one plank of 2 mm balsa wood (they come in 10 x 100 cm planks)
- roughly half a plank of 5 mm balsa wood
- a small piece of 5cm thick HD styrofoam
- about 50x30 cm piece of 4mm thick MDF board
- superglue
- PVA glue
- gravel (at least three sizes)
- static grass / tufts
- sanding paper (1 sheet)
- plasticard (0,75 mm thick, one sheet 20x30cm)
- masking tape
- office pins
- slate
- roots and twigs
- pine/fir trees
- Siligum (one package)
- plaster

The tools needed are:
- scalpel blade
- marker pen
- modelling saw
- pin vice (or an electric mini drill)
- brushes – various sizes – for painting/washing and for drybrushing
- pliers and pincers
- icepick
- plastic glue, PVA glue and superglue
- black primer spray
- electric jigsaw*
- electric disc sander*

* I will be using my Proxxon disc sander and jigsaw on the MDF to make the bases. However, the bases can be cut with hand held tools such as modeller's saw and be sanded down with sanding paper. It'll only require a bit more time and strength.

Building the bases

After drawing the rough outlines of my bases on the MDF board with a marker pen, I proceeded to cut it with my jigsaw. When the rough shapes, squares, were done, I drew the exact shapes of my terrain pieces on the MDF bases and again using the jigsaw I cut them to size. Once the cutting was done, I chamfered the base edges with my disc sander. This will ensure a nice transition between the table and the base of the terrain.

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After the basic shapings of my terrain were done, I now had to distribute various scenic elements on the bases. This meant getting out my stash of fir/pine trees and pieces of slate I use for my terrain. Slate is an incredible type of stone which allows you to shape it without any effort (or at least with only minimum effort). It's built from many parallel layers that can be peeled off and when the stone's thickness is reduced enough it can even be broken with hands. This is especially useful in smaller scenic pieces such as bases for the miniatures themselves. If you are careful enough, you can even drill through it so you can even pin your models to the stones and subsequently to their bases as well. Other great thing is that the mountain right next to the city I live in is made of slate so it's really handy to get by. One other thing I discovered while hiking is that the forest usually has some upturned trees. These, obviously, have their roots out and these in turn look great as dried trees on your bases and even terrain which I'll demonstrate later on in this article. But for now, we'll turn to the slate. Before you use the slate pieces on your bases/terrain, I suggest washing them down with a hose (something I suggest you do with the roots as well) and dry them in the sun. First, you'll remove the dust of the stones which will prevent the stone (or root) from fully adhering to the surface of the base, but also the paint won't peel or fall off the stones. Second, and more important, the stones and roots coming from a forest, might contain some germs and other filth, even cause mouse fever so it's really important to wash them thouroughly. After washing, leave to dry slowly on the sun. Remember to always wash your hands thouroughly after handling the unwashed slate and roots! Also, if you have handy, use protective gloves when possible. With the slate now dry, I could place them and the fir/pine trees on my bases and dry-fit them to find a suitable size and pattern. Once I was satisfied with the placement, using PVA glue, I glued the pieces of slate to the bases in appropriate places. The trees were grouped according to the bases they would eventually be placed on and marked carefully (both the trees and the bases) so there would be no confusion later on. The trees I used are NOCH trees that come in a bag of 50 and cost about 40 USD (NOCH is a German model train accessories manufacturer). I removed the trunks of the trees and glued them to the bases. This will enable easier painting of the terrain and once the painting is done, I'll simply glue the rest of the trees back in their respective trunks.

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Town Entrance

Once the glue on the tree trunks and small pieces of slate was dry, I could now turn myself to building the town entrance. At first I wanted to make it from man-carved wooden beams but looking at my roots and twigs stash, I found three twigs that were perfect for the Old West look I was after. Using my pin-vice, I drilled two holes in appropriate places on the base. I used a drill bit that was roughly the size of the office pin I was about to use as a pin. However, threading the pin through the bottom of the base would mean that the pin head would stick from the bottom and make the entire terrain wobbly. To prevent that from happening, I used a larger drill bit and just made a small insertion just big enough to house the entire pin head. Using superglue I glued the two Y-shaped twigs in place and connected them with a straight twig. Then I cut several 5 mm wide balsa pieces (about 7 cm long) and made the town sign.

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Fences

Same as with the town entrance, I drilled two holes per fence base to enable the pinning of the fence posts. Using 5 x 5 mm linden slat I made 8 fence posts (2 per base) which I chamfered along each edge to get a worn look. I pinned and glued the fence posts using superglue. Then I cut eight strips of 2 mm thick balsa wood (same as used on the town sign) roughly 12 cm in length and had their edges chamfered with the scalpel blade. Again, using superglue I glued them in place, two per fence. Intentionally, I didn't glue them perfectly aligned to acchieve that worn look.

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Outhouse

Next up was the outhouse. Using 2 mm thick balsa wood, I cut the four walls and a roof in desired sizes (written on the sketch during the design phase). I glued the wall pieces on the appropriate base with superglue. NOTE: All the wooden bits could be glued with PVA glue, but the PVA glue sets a lot longer so I opted for this quicker method. Once the structure was in place, I decided to add individual planks to the outer walls. This would make the worn effect even more highlighted. I cut individual planks at about 3 – 4 mm wide. When the walls were done, I spreyed the black primer inside – because the door would be slightly ajar and the inside would be visible if not painted. When the primer was dry, I glued the roof in place and made a small hole on the door.

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Well

I've decided not to make the well out of individual planks like the outhouse, but rather to use engraved balsa wood to mimic the wooden walls of the well. The vertical beams were once again made from linden slats to provide the whole well some structural integrity. The roof was once again made from 2 mm thick balsa wood.

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Crate

Just like the well, I used engraved balsa wood to make the sides of the crate. I glued the sides using superglue. The frame of the crate was done with balsa cut to size and I even added rivets using office pins. Since my crate was big enough to fit entire office pins, I didn't cut them. If you build smaller crates, then before sticking the pins, you should cut them to size first.

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Making multiple crates

Once the crate was done, I decided to make a mould out of it. To make moulds I usually use Siligum. Siligum is a two component mix that once combined sets in 10 minutes and forms a rubbery supstance great for making molds. It comes in 100 g and 300 g packages. It is similar to green stuff in how it's gnawed to make the end product. Once the mould was done, I mixed some plaster of paris and poured it in my mould. About half an hour later, I had my first cast.

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Coal Container

Coal container was made from 0,75 mm thick plasticard. Plasticard at this thickness is really easy to cut, but it does lack some structural strength. It bends quite a bit. For that reason, I cut some HD styrofoam to fit inside the plasticard frame and hold it in place. To glue the plasticard I used Revell plastic cement. When the frame was dry, I used the same thickness plasticard to add the detailing to the sides. The rivets were made from blobs of PVA glue. The inside of the container was covered with PVA glue and the largest pebbles were placed inside to represent coal once painted.

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Adding texture

Next step on the bases was to add texture. I covered everything with diluted PVA glue and started adding the gravel. Remember, start with the biggest granulate and end with the smallest. I used three different sizes, from small pebbles to chinchilla sand. The larger pebbles and gravel I placed strategicly around the bases to form some clutter. The two smallest granulates were freely dispersed throughout the terrain making sure I get even coverage throughout and no area is left without texture. I also used chinchilla sand to mark the road (on the town entrance piece) and the paths (on the outhouse and through the forests) just to add some diversity. When the texture was dry, I undercoated everything in black matt primer.

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Painting

When the undercoat was dry, it was time to paint all the terrain. I started painting the bases first. Wanting all my terrain to fit one theme (and consequently one tabletop) it was only natural I use the same colours and colour scheme as on the earlier pieces. Therefore once again, I used Pebeo Deco color range. I used Brown (29) for the basecoat and continued drybrushing with Ocre (51). Lighter shades were done with a 50:50 mixture of Ocre (51) and White (41). The final highlight was done with Antique White (69). The road and paths were first basecoated with Brown (29) then heavily drybrushed with Ocre (51) and a 50:50 mixture of Ocre (51) and White (41). The last two highlights were Antique White (69) and pure White (41). This way, I had a visual difference between the normal groundwork and the worn out road.

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The slate was painted by drybrushing a 50:50 mixture of Black (55) and Grey (54). Next layer was pure Grey (54) and the finishing highlight was pure White (41).

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The buildings and structures have two different surfaces and consequently textures – roof and wooden walls. I proceeded to paint the wooden walls by drybrushing first using a 50:50 mixture of Black (55) and Grey (54). Next layer was pure Grey (54) and the finishing highlight was Ash Brown (70). I was not quite satisfied with the result, so I added another highlight of pure White (41). The roof was painted first with a mixture of Black (55) and Grey (54) and then a mixture of Grey (54) and Antique White (69) finishing with almost a pure coat of Antique White (69).

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The wooden parts of the town entrance were covered using masking tape to prevent any paint from reaching it as the dried wood (from the roots) provided a good enough effect. Once the rest of the base was painted, I removed the masking tape and washed the balsa sign with a diluted mixture of black wash just to stain it a bit. When the wash was dry, I wrote Malifaux on the sign.

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Metal coal containter was painted pure (old Citadel) Boltgun Metal. When the paint was dry, it was then covered generously with black wash (Nuln Oil, in this case). Once the wash was dry, I used Model Mates' Rust Effect on the metal bits and in the end I put Model Mates' Soot Black effect to mimic the coal residue on the metal parts. The coal inside was painted black with some dark grey highlights.

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Vegetation

After the painting, it was time to add the vegetation to the bases. First up, I decided to re-plant my pine trees. Using superglue to fix the trees in place, I simply guided the wire on the bottom of the trees into the small hole of the plastic tree trunk. Before gluing, I made sure that the trees fit their trunks by doing a quick mock-up of the assembly.

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With the trees in place, I could now add the static grass. I made a mixture using several green, brown, yellow and black shades of static grass and when I was satisfied with the end product, I glued it in random patches throughout the bases. One thing I made sure of is that I put static grass over any and all of the remaining holes where the wooden structures met their bases in order to hide the unintentional mistakes. Once the static grass was in place, I applied several shades of different tufts. Again, as in the former articles, I used tufts made by a Portuguese company called Gamer's Grass that is also available in USA.

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For the forest and the rough terrain, I added some longer static grass bits as well as some pieces of wood (twigs, roots and whatnot from my forest hike). This will provide sufficient semblance of the rough terrain or forest floor without unnecessary hindrance of movement during gaming. This marked the end of the building process and I could now make my final shots of the finished terrain.

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    Vidimo se!

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    Mario Grgurev, 27th February 2025
  • Star Wars Legion - Separatists Basing Article
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        string(45) "Star Wars Legion - Separatists Basing Article"
        ["title_hrv"]=>
        string(46) "Izrada baza za separatiste iz Star Wars Legion"
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    For the last year I’ve been trying to get my Star Wars Legion Separatists army ready for the table, so I can play a few games. One of the reasons I chose this faction (other than the fact that SW droids are great), is because droids paint, up quickly. I don’t need my army for this game to look display ready, I just want to get them ready fast, match their look from the films and be happy when I see them from a distance. To achieve this I’ve been fine-tuning their basing scheme throughout the year, and I’ve found a recipe that to me looks good enough, is relatively quick, and very easy to do (no brush control needed here). As I’m finishing my last unit for the game, I thought to share it. The scheme was originally supposed to look like Geonosis, but with time I’ve made it my own. But still this is fitting as the last unit I’m painting is the Star Wars Legion Geonosian Warriors (I love these sculpts - fiddly, but fantastic!)

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    I start out with a small ball of milliput that I place down in some random areas with my fingers. This is to create elevation. For me a flat base is always more boring than an uneven, elevated base.

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    I then use a sculpting tool (whichever I have on hand, doesn’t really matter as I’m not sculpting anything) with some water to smooth out the milliput, and make a few elevated areas.

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    I push a few small rocks down into the milliput before it cures. No need for glue here, that comes later. Also I’ve come to learn that uncured milliput and superglue is a very bad combo.

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    I crumple up a small piece of tin foil and poke it at the uncured milliput to create some texture.

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    Now the rocks will get fixed in place as I put a small amount of superglue all over the cured milliput, and the rest of the base as well. Then I use a teaspoon to sprinkle some baking powder all over the superglue. A minute later I wash the whole model under the sink, to get rid of excess baking powder.

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    I use a crackle paint from Citadel (Agrellan Earth) and cover the flatter area of the base with a good chunk of it.

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    When the crackle paint is dry I prime the model.

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    I paint the base using a combination of reddish and brownish, earthly tones. I just slap them all over the base haphazardly and without thinking, as later they will be brought together with a shade and some drybrushing. Paints I used here were Mephiston Red, Mournfang Brown and XV-88 from Citadel, as well as Burnt Sienna from Golden SoFlat.

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    Shade with Agrax Earthshade.

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    Lightly drybrush with a beige/grey/whitish color. I use Tyrant Skull and Wrack White as these are actual Dry paints from Citadel, and I still have them lying around.

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    I finish off the base with a few grass tufts. The drier they look the better. I also put a bit of Seraphim Sepia wash into the middle of the tufts to bring their color tone down a notch. And of course finish with a black base rim.

    " ["content_hrv"]=> string(6658) "

    Posljednjih godinu dana pokušavao sam pripremiti svoju vojsku Separatista iz Star Wars Legion, tako da mogu odigrati nekoliko partija. Jedan od razloga zašto sam odabrao ovu frakciju (osim činjenice da su SW droidi sjajni) je taj što droidi brzo bojaju. Ne treba mi vojska biti na visokom nivou obojana, samo ih želim brzo pripremiti, da odgovaraju izgledu iz filmova i biti sretan kad ih vidim iz daljine. Kako bih to postigao, fino sam prilagođavao njihovu shemu baziranja tijekom cijele godine i pronašao sam recept koji mi se čini dovoljno dobrim, relativno je brz i vrlo jednostavan za izvođenje (ovdje nije potrebna kontrola kista). Dok završavam svoju posljednju jedinicu za igru, mislio sam je podijeliti s vama. Shema je izvorno trebala izgledati kao Geonosis, ali s vremenom sam je napravio svojom. Ali ovo je ipak prikladno jer je posljednja jedinica koju bojam Star Wars Legion Geonosian Warriors (obožavam ove skulpture - nezgodne, ali fantastične!)

    Kliknite za uvećanu sliku

    Započinjem s malom kuglicom miliputa koju stavljam prstima u neka nasumična područja. Ovo je za stvaranje uzvisina. Za mene je ravna podloga uvijek dosadnija od neravne, uzdignute podloge.

    Kliknite za uvećanu sliku

    Zatim upotrijebim alat za oblikovanje (koji god imam pri ruci, zapravo nije važno jer ništa ne oblikujem) s malo vode da izravnam miliput i napravim nekoliko povišenih područja.

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    Gurnem nekoliko malih kamenčića u miliput prije nego se stvrdne. Ovdje nema potrebe za ljepilom, to dolazi kasnije. Također sam naučio da je nestvrdnuti milliput i superljepilo vrlo loša kombinacija.

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    Zgužvam mali komadić limene folije i ubodem ga u nestvrdnuti miliput kako bih stvorio malo teksture.

    Kliknite za uvećanu sliku

    Sada će se kamenje učvrstiti na svoje mjesto jer stavljam malu količinu superljepila po cijelom stvrdnutom miliputu, kao i ostatku baze. Zatim čajnom žličicom posipam malo praška za pecivo po superljepilu. Minutu kasnije operem cijeli model u sudoperu, da se riješim viška praška za pecivo.

    Kliknite za uvećanu sliku

    Koristim crackle boju od Citadela (Agrellan Earth) i pokrivam ravnije područje baze s debelim premazom.

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    Kad se crackle boja osuši, stavim primer na model.

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    Podlogu bojam kombinacijom crvenkastih i smećkastih, zemljanih tonova. Samo ih nasumično i bez razmišljanja udarim po cijeloj podlozi, jer će se kasnije spojiti s nijansom i malo suhog četkanja. Boje koje sam ovdje koristio bile su Mephiston Red, Mournfang Brown i XV-88 od Citadela, kao i Burnt Sienna od Golden SoFlata.

    Kliknite za uvećanu sliku

    Zasjenim s Agrax Earthshade.

    Kliknite za uvećanu sliku

    Lagano stavite sloj drybrusha bež/sive/bjelkaste boje. Koristim Tyrant Skull i Wrack White jer su to stvarne dry boje od Citadela i još uvijek ih imam uokolo.

    Kliknite za uvećanu sliku

    Bazu dovršavam s nekoliko busenova trave. Što suše izgledaju to bolje. Također sam stavio malo Seraphim Sepia wash u sredinu busenova kako bih smanjio ton njihove boje. I naravno završiti s crnom bojom po rubu.

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    Sebastian Søgård, 13th February 2025
  • We visited: Imp’s Shop in Ulm
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        string(31) "We visited: Imp’s Shop in Ulm"
        ["title_hrv"]=>
        string(34) "Posjetili smo: Imp’s Shop u Ulmu"
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    Last year I had the opportunity to visit Ulm, Germany again, and I wanted to take the opportunity to visit a hobby shop that is significantly different from most I have had the opportunity to visit in other places.

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    The store itself is located in the very center of the city, about 5 minutes walk from the Cathedral in the heart of the pedestrian zone. Passing through the old town, I strolled through a neighborhood where an incredible number of old houses and buildings have been preserved, and it looks like the architecture was straight out of GW's Old World. Arriving at the store, I was very surprised by the content on offer - like most hobby stores, they had a range of new goods, but they also had a range of second-hand products, some of them vintage by all standards. In glass cases stood painted, used figures for sale, some of them have been out of production for a long time. Shelves with old books and games that are real treasures for collectors, and some items are new, packaged, but again not something I would expect on the shelves of a typical hobby store.

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    New and Unexpected

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    Two full cabinets with shelves and boxes dedicated to DnD editions from the past

    A large part of the store was dedicated to the local community, in my time During the visit, Magic was played, and the store is filled with players and hobbyists from different systems on different days.

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    The set was complete, I believe many people would benefit from having it in their collection

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    A large selection of miniatures of lesser-known games, including Schwartzes Auge RPG

    After digging through the antiques in search of treasure, I filled my shopping bags and had very pleasant conversation with the owner. He was extremely kind throughout the visit, and helped me find things that I was interested in. My favorite part of the shopping was getting an Imp at Imp's Shop - if you're interested in seeing what it looks like when painted - visit our Black Queen Hobby and Miniature Painting Competition!

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    Imp from Imp's Shop!

    And if your journey ever takes you to Ulm, be sure to visit this shop! If Ulm is not in your area, and you are interested in games and miniatures that are perhaps a little more mainstream or represented here, you can see Imp's offering on their website and web shop!

    " ["content_hrv"]=> string(4646) "

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    Prošle godine imao sam priliku ponovno posjetiti Ulm u Njemačkoj, te sam htio iskoristiti priliku da posjetim jedan hobby dućan koji se bitno razlikuje od većine koju sam imao priliku posjetiti u drugim mjestima.

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    Sam dućan nalazi se u strogom centru grada, jedno 5 minuta pješice od Katedrale u srcu pješačke zone. Prolazeći starim gradom šetao sam se kvartom gdje je nevjerojatan broj starih kuća i zgrada očuvan, te izgleda kao arhitektura ravno preuzeta iz GW-ovog Old World-a. Dolaskom u dućan, bio sam jako iznenađen sadržajem koji se nudi - poput većine hobby dućana, imali su asortiman nove robe, no imali su i asortiman second hand proizvoda, neki od njih po svim mjerilima vintage. U staklenim vitrinama stajale su obojane, rabljene figure na prodaju, neke od njih već dugo vremena nisu u proizvodnji. Police sa starim knjigama i igrama koje kolekcijonarima predstavljaju pravo blago, a neki predmeti su novi, zapakirani, ali opet nisu nešto što bih očekivao na policama tipičnog hobby dućana.

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    Novo i Neočekivano

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    Dva puna ormara s policama i kutijama posvećeni edicijama DnD-a iz prošlih vremena

    Veliki dio dućana je bio posvećen lokalnom community-u, u vrijeme moje posjete igrao se Magic, a u dućanu se tokom različitih dana nalaze igraći i hobisti iz različitih sustava.

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    Set je bio kompletan, vjerujem da bi mnogima dobro došlo u kolekciji

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    Veliki izbor miniatura manje poznatih igara, ukljućujući Schwartzes Auge RPG

    Nakon što sam prekopao starine u potrazi za blagom, napunio sam vrećice za kupovinu i imao jako ugodan razgovor s vlasnikom. Tokom cijelog posjeta bio je izuzetno ljubazan, te mi je pomogao pronaći stvari koje bi me zanimale. Najdraži dio shopping mi je bila nabavka Imp-a u Imp’s Shopu - ukoliko vas zanima kako izgleda kad je obojan - posjetite našu Izložbu minijatura i maketa Agram 2025!

    Click for enlarged picture

    Imp iz Impove Trgovine!

    A ukoliko vas put ikad odnese u Ulm, svakako posjetite ovaj dućan! Ukoliko vam Ulm nije usput, a zanimaju vas igre i minijature koje su možda malo main stream ili zastupljene kod nas, Impovu ponudu možete vidjeti i na njihovim web stranicama i web shopu!

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    Domagoj Krpan, 4th February 2025
  • Preparation and painting with contrast/speedpaint paints – Cthulhu Wars
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        string(73) "Preparation and painting with contrast/speedpaint paints – Cthulhu Wars"
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    In this article I describe my process of painting figurines with contrast and speedpaint paints. This is how I painted all the figurines I made for Cthulhu wars. I made them to be "tabletop ready", but I think that with these techniques, a higher quality figure can be achieved, with proper preparation and attention to the precision of details. An example from the pictures is an Acolyte model from the game.

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    The painting process was almost always the same, with slight variations in the primer and initial shading. The first step is of course the spray primer, which I started with white paint. This is where I did the most variation in the process because after a few tries, I ran out of white spray cans, then light gray, and ended up with a plain gray paint. I realized that the optimal color for this type of painting is light gray spray can – you want to emphasize the hollows of the figure, but not kill the shadow color (like you would with a black or dark gray primer). The light gray spray provides a good base for the shade colors that I apply in the second step, emphasizes the contrast with the white drybrush, and leaves me with the dark color that I apply in the later stages.

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    The next step, regardless of the tone of the primer I applied, was to apply the shade colors from GW. Which color it was, depended on the primary color I wanted to achieve. For example, for red, blue, and yellow, I prefer a purple, or at least an approximate purple shade. In the example of this model, I used Carroburg Crimson, which is a purple-red tone. Likewise, for green, I used Athonian Camoshade, but in retrospect I should have gone for a warm shade (like red), I like the difference in warmth between contrasting tones better. I colored the leather and books/papers with Seraphim Sepia, the easiest way to contrast the skin color later.

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    After the shade paint dried, I applied a white drybrush over the entire figure. This is the final step to prepare the figure for painting diluted colors such as contrast.

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    Let's start with contrasting colors. Given the simplicity of this model, I applied maybe two colors in total, but I did the same thing on more complicated figures. Red over the dress, paying attention to the separate parts I wanted more beige, skin color on skin, brown on the book and Skeleton horde for the beige parts (to get the dirty fabric effect). I used speedpaint medium on many of the dark contrasting colors to thin them out, but sometimes it didn't work very well. On large areas, such thinned paint leaves stains that need to be cleaned up.

    Click for enlarged picture 

    The last step is to define the details of the model and potentially add highlights. In this case, I subtly touched up the red stain with a lighter red drybrush, painted the dagger with off-white, painted the belt, and added patterns to the open pages of the book. The model is now tabletop ready and the entire process takes about 20 minutes of painting. The only downside is that you have to wait for the various thinned layers to dry, but I usually plan on painting other models in that time.

    Click for enlarged picture

    " ["content_hrv"]=> string(5829) "

    U ovom članku opisujem svoj proces bojanja figurica sa contrast i speedpaint bojama. Na ovaj način sam obojao sve figurice koje sam radio za Cthulhu wars. Ja sam ih radio da budu „tabletop ready“, no mislim da se ovim tehnikama može postići i veća kvaliteta figure, sa pravilnom pripremom i pažnjom na preciznost detalja. Primjer iz slika je jedan Acolyte model iz igre.

    Click for enlarged picture 

    Postupak bojanja je skoro uvijek bio isti, sa blagim varijacijama u primeru i početnom sjenčanju. Prvi korak je naravno primer u spreju, koji sam počeo sa bijelom bojom. Tu sam radio najviše varijacija u procesu zbog toga što su mi se nakon par vojski ispraznili prvo bijeli sprej, pa onda svijetlo sivi i time sam završio na običnom sivoj boji. Shvatio sam da je optimalna boja za ovaj tip bojanja svijetlosivi sprej – želite da se naglase udubine figure, no ne i da se ubije boja sjene (kao što bi bilo sa crnim ili tamnosivim primerom). Svijetlosivi sprej daje dobru podlogu za shade boje koje stavljam u drugom koraku, naglašava kontrast sa bijelim drybrushem i ostaje mi tamna boja koju nanosim u kasnijim fazama.

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    Sljedeći korak, nevezano za ton primera koji sam nanio, je primjena shade boja od GW-a. Koja boja je bila, ovisilo je o primarnoj boji koju sam htio postići. Npr. Za crvenu, plavu, i žutu, preferiram ljubičasti, ili barem aproksimativno ljubičasti shade. U primjeru ovog modela koristio sam Carroburg Crimson, što je ljubičasto-crveni ton. Isto tako, za zelenu sam koristio Athonian Camoshade, no u retrospektivi sam trebao isto ići na topao ton sjene (poput crvenog), više mi paše raditi razliku u toplini između kontrastnih tonova. Kožu i knjige/papire sam bojao sam seraphim sepiom, najjednostavnije za odnos contrasta boje kože kasnije.

    Click for enlarged picture 

    Nakon sušenja shade boje, nanio sam bijeli drybrush po cijeloj figuri. To je zadnji korak za pripremu figure za bojanje razrijeđenih boja poput contrasta.

    Click for enlarged picture 

    Počinjemo sa contrast bojama. S obzirom na jednostavnost ovog modela, nanio sam možda dvije boje sveukupno, no istu stvar sam radio i na kompliciranijim figurama. Crvena preko halje, pazeći na odvojene dijelove koje sam htio više bež, boja kože na koži, smeđa na knjizi i Skeleton horde za bež dijelove (da bi se dobio efekt prljave tkanine). Koristio sam speedpaint medium za mnoge tamne contrast boje da bi ih razrijedio, no nekad nije najbolje upalilo. Na velikim površinama takva razrijeđena boja ostavi mrlje koje se trebaju sanirati.

    Click for enlarged picture 

    Zadnji korak je definiranje detalja modela i potencijalno dodatno naglašavanje highlighta. U ovom slučaju suptilno sam popravljao mrljavu crvenu sa drybrushem svijetlije crvene, obojao bodež sa offwhite, obojao remen i dodao šare na otvorenim stranicama knjige. Model je time tabletop ready i sveukupni proces traje nekih 20ak minuta samog bojanja. Jedina mana je što čekate da se razni razrijeđeni slojevi osuše, no u tom vremenu najčešće planiram bojanje drugih modela.

    Click for enlarged picture

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    Mario Grgurev, 4th February 2025

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