SCATTER TERRAIN FOR A WILD WEST GAMING BOARD

Marko Paunović, 11th September 2020

Having built a decent number of bigger, „feature“ gaming terrain for my Wild West gaming board for Malifaux, I've decided I now need a lot of smaller terrain that will add some fun to the games. Bigger terrain will create the atmosphere, while the smaller ones will provide many gaming options, such as hard and soft cover, rough terrain, woods and provide additional challenges and opportunities to any player to further enhance the gaming experience.

Idea and planning

The basic outline of each of these terrain is pretty straightforward and simple. After a couple of days planning, I've decided what terrain I'll need to have a complete and versatile board that will provide gamers with plenty of atmosphere and challenge during their games. In this article, I'll cover the following subjects: forests, outhouse, well, town entrance, fences, rough terrain, a wooden crate and a metal coal container.

I'll build four forests roughly 15 x 15 cm in size. To tie them in with the rest of the scenery I've already built, they'll be pine forests. I'll also build four pieces of rough terrain varying in size from really small ones 5 x 5 cm to a slightly larger one 10 x 15 cm. The idea behind these is that, although they hinder movement, they do not allow any cover. A nuisance on the battlefield, really.

I'll also be making four 1,5 x 10 cm fences and a 20 x 5 cm western town entrance. Fences will provide soft cover in my Malifaux games as well as impede movement a bit.

Next, I'll be building several smaller pieces of terrain: an outhouse (because what is a western town without at least one outhouse) and a wooden well. These smaller pieces would provide hard cover and provide hinderance in movement and in line of sight. To finish this issue's build, I'll be adding some containers. One will be a metal container for coal and the other will be simple wooden crate. Both will be slightly bigger than one would expect, but I've decided to go down that road because I want these to provide enough space for the models to be placed on top of them should the player wish to.

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Materials and tools

Once I've had most of the design ready, I could finally make a list of tools and materials needed. For this project I will need the following materials:
- one 5x5 mm linden slat (it comes in 1 m length)
- roughly one plank of 2 mm balsa wood (they come in 10 x 100 cm planks)
- roughly half a plank of 5 mm balsa wood
- a small piece of 5cm thick HD styrofoam
- about 50x30 cm piece of 4mm thick MDF board
- superglue
- PVA glue
- gravel (at least three sizes)
- static grass / tufts
- sanding paper (1 sheet)
- plasticard (0,75 mm thick, one sheet 20x30cm)
- masking tape
- office pins
- slate
- roots and twigs
- pine/fir trees
- Siligum (one package)
- plaster

The tools needed are:
- scalpel blade
- marker pen
- modelling saw
- pin vice (or an electric mini drill)
- brushes – various sizes – for painting/washing and for drybrushing
- pliers and pincers
- icepick
- plastic glue, PVA glue and superglue
- black primer spray
- electric jigsaw*
- electric disc sander*

* I will be using my Proxxon disc sander and jigsaw on the MDF to make the bases. However, the bases can be cut with hand held tools such as modeller's saw and be sanded down with sanding paper. It'll only require a bit more time and strength.

Building the bases

After drawing the rough outlines of my bases on the MDF board with a marker pen, I proceeded to cut it with my jigsaw. When the rough shapes, squares, were done, I drew the exact shapes of my terrain pieces on the MDF bases and again using the jigsaw I cut them to size. Once the cutting was done, I chamfered the base edges with my disc sander. This will ensure a nice transition between the table and the base of the terrain.

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After the basic shapings of my terrain were done, I now had to distribute various scenic elements on the bases. This meant getting out my stash of fir/pine trees and pieces of slate I use for my terrain. Slate is an incredible type of stone which allows you to shape it without any effort (or at least with only minimum effort). It's built from many parallel layers that can be peeled off and when the stone's thickness is reduced enough it can even be broken with hands. This is especially useful in smaller scenic pieces such as bases for the miniatures themselves. If you are careful enough, you can even drill through it so you can even pin your models to the stones and subsequently to their bases as well. Other great thing is that the mountain right next to the city I live in is made of slate so it's really handy to get by. One other thing I discovered while hiking is that the forest usually has some upturned trees. These, obviously, have their roots out and these in turn look great as dried trees on your bases and even terrain which I'll demonstrate later on in this article. But for now, we'll turn to the slate. Before you use the slate pieces on your bases/terrain, I suggest washing them down with a hose (something I suggest you do with the roots as well) and dry them in the sun. First, you'll remove the dust of the stones which will prevent the stone (or root) from fully adhering to the surface of the base, but also the paint won't peel or fall off the stones. Second, and more important, the stones and roots coming from a forest, might contain some germs and other filth, even cause mouse fever so it's really important to wash them thouroughly. After washing, leave to dry slowly on the sun. Remember to always wash your hands thouroughly after handling the unwashed slate and roots! Also, if you have handy, use protective gloves when possible. With the slate now dry, I could place them and the fir/pine trees on my bases and dry-fit them to find a suitable size and pattern. Once I was satisfied with the placement, using PVA glue, I glued the pieces of slate to the bases in appropriate places. The trees were grouped according to the bases they would eventually be placed on and marked carefully (both the trees and the bases) so there would be no confusion later on. The trees I used are NOCH trees that come in a bag of 50 and cost about 40 USD (NOCH is a German model train accessories manufacturer). I removed the trunks of the trees and glued them to the bases. This will enable easier painting of the terrain and once the painting is done, I'll simply glue the rest of the trees back in their respective trunks.

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Town Entrance

Once the glue on the tree trunks and small pieces of slate was dry, I could now turn myself to building the town entrance. At first I wanted to make it from man-carved wooden beams but looking at my roots and twigs stash, I found three twigs that were perfect for the Old West look I was after. Using my pin-vice, I drilled two holes in appropriate places on the base. I used a drill bit that was roughly the size of the office pin I was about to use as a pin. However, threading the pin through the bottom of the base would mean that the pin head would stick from the bottom and make the entire terrain wobbly. To prevent that from happening, I used a larger drill bit and just made a small insertion just big enough to house the entire pin head. Using superglue I glued the two Y-shaped twigs in place and connected them with a straight twig. Then I cut several 5 mm wide balsa pieces (about 7 cm long) and made the town sign.

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Fences

Same as with the town entrance, I drilled two holes per fence base to enable the pinning of the fence posts. Using 5 x 5 mm linden slat I made 8 fence posts (2 per base) which I chamfered along each edge to get a worn look. I pinned and glued the fence posts using superglue. Then I cut eight strips of 2 mm thick balsa wood (same as used on the town sign) roughly 12 cm in length and had their edges chamfered with the scalpel blade. Again, using superglue I glued them in place, two per fence. Intentionally, I didn't glue them perfectly aligned to acchieve that worn look.

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Outhouse

Next up was the outhouse. Using 2 mm thick balsa wood, I cut the four walls and a roof in desired sizes (written on the sketch during the design phase). I glued the wall pieces on the appropriate base with superglue. NOTE: All the wooden bits could be glued with PVA glue, but the PVA glue sets a lot longer so I opted for this quicker method. Once the structure was in place, I decided to add individual planks to the outer walls. This would make the worn effect even more highlighted. I cut individual planks at about 3 – 4 mm wide. When the walls were done, I spreyed the black primer inside – because the door would be slightly ajar and the inside would be visible if not painted. When the primer was dry, I glued the roof in place and made a small hole on the door.

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Well

I've decided not to make the well out of individual planks like the outhouse, but rather to use engraved balsa wood to mimic the wooden walls of the well. The vertical beams were once again made from linden slats to provide the whole well some structural integrity. The roof was once again made from 2 mm thick balsa wood.

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Crate

Just like the well, I used engraved balsa wood to make the sides of the crate. I glued the sides using superglue. The frame of the crate was done with balsa cut to size and I even added rivets using office pins. Since my crate was big enough to fit entire office pins, I didn't cut them. If you build smaller crates, then before sticking the pins, you should cut them to size first.

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Making multiple crates

Once the crate was done, I decided to make a mould out of it. To make moulds I usually use Siligum. Siligum is a two component mix that once combined sets in 10 minutes and forms a rubbery supstance great for making molds. It comes in 100 g and 300 g packages. It is similar to green stuff in how it's gnawed to make the end product. Once the mould was done, I mixed some plaster of paris and poured it in my mould. About half an hour later, I had my first cast.

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Coal Container

Coal container was made from 0,75 mm thick plasticard. Plasticard at this thickness is really easy to cut, but it does lack some structural strength. It bends quite a bit. For that reason, I cut some HD styrofoam to fit inside the plasticard frame and hold it in place. To glue the plasticard I used Revell plastic cement. When the frame was dry, I used the same thickness plasticard to add the detailing to the sides. The rivets were made from blobs of PVA glue. The inside of the container was covered with PVA glue and the largest pebbles were placed inside to represent coal once painted.

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Adding texture

Next step on the bases was to add texture. I covered everything with diluted PVA glue and started adding the gravel. Remember, start with the biggest granulate and end with the smallest. I used three different sizes, from small pebbles to chinchilla sand. The larger pebbles and gravel I placed strategicly around the bases to form some clutter. The two smallest granulates were freely dispersed throughout the terrain making sure I get even coverage throughout and no area is left without texture. I also used chinchilla sand to mark the road (on the town entrance piece) and the paths (on the outhouse and through the forests) just to add some diversity. When the texture was dry, I undercoated everything in black matt primer.

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Painting

When the undercoat was dry, it was time to paint all the terrain. I started painting the bases first. Wanting all my terrain to fit one theme (and consequently one tabletop) it was only natural I use the same colours and colour scheme as on the earlier pieces. Therefore once again, I used Pebeo Deco color range. I used Brown (29) for the basecoat and continued drybrushing with Ocre (51). Lighter shades were done with a 50:50 mixture of Ocre (51) and White (41). The final highlight was done with Antique White (69). The road and paths were first basecoated with Brown (29) then heavily drybrushed with Ocre (51) and a 50:50 mixture of Ocre (51) and White (41). The last two highlights were Antique White (69) and pure White (41). This way, I had a visual difference between the normal groundwork and the worn out road.

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The slate was painted by drybrushing a 50:50 mixture of Black (55) and Grey (54). Next layer was pure Grey (54) and the finishing highlight was pure White (41).

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The buildings and structures have two different surfaces and consequently textures – roof and wooden walls. I proceeded to paint the wooden walls by drybrushing first using a 50:50 mixture of Black (55) and Grey (54). Next layer was pure Grey (54) and the finishing highlight was Ash Brown (70). I was not quite satisfied with the result, so I added another highlight of pure White (41). The roof was painted first with a mixture of Black (55) and Grey (54) and then a mixture of Grey (54) and Antique White (69) finishing with almost a pure coat of Antique White (69).

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The wooden parts of the town entrance were covered using masking tape to prevent any paint from reaching it as the dried wood (from the roots) provided a good enough effect. Once the rest of the base was painted, I removed the masking tape and washed the balsa sign with a diluted mixture of black wash just to stain it a bit. When the wash was dry, I wrote Malifaux on the sign.

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Metal coal containter was painted pure (old Citadel) Boltgun Metal. When the paint was dry, it was then covered generously with black wash (Nuln Oil, in this case). Once the wash was dry, I used Model Mates' Rust Effect on the metal bits and in the end I put Model Mates' Soot Black effect to mimic the coal residue on the metal parts. The coal inside was painted black with some dark grey highlights.

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Vegetation

After the painting, it was time to add the vegetation to the bases. First up, I decided to re-plant my pine trees. Using superglue to fix the trees in place, I simply guided the wire on the bottom of the trees into the small hole of the plastic tree trunk. Before gluing, I made sure that the trees fit their trunks by doing a quick mock-up of the assembly.

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With the trees in place, I could now add the static grass. I made a mixture using several green, brown, yellow and black shades of static grass and when I was satisfied with the end product, I glued it in random patches throughout the bases. One thing I made sure of is that I put static grass over any and all of the remaining holes where the wooden structures met their bases in order to hide the unintentional mistakes. Once the static grass was in place, I applied several shades of different tufts. Again, as in the former articles, I used tufts made by a Portuguese company called Gamer's Grass that is also available in USA.

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For the forest and the rough terrain, I added some longer static grass bits as well as some pieces of wood (twigs, roots and whatnot from my forest hike). This will provide sufficient semblance of the rough terrain or forest floor without unnecessary hindrance of movement during gaming. This marked the end of the building process and I could now make my final shots of the finished terrain.

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Latest articles

  • Agram Group Build #Project2 – part 3.
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    From 2021, the Association also organizes group projects for its members in which several members participate at once. The program called Agram Group Build was created after our members discussed joint projects on Wednesdays and how it would be convenient to gather more people on Wednesdays at our Hobby corner to work on a common "something"... #Project2 presents a dieselpunk diorama of a flying island with a fast food stand and several docks for flying cars, and the wonderful art of Alejandro Burdisi serves as a template. The main effects on the diorama will be LED lighting, but also the application of the tensegrity principle.

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    After a strong start the past two weeks, we continued at the same pace. During the past few weeks of construction, we concluded that working on the island was very awkward, since it could not stand on its own. Therefore, we agreed that the first thing to make was some kind of stand on which the island could be placed while working on it. Kruno decided to make his own stand out of wooden slats. He cut the slats to the desired length, glued them with superglue, and also inserted pins for better support.

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    During this time, Marko set about making a rack for growing tomatoes and other herbs and spices that the burger master needs to make his juicy burgers. He used similar methods as he had done the week before to build the kitchen. He got the main shape using plasticard profiles, while he got the ground by modeling DAS clay (which he mixed with a little PVA glue to better adhere to the smooth plasticard.

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    Finally, we had to test everything we had made so far, and check how the elements we had made so far worked together, as well as all the characters we would place on the island. One character would be in the kitchen, one (an old sea wolf) would be by the railing, and the third would be sitting on the lower deck, looking into the distance and probably smoking a cigarette… In addition to the human crew, there would also be robots helping the team with the hard work. After checking, we weren’t sure what we were more pleased with, the composition or the fact that the stand was doing its job!

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    Next time we'll continue making parts. The burger joint needs a big sign, and maybe we'll even start installing electricity.

    " ["content_hrv"]=> string(3687) "

    Od 2021. Udruga za svoje članove organizira i grupne projekte na kojima sudjeluje više članova odjednom. Program pod nazivom Agram Group Build je nastao nakon što su naši članovi srijedama razgovarali o zajedničkim projektima i kako bi bilo zgodno okupiti više ljudi srijedama na našem Hobby kutku srijedom i to oko rada na zajedničkom „nečemu”… Projekt #2 predstavlja dieselpunk dioramu letećeg otoka sa štandom za fast food i nekoliko dokova za leteće automobile, a kao predložak služi nam predivan art Alejandra Burdisija. Glavni efekti na diorami biti će LED rasvjeta, ali i primjena tensegrity principa.

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    Nakon žestokog starta protekla dva tjedna, nastavili smo u istom tempu. Tijekom izrade proteklih tjedana, zaključili smo da je rad na otoku jako nespretan s obzirom da ne može samostalno stajati. Stoga smo dogovorili da prvo što treba izraditi je nekakvo postolje na koje će se otok moći staviti tijekom rada na njemu. Kruno se odlučio na samoizradu postolja od drvenih letvica. Letvice je odrezao na željene duljine, zalijepio ih superljepilom, ali i provukao pinove radi boljeg držanja.

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    Za to vrijeme, Marko se bacio na izradu stalaže za uzgajanje rajčica i ostalog bilja te začina koji su potrebni burgermajstoru za izradu svojih sočnih burgera. Koristio je slične metode kao i tjedan ranije za izradu kuhinje. Glavni oblik je dobio koristeći profile od plasticarda, dok je zemlju dobio modelirajući DAS glinamol (kojeg je malo pomiješao sa PVA ljepilom kako bi se bolje prihvatio za glatki plasticard.

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    Za kraj, trebalo je isprobati sve do sada izrađeno, te provjeriti kako kompozicijski funkcioniraju do sada izrađeni elementi kao i svi likovi koje ćemo smjestiti na otok. Jedan lik će biti u kuhinji, jedan (stari morski vuk) uz ogradu, a treći na donjoj palubi sjediti, gledati u daljinu i vjerojatno pušiti cigaretu… Pored ljudske posade, tu će biti i roboti koji ekipi pomažu u teškim poslovima. Nakon provjere, nismo sigurni s čime smo zadovoljniji, kompozicijom ili činjenicom da stalak radi svoj posao!

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    Sljedeći put nastavljamo dalje izradu dijelova. Burgerdžinica treba veliki znak, a možda čak i krenemo sa instalacijom struje….

    " ["created"]=> string(19) "2025-07-10 08:00:54" ["modified"]=> string(19) "2025-07-10 08:00:54" } ["Member"]=> array(10) { ["id"]=> string(2) "64" ["group_id"]=> string(1) "1" ["first_name"]=> string(9) "Krunoslav" ["last_name"]=> string(8) "Belinić" ["first_name_mask"]=> string(9) "krunoslav" ["last_name_mask"]=> string(7) "belinic" ["username"]=> string(5) "Kruno" ["password"]=> string(40) "eb3fda45fbec0258e90d809803b10491c548b22f" ["born"]=> string(19) "2015-01-18 09:19:00" ["created"]=> string(19) "2015-01-18 09:20:39" } }
    Krunoslav Belinić, 10th July 2025
  • Agram Group Build #Project2 – part 2.
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    From 2021, the Association also organizes group projects for its members in which several members participate at once. The program called Agram Group Build was created after our members discussed joint projects on Wednesdays and how it would be convenient to gather more people on Wednesdays at our Hobby corner to work on a common "something"... #Project2 presents a dieselpunk diorama of a flying island with a fast food stand and several docks for flying cars, and the wonderful art of Alejandro Burdisi serves as a template. The main effects on the diorama will be LED lighting, but also the application of the tensegrity principle.

    Click for enlarged picture

    This time we started making the interior of the container. As we said, the container will house a burger joint. Since the windows are open, what we were doing was the kitchen. The guys divided up the tasks, so Kruno started making the counter and window covers. He made the details out of thin plasticard.

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    During that time, Marko started building the kitchen itself. He also first made a double refrigerator out of plasticard, and then continued with the kitchen elements.

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    He installed an oven, a large griddle for grilling burgers and a sink in the elements.

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    In the end, we connected Kruno's part to Marko's and confirmed that it would be necessary to put in electricity if we want any interior detail to be seen.

    " ["content_hrv"]=> string(2750) "

    Od 2021. Udruga za svoje članove organizira i grupne projekte na kojima sudjeluje više članova odjednom. Program pod nazivom Agram Group Build je nastao nakon što su naši članovi srijedama razgovarali o zajedničkim projektima i kako bi bilo zgodno okupiti više ljudi srijedama na našem Hobby kutku srijedom i to oko rada na zajedničkom „nečemu”… Projekt #2 predstavlja dieselpunk dioramu letećeg otoka sa štandom za fast food i nekoliko dokova za leteće automobile, a kao predložak služi nam predivan art Alejandra Burdisija. Glavni efekti na diorami biti će LED rasvjeta, ali i primjena tensegrity principa.

    Click for enlarged picture

    Ovoga puta krenuli smo s izradom interijera kontejnera. Kao što smo rekli, u kontejneru bit će smještena burgerdžinica. S obzirom da su prozori otvoreni, ono što smo radili bila je kuhinja. Dečki su se podijelili u zadaćama pa je Kruno krenuo sa izradom pulta i poklopaca za prozore. Detalje je izradio od tankog plasticarda.

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    Za to se vrijeme Marko bacio na izradu same kuhinje. Također od plasticarda je prvo izradio dvostruki frižider, a onda je nastavio dalje sa kuhinjskim elementima.

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    U elemente je postavio pećnicu, veliki rešo za pečenje burgera te sudoper.

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    Na kraju smo spojili Krunin dio sa Markovim i potvrdili da će biti potrebno ubaciti struju.

    " ["created"]=> string(19) "2025-07-10 07:59:55" ["modified"]=> string(19) "2025-07-10 08:03:12" } ["Member"]=> array(10) { ["id"]=> string(2) "35" ["group_id"]=> string(1) "1" ["first_name"]=> string(5) "Marko" ["last_name"]=> string(9) "Paunović" ["first_name_mask"]=> string(5) "marko" ["last_name_mask"]=> string(8) "paunovic" ["username"]=> string(5) "marko" ["password"]=> string(40) "3bd37b326d19d1880d3b93a4b32e8fb3a90fa122" ["born"]=> string(19) "2033-03-07 20:35:00" ["created"]=> string(19) "2009-06-02 20:37:03" } }
    Marko Paunović, 10th July 2025
  • Agram Group Build #Project2 – part 1.
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    From 2021, the Association also organizes group projects for its members in which several members participate at once. The program called Agram Group Build was created after our members discussed joint projects on Wednesdays and how it would be convenient to gather more people on Wednesdays at our Hobby corner to work on a common "something"... #Project2 presents a dieselpunk diorama of a flying island with a fast food stand and several docks for flying cars, and the wonderful art of Alejandro Burdisi serves as a template. The main effects on the diorama will be LED lighting, but also the application of the tensegrity principle.

    Click for enlarged picture

    After a long time of this project "cooking", and after successfully completing three projects (Full Tilt game boards with figures - #Project4, busts of musketeers - #Project3 and busts of Iron Maiden Eddie - #Project6), it's time to start with the dioramas. We had two projects to choose from. #Project1 - a diorama of New York/Gotham in a scale of 1:35 and #Project2 - a diorama of a flying dieselpunk island.

    Click for enlarged picture

    Since we managed to find an adequate set for making a flying platform in Carta, the decision fell on #Project2. We used the Necromunda Platforms and Walkways set. We glued two platforms one on top of the other in opposite directions, thus obtaining the construction of an island.

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    We used the walkways to expand the surface of the platform and added a 40k container to it, on which we cut windows on one side. In this way, we will make a burger joint (or some such fast food facility) out of the container.

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    While some of us had fun making the island, others started looking for bits that we could use in the diorama. As this project has been in development for four years, over time we managed to acquire the appropriate bits that now needed to be found first. We found garbage containers, bottles, demijohns, canisters, buckets, garbage bags, but also a few 3D printed actors – robots in various poses.

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    A lot of these parts required extra work – removing unnecessary 40k insignia. We left skulls here and there… every burger joint should have some poison in its barrels…

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    In addition to the above parts, we also found satellite dishes and welding gas tanks and assembled them.

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    Next time we'll start with creating the interior of the container, or rather, creating a kitchen, but maybe also creating high beds where the boss will grow vegetables and spices for his burgers.

    " ["content_hrv"]=> string(4976) "

    Od 2021. Udruga za svoje članove organizira i grupne projekte na kojima sudjeluje više članova odjednom. Program pod nazivom Agram Group Build je nastao nakon što su naši članovi srijedama razgovarali o zajedničkim projektima i kako bi bilo zgodno okupiti više ljudi srijedama na našem Hobby kutku srijedom i to oko rada na zajedničkom „nečemu”… Projekt #2 predstavlja dieselpunk dioramu letećeg otoka sa štandom za fast food i nekoliko dokova za leteće automobile, a kao predložak služi nam predivan art Alejandra Burdisija. Glavni efekti na diorami biti će LED rasvjeta, ali i primjena tensegrity principa.

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    Nakon duljeg vremena što se ovaj projekt „kuha“, i nakon uspješno odrađena tri projekta (Full Tilt igraće table sa figurama – #Projekt4, bisti mušketira - #Projekt3 i bisti Iron Maiden Eddija - #Projekt6), vrijeme je da krenemo i sa dioramama. Na izbor smo imali dva projekta. #Projekt1 – diorama New Yorka/Gothama u mjerilu 1:35 i #Projekt2 – diorama letećeg dieselpunk otoka.

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    S obzirom da smo u Carti uspjeli naći adekvatni set za izradu leteće platforme, odluka je pala na #Projekt2. Iskoristili smo Necromunda set Platforms and Walkways. Dvije platforme smo zalijepili jednu na drugu u suprotnim smjerovima i tako dobili konstrukciju otoka.

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    Walkwaye smo iskoristili da proširimo površinu platforme i na nju dodali 40k kontejner na kojemu smo na jednoj strani izrezali prozore. Na taj način ćemo od kontejnera napraviti burgerdžinicu (ili neki takav fast food objekt).

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    Dok se dio nas zabavljao s izradom otoka, drugi su se bacili na potragu za bitsima koje bismo mogli iskoristiti na diorami. Kako je ovaj projekt u razvoju već četvrtu godinu, tijekom vremena smo uspjeli nabaviti odgovarajuće bitseve koje je sada trebalo prvo pronaći. Našli smo kontejnere za smeće, boce, demižone, kanistere, kante, vreće za smeće, ali i nekolicinu 3D isprintanih aktera – robota u raznim pozama.

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    Dosta tih dijelova zahtjevalo je ekstra posla – micanje nepotrebne 40k insignije. Tu i tamo smo ostavili mrtvačke glave… svaka burgerdžinica treba imati ponešto otrova u bačvama…

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    Osim navedenih dijelova, našli smo i satelitske antene te tankove plina za zavarivanje te smo iste složili.

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    Sljedeći puta krećemo sa izradom interijera kontejnera odn. izradom kuhinje, ali možda i izradom visokih gredica gdje će šef uzgajati povrće i začine za svoje burgere.

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    Marko Paunović, 2nd July 2025
  • We Visited: SVET V MALEM, Pivka 2025
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    for better photos check out our social media.

    " ["content_hrv"]=> string(3993) "

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    U subotu, 24.5.2025. zaputili smo se u Pivku u Sloveniji na tradicionalno međunarodno natjecanje Svet v Malem. Kao i proteklih godina i ovaj puta se održalo u Parku vojaške zgodovine u Pivki smještenom u bivšoj vojnoj kasarni.

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    Iskoristili smo priliku i družili se sa našim slovenskim, talijanskim, srpskim, ali i hrvatskim prijateljima te saznali o osnivanju nove udruge u Rijeci pod nazivom: Udruga Argola.

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    Natjecanje je bilo na dosta visokom nivou, a naši članovi su osvojili nekoliko medalja.

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    Za više fotografija u punoj rezoluciji, pogledajte naše socijalne mreže.

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    Krunoslav Belinić, 1nd July 2025
  • We visited: Kontrast Miniature Painting Festival
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    This year, our member Ivan Knezović and his brothers, Petar and Filip, (popularly called the Knezović Clan) visited the Kontrast international miniature painting competition in Poland. And this is his report.

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    One of the largest miniature painting competitions in the world has been taking place in Warsaw since 2021. The Knezović clan visited Kontrast for the first time in 2023. The event was great and we enjoyed almost 1500 works, many of which were made by masters at the highest artistic level. We decided to visit Warsaw again in 2025, after completing enough works to justify the 12-hour drive one way.

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    We came to Kontrast as a kind of UMS Agram emissaries, and we handed out flyers for Black Queen 2026 and met a number of other enthusiasts, and we hope that some of them will visit Zagreb. We also brought home the Best of Show medal for the work that impressed us the most. We awarded the UMS Agram Best of Show to Dimosthenis Xylas, a miniaturist from Athens, for his dwarf. The work impressed us with its phenomenal atmosphere, smooth transitions, the play of multiple light sources, the level of quality on each individual element, and the convincing textures of the metal. Also, we simply love dwarfs.

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    The number of phenomenal works was large, because in 2025 more than 1700 works were exhibited in 2 classes - Standard for beginners and hobbyists and Master for professionals and those who have already proven themselves at international competitions (everyone who won gold in Standard will compete in Master in the future).

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    Petar won silver in the Master in 2023 and exhibited his works in the Master in 2025, while Filip and I did not have such good results and entered our works in the Standard.

    One of the works that particularly stood out was Captain Titus from the game Space Marine 2 in a huge scale, it seems to me to be 1/4. It may not be the best, but it is a work that all visitors noticed.

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    One of the works that impressed us was a truly enormous diorama of Khorne Chaos Space Marines vs. Ultramarines. The diorama is huge, but each model is painted to a very high standard and contains about 30 models in various sizes. It is an imitation of a famous painting depicting a battle in Warhammer 40k.

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    Going through every work that impressed us would make this article too long, and words convey much less than photographs. Luckily, Filip came with a very good camera, so I leave some pictures for the readers to enjoy.

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    Our results were beyond expectations. Petar did not return with a medal, because during the 2 years he worked mostly on orders. He painted more than 400 models, but almost all of them were orders. In 3 days he painted the Durgin Paint Forge Orca. The model is really excellent, but the competition was great. With a few more days of work he would definitely be in the running for a medal. I think he can be satisfied with his work and next time aim for a medal with 6 days of painting.

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    Jure Cukar, for whom we carried 3 models, won 1 silver in the Standard class.Filip won 2 silvers in the Standard class for his lizards (dioramas) and for his ambient soldier (single model up to 54 mm).

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    I came to Kontrast with 5 exhibits. I came back with results that I did not expect even in my most optimistic dreams, because this is a truly huge competition with numerous top artists. I entered all my works in the Standard class.

    For my Midori bust, I won gold in the Standard Historical and Realism category and an award from Alternity Miniatures, the company whose bust it is a product.

    For my cat Albert, I won silver in the Standard Storytelling category.

    For Dwarf Lord, I won gold in the Standard category for models larger than 54 millimeters.

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    For my dwarf adventurers, I won gold in the Standard Diorama category, a medal from Verko's Vault (miniature museum in Las Vegas) and what I really didn't expect, Best of Standard – the award for the best work of all works in the Standard category.

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    Finally, and this is perhaps the greatest recognition for my work, I won silver in the Master category for my Infinity regiment. Namely, all competitors submitted their works in only one class, either Standard or Master. However, the judges reserved the possibility of moving the model from Standard to Master.

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    All in all, Kontrast is a great experience. I hope we will visit Warsaw again, if not in 2026 then in 2027. In the meantime, I hope our Black Queen will also visit some of the new people we met in Poland.

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    Ove godine naš član Ivan Knezović je sa svojom braćom, Petrom i Filipom, (popularno nazvanima Klan Knezović) posjetio međunarodno natjecanje u bojanju minijatura Kontrast u Poljskoj. A ovo je njegov izvještaj!

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    Jedno od najvećih natjecanja u bojenju minijatura na svijetu odvija se u Varšavi od 2021. godine. Klan Knezović je posjetio Kontrast prvi puta 2023. godine. Događaj je bio sjajan te smo uživali u gotovo 1500 radova, od kojih su mnogi rađeni od strane majstora na najvišoj umjetničkoj razini. Odlučili smo i 2025., nakon što smo dovršili dovoljno radova da opravdamo vožnju od 12 sati u jednom smijeru ponovno posjetiti Varšavu.

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    Na Kontrast smo došli kao svojevrsni izaslanici UMS Agrama te smo podijelili letke za Black Queen 2026. te upoznali veći broj drugih entuzijasta te se nadamo da će neki posjetiti Zagreb. Donijeli smo i Best of Show medalju za rad koji nas se najviše dojmio. UMS Agram Best of Show dodijelili smo Dimosthenisu Xylasu, minijaturistu iz Atene za njegovog patuljka. Rad nas je dojmio fenomenalnom atmosferom, glatkim prijelazima, igrom više izvora svjetla, razinom kvalitete na svakom pojedinom elementu i uvjerljivim teksturama metala. Također, jednostavno volimo patuljke.

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    Broj fenomenalnih radova bio je velik, jer je 2025. bilo izloženo više od 1700 radova u 2 klase - Standard za početnike i hobiste te Master za profesionalce i one koji su se već iskazali na međunarodnim natjecanjima (svi koji su u Standardu osvojili zlato ubuduće se natječu u Masteru).

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    Petar je 2023. osvojio srebro u Masteru te je i 2025. izlagao radove u Masteru, a ja i Filip nismo imali tako dobre rezultate te smo svoje radove prijavili u Standard.

    Od radova koji su se posebno isticali bio je kapetan Titus iz igre Space Marine 2 u ogromnoj skali, od oka čini mi se da je 1/4. Možda nije najbolji, ali je rad koji su svi posjetitelji primijetili.

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    Jedan od radova koji nas se dojmio je i zbilja ogromna diorama Khorne Chaos Space Marinaca protiv Ultramarinaca. Diorama je ogromna, ali svaki model pobojen je na vrlo visokoj razini te sadrži oko 30 modela u različitim veličinama. Imitacija je poznatog slikarskog prikaza bitki u Warhammeru 40k.

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    Proći svaki rad koji nas se dojmio oduljilo bi ovaj članak, a riječi prenose puno manje nego fotografije. Srećom, Filip je došao s vrlo dobrim foto aparatom te ostavljam neke slike za uživanje čitateljima.

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    Naši rezultati bili su iznad očekivanja. Petar se nije vratio s medaljom, jer je kroz 2 godine radio većinom na narudžbama. Pobojio je više od 400 modela, ali gotovo sve su bile narudžbe. U 3 dana pobojio je Durgin Paint Forge orka. Model je zbilja izvrstan, ali konkurencija je bila velika. S još nekoliko dana rada zasigurno bi ušao u konkurenciju za medalju. Mislim da može biti zadovoljan samim radom i sljedeći put ciljati na medalju sa 6 dana bojenja.

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    Jure Cukar, za koga smo nosili 3 modela osvojio je 1 srebro u Standard klasi. Filip je osvojio 2 srebra u Standard klasi za svoje guštere (diorama) i za svojeg ambientalnog vojnika (single model do 54 mm).

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    Ja sam na Kontrast došao s 5 izložaka. Vratio sam s rezultatima koje nisam očekivao niti u najoptimističnijim snovima, jer se radi o zbilja ogromnom natjecanju s brojnim vrhunskim umjetnicima. Sve svoje radove prijavio sam u Standard klasu.

    Za svoju Midori bistu osvojio sam zlato u Standard Historical and Realism kategoriji te nagradu Alternity Miniaturesa, tvrtke čija je bista proizvod.

    Za svojeg mačka Alberta osvojio sam srebro u Standard Storytelling kategoriji.

    Za Dwarf Lorda osvojio sam zlato u Standard kategoriji za modele veće od 54 milimetra.

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    Za svoje patuljke avanturiste osvojio sam zlato u Standard Diorama kategoriji, medalju Verko's Vaulta (muzej minijatura u Las Vegasu) te ono što stvarno nisam očekivao, Best of Standard – nagradu za najbolji rad od svih radova u Standard kategoriji.

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    Na kraju, a ovo je možda najveće priznanje za moje radove, osvojio sam srebro u Master kategoriji za svoj Infinity regiment. Naime, svi natjecatelji svoje radove prijavljivali su samo u jednu klasu, ili Standard ili Master. No, suci su pridržali mogućnost pomicanja modela iz Stanarda u Master.

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    Sve u svemu Kontrast je sjajno iskustvo. Nadam se da ćemo ponovno posjetiti Varšavu, ako ne 2026. onda 2027. U međuvremenu, nadam se da će i naš Black Queen posjetiti i neki od novih ljudi koje smo upoznali u Poljskoj.

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    Marko Paunović, 5th June 2025

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