SCATTER TERRAIN FOR A WILD WEST GAMING BOARD

Marko Paunović, 11th September 2020

Having built a decent number of bigger, „feature“ gaming terrain for my Wild West gaming board for Malifaux, I've decided I now need a lot of smaller terrain that will add some fun to the games. Bigger terrain will create the atmosphere, while the smaller ones will provide many gaming options, such as hard and soft cover, rough terrain, woods and provide additional challenges and opportunities to any player to further enhance the gaming experience.

Idea and planning

The basic outline of each of these terrain is pretty straightforward and simple. After a couple of days planning, I've decided what terrain I'll need to have a complete and versatile board that will provide gamers with plenty of atmosphere and challenge during their games. In this article, I'll cover the following subjects: forests, outhouse, well, town entrance, fences, rough terrain, a wooden crate and a metal coal container.

I'll build four forests roughly 15 x 15 cm in size. To tie them in with the rest of the scenery I've already built, they'll be pine forests. I'll also build four pieces of rough terrain varying in size from really small ones 5 x 5 cm to a slightly larger one 10 x 15 cm. The idea behind these is that, although they hinder movement, they do not allow any cover. A nuisance on the battlefield, really.

I'll also be making four 1,5 x 10 cm fences and a 20 x 5 cm western town entrance. Fences will provide soft cover in my Malifaux games as well as impede movement a bit.

Next, I'll be building several smaller pieces of terrain: an outhouse (because what is a western town without at least one outhouse) and a wooden well. These smaller pieces would provide hard cover and provide hinderance in movement and in line of sight. To finish this issue's build, I'll be adding some containers. One will be a metal container for coal and the other will be simple wooden crate. Both will be slightly bigger than one would expect, but I've decided to go down that road because I want these to provide enough space for the models to be placed on top of them should the player wish to.

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Materials and tools

Once I've had most of the design ready, I could finally make a list of tools and materials needed. For this project I will need the following materials:
- one 5x5 mm linden slat (it comes in 1 m length)
- roughly one plank of 2 mm balsa wood (they come in 10 x 100 cm planks)
- roughly half a plank of 5 mm balsa wood
- a small piece of 5cm thick HD styrofoam
- about 50x30 cm piece of 4mm thick MDF board
- superglue
- PVA glue
- gravel (at least three sizes)
- static grass / tufts
- sanding paper (1 sheet)
- plasticard (0,75 mm thick, one sheet 20x30cm)
- masking tape
- office pins
- slate
- roots and twigs
- pine/fir trees
- Siligum (one package)
- plaster

The tools needed are:
- scalpel blade
- marker pen
- modelling saw
- pin vice (or an electric mini drill)
- brushes – various sizes – for painting/washing and for drybrushing
- pliers and pincers
- icepick
- plastic glue, PVA glue and superglue
- black primer spray
- electric jigsaw*
- electric disc sander*

* I will be using my Proxxon disc sander and jigsaw on the MDF to make the bases. However, the bases can be cut with hand held tools such as modeller's saw and be sanded down with sanding paper. It'll only require a bit more time and strength.

Building the bases

After drawing the rough outlines of my bases on the MDF board with a marker pen, I proceeded to cut it with my jigsaw. When the rough shapes, squares, were done, I drew the exact shapes of my terrain pieces on the MDF bases and again using the jigsaw I cut them to size. Once the cutting was done, I chamfered the base edges with my disc sander. This will ensure a nice transition between the table and the base of the terrain.

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After the basic shapings of my terrain were done, I now had to distribute various scenic elements on the bases. This meant getting out my stash of fir/pine trees and pieces of slate I use for my terrain. Slate is an incredible type of stone which allows you to shape it without any effort (or at least with only minimum effort). It's built from many parallel layers that can be peeled off and when the stone's thickness is reduced enough it can even be broken with hands. This is especially useful in smaller scenic pieces such as bases for the miniatures themselves. If you are careful enough, you can even drill through it so you can even pin your models to the stones and subsequently to their bases as well. Other great thing is that the mountain right next to the city I live in is made of slate so it's really handy to get by. One other thing I discovered while hiking is that the forest usually has some upturned trees. These, obviously, have their roots out and these in turn look great as dried trees on your bases and even terrain which I'll demonstrate later on in this article. But for now, we'll turn to the slate. Before you use the slate pieces on your bases/terrain, I suggest washing them down with a hose (something I suggest you do with the roots as well) and dry them in the sun. First, you'll remove the dust of the stones which will prevent the stone (or root) from fully adhering to the surface of the base, but also the paint won't peel or fall off the stones. Second, and more important, the stones and roots coming from a forest, might contain some germs and other filth, even cause mouse fever so it's really important to wash them thouroughly. After washing, leave to dry slowly on the sun. Remember to always wash your hands thouroughly after handling the unwashed slate and roots! Also, if you have handy, use protective gloves when possible. With the slate now dry, I could place them and the fir/pine trees on my bases and dry-fit them to find a suitable size and pattern. Once I was satisfied with the placement, using PVA glue, I glued the pieces of slate to the bases in appropriate places. The trees were grouped according to the bases they would eventually be placed on and marked carefully (both the trees and the bases) so there would be no confusion later on. The trees I used are NOCH trees that come in a bag of 50 and cost about 40 USD (NOCH is a German model train accessories manufacturer). I removed the trunks of the trees and glued them to the bases. This will enable easier painting of the terrain and once the painting is done, I'll simply glue the rest of the trees back in their respective trunks.

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Town Entrance

Once the glue on the tree trunks and small pieces of slate was dry, I could now turn myself to building the town entrance. At first I wanted to make it from man-carved wooden beams but looking at my roots and twigs stash, I found three twigs that were perfect for the Old West look I was after. Using my pin-vice, I drilled two holes in appropriate places on the base. I used a drill bit that was roughly the size of the office pin I was about to use as a pin. However, threading the pin through the bottom of the base would mean that the pin head would stick from the bottom and make the entire terrain wobbly. To prevent that from happening, I used a larger drill bit and just made a small insertion just big enough to house the entire pin head. Using superglue I glued the two Y-shaped twigs in place and connected them with a straight twig. Then I cut several 5 mm wide balsa pieces (about 7 cm long) and made the town sign.

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Fences

Same as with the town entrance, I drilled two holes per fence base to enable the pinning of the fence posts. Using 5 x 5 mm linden slat I made 8 fence posts (2 per base) which I chamfered along each edge to get a worn look. I pinned and glued the fence posts using superglue. Then I cut eight strips of 2 mm thick balsa wood (same as used on the town sign) roughly 12 cm in length and had their edges chamfered with the scalpel blade. Again, using superglue I glued them in place, two per fence. Intentionally, I didn't glue them perfectly aligned to acchieve that worn look.

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Outhouse

Next up was the outhouse. Using 2 mm thick balsa wood, I cut the four walls and a roof in desired sizes (written on the sketch during the design phase). I glued the wall pieces on the appropriate base with superglue. NOTE: All the wooden bits could be glued with PVA glue, but the PVA glue sets a lot longer so I opted for this quicker method. Once the structure was in place, I decided to add individual planks to the outer walls. This would make the worn effect even more highlighted. I cut individual planks at about 3 – 4 mm wide. When the walls were done, I spreyed the black primer inside – because the door would be slightly ajar and the inside would be visible if not painted. When the primer was dry, I glued the roof in place and made a small hole on the door.

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Well

I've decided not to make the well out of individual planks like the outhouse, but rather to use engraved balsa wood to mimic the wooden walls of the well. The vertical beams were once again made from linden slats to provide the whole well some structural integrity. The roof was once again made from 2 mm thick balsa wood.

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Crate

Just like the well, I used engraved balsa wood to make the sides of the crate. I glued the sides using superglue. The frame of the crate was done with balsa cut to size and I even added rivets using office pins. Since my crate was big enough to fit entire office pins, I didn't cut them. If you build smaller crates, then before sticking the pins, you should cut them to size first.

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Making multiple crates

Once the crate was done, I decided to make a mould out of it. To make moulds I usually use Siligum. Siligum is a two component mix that once combined sets in 10 minutes and forms a rubbery supstance great for making molds. It comes in 100 g and 300 g packages. It is similar to green stuff in how it's gnawed to make the end product. Once the mould was done, I mixed some plaster of paris and poured it in my mould. About half an hour later, I had my first cast.

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Coal Container

Coal container was made from 0,75 mm thick plasticard. Plasticard at this thickness is really easy to cut, but it does lack some structural strength. It bends quite a bit. For that reason, I cut some HD styrofoam to fit inside the plasticard frame and hold it in place. To glue the plasticard I used Revell plastic cement. When the frame was dry, I used the same thickness plasticard to add the detailing to the sides. The rivets were made from blobs of PVA glue. The inside of the container was covered with PVA glue and the largest pebbles were placed inside to represent coal once painted.

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Adding texture

Next step on the bases was to add texture. I covered everything with diluted PVA glue and started adding the gravel. Remember, start with the biggest granulate and end with the smallest. I used three different sizes, from small pebbles to chinchilla sand. The larger pebbles and gravel I placed strategicly around the bases to form some clutter. The two smallest granulates were freely dispersed throughout the terrain making sure I get even coverage throughout and no area is left without texture. I also used chinchilla sand to mark the road (on the town entrance piece) and the paths (on the outhouse and through the forests) just to add some diversity. When the texture was dry, I undercoated everything in black matt primer.

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Painting

When the undercoat was dry, it was time to paint all the terrain. I started painting the bases first. Wanting all my terrain to fit one theme (and consequently one tabletop) it was only natural I use the same colours and colour scheme as on the earlier pieces. Therefore once again, I used Pebeo Deco color range. I used Brown (29) for the basecoat and continued drybrushing with Ocre (51). Lighter shades were done with a 50:50 mixture of Ocre (51) and White (41). The final highlight was done with Antique White (69). The road and paths were first basecoated with Brown (29) then heavily drybrushed with Ocre (51) and a 50:50 mixture of Ocre (51) and White (41). The last two highlights were Antique White (69) and pure White (41). This way, I had a visual difference between the normal groundwork and the worn out road.

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The slate was painted by drybrushing a 50:50 mixture of Black (55) and Grey (54). Next layer was pure Grey (54) and the finishing highlight was pure White (41).

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The buildings and structures have two different surfaces and consequently textures – roof and wooden walls. I proceeded to paint the wooden walls by drybrushing first using a 50:50 mixture of Black (55) and Grey (54). Next layer was pure Grey (54) and the finishing highlight was Ash Brown (70). I was not quite satisfied with the result, so I added another highlight of pure White (41). The roof was painted first with a mixture of Black (55) and Grey (54) and then a mixture of Grey (54) and Antique White (69) finishing with almost a pure coat of Antique White (69).

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The wooden parts of the town entrance were covered using masking tape to prevent any paint from reaching it as the dried wood (from the roots) provided a good enough effect. Once the rest of the base was painted, I removed the masking tape and washed the balsa sign with a diluted mixture of black wash just to stain it a bit. When the wash was dry, I wrote Malifaux on the sign.

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Metal coal containter was painted pure (old Citadel) Boltgun Metal. When the paint was dry, it was then covered generously with black wash (Nuln Oil, in this case). Once the wash was dry, I used Model Mates' Rust Effect on the metal bits and in the end I put Model Mates' Soot Black effect to mimic the coal residue on the metal parts. The coal inside was painted black with some dark grey highlights.

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Vegetation

After the painting, it was time to add the vegetation to the bases. First up, I decided to re-plant my pine trees. Using superglue to fix the trees in place, I simply guided the wire on the bottom of the trees into the small hole of the plastic tree trunk. Before gluing, I made sure that the trees fit their trunks by doing a quick mock-up of the assembly.

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With the trees in place, I could now add the static grass. I made a mixture using several green, brown, yellow and black shades of static grass and when I was satisfied with the end product, I glued it in random patches throughout the bases. One thing I made sure of is that I put static grass over any and all of the remaining holes where the wooden structures met their bases in order to hide the unintentional mistakes. Once the static grass was in place, I applied several shades of different tufts. Again, as in the former articles, I used tufts made by a Portuguese company called Gamer's Grass that is also available in USA.

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For the forest and the rough terrain, I added some longer static grass bits as well as some pieces of wood (twigs, roots and whatnot from my forest hike). This will provide sufficient semblance of the rough terrain or forest floor without unnecessary hindrance of movement during gaming. This marked the end of the building process and I could now make my final shots of the finished terrain.

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  • TOP TIP – Wooden Beam Flooring
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        string(32) "TOP TIP – Wooden Beam Flooring"
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  • Back to Basics workshops at Zagreb City Libraries 2024
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        string(54) "Back to Basics workshops at Zagreb City Libraries 2024"
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        string(85) "Back to Basics radionice bojanja minijatura za najmlađe u Knjižnicama Grada Zagreba"
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    After the workshops were completed, the children received diplomas for completing the workshop and, of course, took their work home.

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    As a token of gratitude, we awarded Certificates of Appreciation to the Medveščak Library, the VN Gallery, and the City of Zagreb Libraries. We presented and presented all of our publications and manuals written so far to our colleagues from the Libraries.

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    For larger photos, visit our social networks.

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    Prvu radionicu održali smo na Dječjem odjelu Knjižnice Medveščak u subotu 12.10.2024. 

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    Druga radionica, također na Dječjem odjelu Knjižnice Medveščak u Zvonimirovoj 17, održana je 26.10.2024.

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    Četvrta radionica održana također u Galeriji VN u subotu 23.11.2024.

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    Po završetku radionica mališani su dobili diplome za završenu radionicu i naravno, svoje radove su odnijeli kući.

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    U znak zahvale, dodijelili smo Zahvalnice Knjižnici Medveščak, Galeriji VN kao i Knjižnicama Grada Zagreba. Kolegicama iz Knjižnica prezentirali smo i poklonili sve naše publikacije i priručnike do sada napisane.

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    Za veće fotografije posjetite naše socijalne mreže.

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    Krunoslav Belinić, 26th November 2024
  • Big Panda and Tiny Dragon drawing workshop
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    During this year's Interliber, the author of the books about the Big Panda and the Tiny Dragon, James Norbury, held several different events and meetings with readers. On Friday, November 15, I had the opportunity to participate in a workshop on drawing characters from his books. Since James is an illustrator and his works include abstract landscapes, fantasy art, SF and cyberpunk comics, drawings and graphics, it was interesting for me to see how the panda and dragon characters are created in the technique of Japanese Zen painters.

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    James drew with a felt-tip pen and explained the structure of the characters and their characteristics. For example, the dragon has no eyebrows, so the expression of emotions is partially limited to a couple of eye shapes and hand gestures. While the panda rarely has a mouth in his drawings, so his expression of emotions is also sparse. However, it is precisely through the position of the body, the relationship between the characters, and the text below the picture that James's books convey the story and thoughts of a Buddhist view of life.

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    One of the messages is that not everything needs to be perfect, both in drawing and in life. He is not satisfied with some of the drawings that James made and published in the book, but as he himself says, if he had waited to make them perfect, he would never have published the book. You start with what you have and improve along the way. A philosophy that we often apply with our figures, dioramas and models.

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    I enjoyed copying and learning to draw the characters and tried my hand at making a few frames. At first the panda looked more like a Teddy bear, but with practice it took on a panda-like appearance and body position.

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    I recommend that anyone who has not yet read James Norbury's books find them and read them. They are quick to read, but can leave a long-lasting impression on your mind.  

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    I enjoyed copying and learning to draw the characters and tried my hand at making a few frames. At first the panda looked more like a Teddy bear, but with practice it took on a panda-like appearance and body position.
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    Tijekom ovogodnišnjeg Interlibera autor knjiga o Velikom pandi i sićušnom zmaju James Norbury, održao je nekoliko različitih događanja i susreta s čitateljima. U petak 15. studenog imao sam priliku sudjelovati na radionici crtanja likova iz njegovih knjiga. S obzirom da je James ilustrator i njegova djela uključuju apstraktne pejzaže, fantasy art, SF i cyberpunk stripove, crteže i grafike, bilo mi je zanimljivo vidjeti kako nastaju likovi pande i zmaja u tehnici japanskih zen slikara.

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    James je crtao flomasterom i objašnjavao strukturu likova i njihove osobine. Npr. zmaj nema obrve pa je prikazivanje emocija djelomično ograničeno na par oblika očiju i gestikulacije rukama. Dok panda rijetko kad ima usta na crtežima, pa je i njegovo prikazivanje emocija oskudno. No upravo položajem tijela, međuodnosom likova i tekstom ispod slike Jamesove knjige prenose priču i misli budističkog pogleda na život.

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    Jedna od poruka je i da ne treba sve biti savršeno, kako na crtežu, tako i u životu. S nekim crtežima koje je James napravio i objavio u knjizi nije zadovoljan, no kako i sam kaže da je čekao da ih napravi savršeno ne bi nikada objavio knjigu. Kreneš s onim što imaš i putem se usavršavaš. Filozofija koju često primjenjujemo i mi sa svojim figurama, dioramama i modelima.

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    Uživao sam kopirajući i učeći crtati likove i okušao se u izradi par okvira. U početku je panda više sličila na Teddy beara, no s vježbom je dobila pandasti izgled i položaj tijela.

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    Svima koji se još nisu upoznali s knjigama Jamesa Norbury preporučam da ih pronađu i pročitaju. Brzo se čitaju, no mogu ostaviti dugi trag u promišljanjima.   

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    Krunoslav Belinić, 26th November 2024
  • We visited: Slovenian State Championship in plastic modelling, Ljubljana 16.11.2024.
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    On Saturday, 16.11.2024. in Ljubljana, the Slovenian Nationals in plastic modeling was held. Our delegation performed in several categories.

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    After arriving, registering and placing works in the appropriate categories, the most important thing was to meet again and talk with colleagues from other cities and countries such as Slovenia and Italy.

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    It was a special pleasure for us to present and present several copies of our latest edition to our partners and friends from Back to Basics!

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    Also a real refreshment is the discovery of the (so far the only) manufacturer of real wooden bases and plinths in these areas - swood.si!

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    A little after 11:00, it was time to open the even officially and inspect the exhibits.

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    Given that, after several years of ugly weather, this weekend was sunny, we decided to use that time for a walk in beautiful Ljubljana.

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    Kruno: "This year, Slovenian Nationals were also an opportunity to see new and interesting works by colleagues from Slovenia, Croatia, Italy, Austria and other countries. An opportunity to encourage your own creativity and ideas, to admire the craftsmanship, effort and skill of people with whom you share similar interests. The day was beautiful, so the walk in Ljubljana was quite legal and filled the impression of this year's Championship. Marko and Vanja made sure that some "precious" metal was attached to Agram's name, so I was carefree and enjoyed the nice trip."

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    After sightseeing the city, we returned to the competition just in time for the awarding of medals. Our members won a total of 4 medals - 2 gold, silver and bronze!

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    On the way back, our team refreshed itself traditionally at the Reset brewery in Brežice!

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    U subotu, 16.11.2024. u Ljubljani održavalo se Državno prvenstvo Slovenije u plastičnom maketarstvu. Naša delegacija je nastupila u nekoliko kategorija.

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    Nakon dolaska, registracije i postavljanja radova u odgovarajuće kategorije, najbitnije je bilo ponovno se susresti i popričati sa kolegama iz drugih gradova i država poput Slovenije te Italije.

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    Posebno zadovoljstvo nam je bilo predstaviti i pokloniti nekoliko primjeraka našeg zadnjeg izdanja našim partnerima i prijateljima iz Back to Basics!

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    Također pravo osvježenje jest pronalazak (za sada jedinog) proizvođača pravih drvenih baza i plinthova na ovim prostorima – swood.si !

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    Nešto iza 11h došlo je vrijeme za otvorenje susreta i pregled radova.

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    S obzirom da je, nakon nekoliko godina ružnog vremena, ovaj vikend bio obasjan suncem, odlučili smo iskoristiti to vrijeme za šetnju predivnom Ljubljanom.

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    Kruno: “I ove godine je DPS bio prilika za pogledati nove i zanimljive radove kolege iz Slovenije, Hrvatske, Italije, Austrije i drugih zemalja. Prilika za potaknuti vlastitu kreativnost i ideje, diviti se umješnosti, uloženom trudu i vještini ljudi s kojim dijeliš slične interese. Dan je bio lijep, pa je i šetnja Ljubljanom sasvim dobro legala i popunila dojam ovogodišnjeg Prvenstva. Marko i Vanja su se pobrinuli da se i nešto "plemenitog" metala zakači uz Agramovo ime, pa sam ja bezbrižno uživao u lijepom izletu.“

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    Nakon razgleda grada, vratili smo se na natjecanje taman na dodjelu medalja. Članovi su ukupno osvojili 4 medalje – 2 zlata, srebro i broncu!

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    Na povratku naša ekipa se okrijepila već tradicionalno u Reset pivovari u Brežicama!

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    Marko Paunović, 20th November 2024

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