SCATTER TERRAIN FOR A WILD WEST GAMING BOARD

Marko Paunović, 11th September 2020

Having built a decent number of bigger, „feature“ gaming terrain for my Wild West gaming board for Malifaux, I've decided I now need a lot of smaller terrain that will add some fun to the games. Bigger terrain will create the atmosphere, while the smaller ones will provide many gaming options, such as hard and soft cover, rough terrain, woods and provide additional challenges and opportunities to any player to further enhance the gaming experience.

Idea and planning

The basic outline of each of these terrain is pretty straightforward and simple. After a couple of days planning, I've decided what terrain I'll need to have a complete and versatile board that will provide gamers with plenty of atmosphere and challenge during their games. In this article, I'll cover the following subjects: forests, outhouse, well, town entrance, fences, rough terrain, a wooden crate and a metal coal container.

I'll build four forests roughly 15 x 15 cm in size. To tie them in with the rest of the scenery I've already built, they'll be pine forests. I'll also build four pieces of rough terrain varying in size from really small ones 5 x 5 cm to a slightly larger one 10 x 15 cm. The idea behind these is that, although they hinder movement, they do not allow any cover. A nuisance on the battlefield, really.

I'll also be making four 1,5 x 10 cm fences and a 20 x 5 cm western town entrance. Fences will provide soft cover in my Malifaux games as well as impede movement a bit.

Next, I'll be building several smaller pieces of terrain: an outhouse (because what is a western town without at least one outhouse) and a wooden well. These smaller pieces would provide hard cover and provide hinderance in movement and in line of sight. To finish this issue's build, I'll be adding some containers. One will be a metal container for coal and the other will be simple wooden crate. Both will be slightly bigger than one would expect, but I've decided to go down that road because I want these to provide enough space for the models to be placed on top of them should the player wish to.

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Materials and tools

Once I've had most of the design ready, I could finally make a list of tools and materials needed. For this project I will need the following materials:
- one 5x5 mm linden slat (it comes in 1 m length)
- roughly one plank of 2 mm balsa wood (they come in 10 x 100 cm planks)
- roughly half a plank of 5 mm balsa wood
- a small piece of 5cm thick HD styrofoam
- about 50x30 cm piece of 4mm thick MDF board
- superglue
- PVA glue
- gravel (at least three sizes)
- static grass / tufts
- sanding paper (1 sheet)
- plasticard (0,75 mm thick, one sheet 20x30cm)
- masking tape
- office pins
- slate
- roots and twigs
- pine/fir trees
- Siligum (one package)
- plaster

The tools needed are:
- scalpel blade
- marker pen
- modelling saw
- pin vice (or an electric mini drill)
- brushes – various sizes – for painting/washing and for drybrushing
- pliers and pincers
- icepick
- plastic glue, PVA glue and superglue
- black primer spray
- electric jigsaw*
- electric disc sander*

* I will be using my Proxxon disc sander and jigsaw on the MDF to make the bases. However, the bases can be cut with hand held tools such as modeller's saw and be sanded down with sanding paper. It'll only require a bit more time and strength.

Building the bases

After drawing the rough outlines of my bases on the MDF board with a marker pen, I proceeded to cut it with my jigsaw. When the rough shapes, squares, were done, I drew the exact shapes of my terrain pieces on the MDF bases and again using the jigsaw I cut them to size. Once the cutting was done, I chamfered the base edges with my disc sander. This will ensure a nice transition between the table and the base of the terrain.

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After the basic shapings of my terrain were done, I now had to distribute various scenic elements on the bases. This meant getting out my stash of fir/pine trees and pieces of slate I use for my terrain. Slate is an incredible type of stone which allows you to shape it without any effort (or at least with only minimum effort). It's built from many parallel layers that can be peeled off and when the stone's thickness is reduced enough it can even be broken with hands. This is especially useful in smaller scenic pieces such as bases for the miniatures themselves. If you are careful enough, you can even drill through it so you can even pin your models to the stones and subsequently to their bases as well. Other great thing is that the mountain right next to the city I live in is made of slate so it's really handy to get by. One other thing I discovered while hiking is that the forest usually has some upturned trees. These, obviously, have their roots out and these in turn look great as dried trees on your bases and even terrain which I'll demonstrate later on in this article. But for now, we'll turn to the slate. Before you use the slate pieces on your bases/terrain, I suggest washing them down with a hose (something I suggest you do with the roots as well) and dry them in the sun. First, you'll remove the dust of the stones which will prevent the stone (or root) from fully adhering to the surface of the base, but also the paint won't peel or fall off the stones. Second, and more important, the stones and roots coming from a forest, might contain some germs and other filth, even cause mouse fever so it's really important to wash them thouroughly. After washing, leave to dry slowly on the sun. Remember to always wash your hands thouroughly after handling the unwashed slate and roots! Also, if you have handy, use protective gloves when possible. With the slate now dry, I could place them and the fir/pine trees on my bases and dry-fit them to find a suitable size and pattern. Once I was satisfied with the placement, using PVA glue, I glued the pieces of slate to the bases in appropriate places. The trees were grouped according to the bases they would eventually be placed on and marked carefully (both the trees and the bases) so there would be no confusion later on. The trees I used are NOCH trees that come in a bag of 50 and cost about 40 USD (NOCH is a German model train accessories manufacturer). I removed the trunks of the trees and glued them to the bases. This will enable easier painting of the terrain and once the painting is done, I'll simply glue the rest of the trees back in their respective trunks.

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Town Entrance

Once the glue on the tree trunks and small pieces of slate was dry, I could now turn myself to building the town entrance. At first I wanted to make it from man-carved wooden beams but looking at my roots and twigs stash, I found three twigs that were perfect for the Old West look I was after. Using my pin-vice, I drilled two holes in appropriate places on the base. I used a drill bit that was roughly the size of the office pin I was about to use as a pin. However, threading the pin through the bottom of the base would mean that the pin head would stick from the bottom and make the entire terrain wobbly. To prevent that from happening, I used a larger drill bit and just made a small insertion just big enough to house the entire pin head. Using superglue I glued the two Y-shaped twigs in place and connected them with a straight twig. Then I cut several 5 mm wide balsa pieces (about 7 cm long) and made the town sign.

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Fences

Same as with the town entrance, I drilled two holes per fence base to enable the pinning of the fence posts. Using 5 x 5 mm linden slat I made 8 fence posts (2 per base) which I chamfered along each edge to get a worn look. I pinned and glued the fence posts using superglue. Then I cut eight strips of 2 mm thick balsa wood (same as used on the town sign) roughly 12 cm in length and had their edges chamfered with the scalpel blade. Again, using superglue I glued them in place, two per fence. Intentionally, I didn't glue them perfectly aligned to acchieve that worn look.

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Outhouse

Next up was the outhouse. Using 2 mm thick balsa wood, I cut the four walls and a roof in desired sizes (written on the sketch during the design phase). I glued the wall pieces on the appropriate base with superglue. NOTE: All the wooden bits could be glued with PVA glue, but the PVA glue sets a lot longer so I opted for this quicker method. Once the structure was in place, I decided to add individual planks to the outer walls. This would make the worn effect even more highlighted. I cut individual planks at about 3 – 4 mm wide. When the walls were done, I spreyed the black primer inside – because the door would be slightly ajar and the inside would be visible if not painted. When the primer was dry, I glued the roof in place and made a small hole on the door.

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Well

I've decided not to make the well out of individual planks like the outhouse, but rather to use engraved balsa wood to mimic the wooden walls of the well. The vertical beams were once again made from linden slats to provide the whole well some structural integrity. The roof was once again made from 2 mm thick balsa wood.

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Crate

Just like the well, I used engraved balsa wood to make the sides of the crate. I glued the sides using superglue. The frame of the crate was done with balsa cut to size and I even added rivets using office pins. Since my crate was big enough to fit entire office pins, I didn't cut them. If you build smaller crates, then before sticking the pins, you should cut them to size first.

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Making multiple crates

Once the crate was done, I decided to make a mould out of it. To make moulds I usually use Siligum. Siligum is a two component mix that once combined sets in 10 minutes and forms a rubbery supstance great for making molds. It comes in 100 g and 300 g packages. It is similar to green stuff in how it's gnawed to make the end product. Once the mould was done, I mixed some plaster of paris and poured it in my mould. About half an hour later, I had my first cast.

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Coal Container

Coal container was made from 0,75 mm thick plasticard. Plasticard at this thickness is really easy to cut, but it does lack some structural strength. It bends quite a bit. For that reason, I cut some HD styrofoam to fit inside the plasticard frame and hold it in place. To glue the plasticard I used Revell plastic cement. When the frame was dry, I used the same thickness plasticard to add the detailing to the sides. The rivets were made from blobs of PVA glue. The inside of the container was covered with PVA glue and the largest pebbles were placed inside to represent coal once painted.

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Adding texture

Next step on the bases was to add texture. I covered everything with diluted PVA glue and started adding the gravel. Remember, start with the biggest granulate and end with the smallest. I used three different sizes, from small pebbles to chinchilla sand. The larger pebbles and gravel I placed strategicly around the bases to form some clutter. The two smallest granulates were freely dispersed throughout the terrain making sure I get even coverage throughout and no area is left without texture. I also used chinchilla sand to mark the road (on the town entrance piece) and the paths (on the outhouse and through the forests) just to add some diversity. When the texture was dry, I undercoated everything in black matt primer.

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Painting

When the undercoat was dry, it was time to paint all the terrain. I started painting the bases first. Wanting all my terrain to fit one theme (and consequently one tabletop) it was only natural I use the same colours and colour scheme as on the earlier pieces. Therefore once again, I used Pebeo Deco color range. I used Brown (29) for the basecoat and continued drybrushing with Ocre (51). Lighter shades were done with a 50:50 mixture of Ocre (51) and White (41). The final highlight was done with Antique White (69). The road and paths were first basecoated with Brown (29) then heavily drybrushed with Ocre (51) and a 50:50 mixture of Ocre (51) and White (41). The last two highlights were Antique White (69) and pure White (41). This way, I had a visual difference between the normal groundwork and the worn out road.

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The slate was painted by drybrushing a 50:50 mixture of Black (55) and Grey (54). Next layer was pure Grey (54) and the finishing highlight was pure White (41).

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The buildings and structures have two different surfaces and consequently textures – roof and wooden walls. I proceeded to paint the wooden walls by drybrushing first using a 50:50 mixture of Black (55) and Grey (54). Next layer was pure Grey (54) and the finishing highlight was Ash Brown (70). I was not quite satisfied with the result, so I added another highlight of pure White (41). The roof was painted first with a mixture of Black (55) and Grey (54) and then a mixture of Grey (54) and Antique White (69) finishing with almost a pure coat of Antique White (69).

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The wooden parts of the town entrance were covered using masking tape to prevent any paint from reaching it as the dried wood (from the roots) provided a good enough effect. Once the rest of the base was painted, I removed the masking tape and washed the balsa sign with a diluted mixture of black wash just to stain it a bit. When the wash was dry, I wrote Malifaux on the sign.

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Metal coal containter was painted pure (old Citadel) Boltgun Metal. When the paint was dry, it was then covered generously with black wash (Nuln Oil, in this case). Once the wash was dry, I used Model Mates' Rust Effect on the metal bits and in the end I put Model Mates' Soot Black effect to mimic the coal residue on the metal parts. The coal inside was painted black with some dark grey highlights.

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Vegetation

After the painting, it was time to add the vegetation to the bases. First up, I decided to re-plant my pine trees. Using superglue to fix the trees in place, I simply guided the wire on the bottom of the trees into the small hole of the plastic tree trunk. Before gluing, I made sure that the trees fit their trunks by doing a quick mock-up of the assembly.

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With the trees in place, I could now add the static grass. I made a mixture using several green, brown, yellow and black shades of static grass and when I was satisfied with the end product, I glued it in random patches throughout the bases. One thing I made sure of is that I put static grass over any and all of the remaining holes where the wooden structures met their bases in order to hide the unintentional mistakes. Once the static grass was in place, I applied several shades of different tufts. Again, as in the former articles, I used tufts made by a Portuguese company called Gamer's Grass that is also available in USA.

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For the forest and the rough terrain, I added some longer static grass bits as well as some pieces of wood (twigs, roots and whatnot from my forest hike). This will provide sufficient semblance of the rough terrain or forest floor without unnecessary hindrance of movement during gaming. This marked the end of the building process and I could now make my final shots of the finished terrain.

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Latest articles

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    Agram Group Build is back. For this seventh installment, the team decided to create a gaming board/diorama for Amon Hen. To that end, we fulfilled a childhood dream and acquired the original Forge World Amon Hen terrain (released around 2000) along with the accompanying set of miniatures. This series of articles will document the entire project—from crafting the terrain to assembling and painting the miniatures.

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    In this article, we continue our work on the figures. Last time, we prepared the plastic components; now, it is time to pin the metal ones. For this, we need a mini electric drill and some paperclips or pins. Additionally, you will need superglue.

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    Select a drill bit about the size of a pin—in our case, 0.8 mm in diameter. Carefully drill holes approximately 2–3 mm deep into the feet, using at least one pin per figure.

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    After spraying, the figures are ready for painting.

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    " ["content_hrv"]=> string(3194) "

    Agram Group Build se vraća. U svojoj sedmoj instalaciji, ekipa je odlučila izraditi igraću tablu / dioramu za Amon Hen. Za tu potrebu, ispunili smo si dječačke sne i nabavili originalni Forge World teren Amon Hena (izašao negdje cca 2000.) sa setom pripadajućih figura. Ova serija članaka pratit će izradu cijelog projekta – kako izrade terena, tako i sastavljanja i bojanja figura.

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    Kapnemo kap dvije superljepila na pin i nabijemo ga što dublje u rupu. Pustimo da se osuši i održemo glavu.

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    Kada smo tako pripremili sve figure, postavili smo ih na letvice od balze. Pinove smo zabili u balzu i figure su bile spremne za sprejanje u crno.

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    Nakon sprejanja, figure su spremne za bojanje.

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    " ["created"]=> string(19) "2026-11-03 13:24:18" ["modified"]=> string(19) "2026-11-03 13:24:18" } ["Member"]=> array(10) { ["id"]=> string(2) "35" ["group_id"]=> string(1) "1" ["first_name"]=> string(5) "Marko" ["last_name"]=> string(9) "Paunović" ["first_name_mask"]=> string(5) "marko" ["last_name_mask"]=> string(8) "paunovic" ["username"]=> string(5) "marko" ["password"]=> string(40) "3bd37b326d19d1880d3b93a4b32e8fb3a90fa122" ["born"]=> string(19) "2033-03-07 20:35:00" ["created"]=> string(19) "2009-06-02 20:37:03" } }
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  • Back to Basics Workshops for kids in Medveščak Library - Autumn 2026
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        ["title_hrv"]=>
        string(81) "Back to Basics radionice bojanja minijatura u Knjižnici Medveščak - jesen 2026"
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    This autumn, we once again held our "Back to Basics" miniature painting workshops for children at the Medveščak Library.

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    A big thank you to the parents for their trust, and to the Children and Youth Department of the Medveščak Library for their support!

    See you next spring!

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    You can find more photos on our social networks!

    " ["content_hrv"]=> string(5773) "

    I ove jeseni održali smo Back to Basics radionice bojenja minijatura za najmlađe u Knjižnica Medveščak.

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    Više fotografija možete pronaći na našim društvenim mrežama!

    " ["created"]=> string(19) "2026-10-30 09:12:21" ["modified"]=> string(19) "2026-10-30 09:12:21" } ["Member"]=> array(10) { ["id"]=> string(2) "64" ["group_id"]=> string(1) "1" ["first_name"]=> string(9) "Krunoslav" ["last_name"]=> string(8) "Belinić" ["first_name_mask"]=> string(9) "krunoslav" ["last_name_mask"]=> string(7) "belinic" ["username"]=> string(5) "Kruno" ["password"]=> string(40) "eb3fda45fbec0258e90d809803b10491c548b22f" ["born"]=> string(19) "2015-01-18 09:19:00" ["created"]=> string(19) "2015-01-18 09:20:39" } }
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  • Agram Group Build #7 – Amon Hen, pt.7
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        string(6275) "

    Agram Group Build is back. For this seventh installment, the team decided to create a gaming board/diorama for Amon Hen. To that end, we fulfilled a childhood dream and acquired the original Forge World Amon Hen terrain (released around 2000) along with the accompanying set of miniatures. This series of articles will document the entire project—from crafting the terrain to assembling and painting the miniatures.

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    The first thing we did this week was finish painting the terrain. All that remained were the stone statues and the temple. A light drybrush of grey and white paint was all that was needed, following the layers of washes we had applied the week before.

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    Next came the aging process using oil paints. We used several shades of green, as well as black and a beige/white tone. First, we coated the surfaces with Odourless Thinner, then applied a few small dots of each shade, and finally used a dry brush to blend them and remove any excess pigment.

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    Meanwhile, the other part of the team continued the work of cleaning the plastic Uruk-hai.

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    Next came the pinning of the plastic miniatures. For the quickest results, you will need: pliers, sewing pins, and a lighter.

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    First, use a lighter to heat a sewing pin until it is red-hot, then press it into the Uruk-hai's leg. As the metal enters the plastic, the heat causes the plastic to expand, allowing the pin to slide in easily. However, as it enters, it also cools down; the plastic then contracts, holding the pin firmly in place. You do not need any glue. Once you have inserted the pins, use pliers to snip off the ends—the parts with the heads.

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    The final task for this week was to remove the tabs from the metal figures and prepare them for pinning. Unfortunately, the previous method cannot be applied to metal figures, so we will have to use an electric drill—but more on that next time.

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    In the end, we arranged the trees on the painted base so we could admire them a bit.

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    " ["content_hrv"]=> string(6205) "

    Agram Group Build se vraća. U svojoj sedmoj instalaciji, ekipa je odlučila izraditi igraću tablu / dioramu za Amon Hen. Za tu potrebu, ispunili smo si dječačke sne i nabavili originalni Forge World teren Amon Hena (izašao negdje cca 2000.) sa setom pripadajućih figura. Ova serija članaka pratit će izradu cijelog projekta – kako izrade terena, tako i sastavljanja i bojanja figura.

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    Prvu stvar koju smo ovaj tjedan napravili je dovršavanje bojanja terena. Ono što je ostalo jest kameni kipovi i hram. Lagani drybrush sive i bijele boje je bilo sve što je bilo potrebno nakon slojeva washeva koje smo odradili tjedan ranije.

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    Zatim je uslijedilo dodavanje starenja uljnim bojama. Koristili smo nekoliko zelenih, crnu i bež/bijelu nijansu. Prvo smo površine prekrili Odourless Thinnerom, zatim nanijeli po nekoliko točkica svih nijansi, i onda suhim kistom pomiješali i maknuli višak pigmenta.

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    Za to vrijeme, drugi dio ekipe je nastavio posao na čišćenju plastičnih Uruk Haia.

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    Zatim je uslijedilo piniranje plastičnih minijatura. Za najbrže rezultate potrebni su vam: kliješta, špenadle i upaljač.

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    Prvo upaljačem zagrijete špenadlu do usijanja, zatim ju utisnete Uruk Haiju u nogu. Kako metal ulazi u plastiku, toplina širi plastiku tako da pin može lagano ući. Međutim, kako ulazi tako se i hladi pa se plastika skuplja i drži pin na mjestu. Nikakvo ljepilo vam nije potrebno. Kad ste utisnuli špenadle, vrhove s glavom odrežite kliještima.

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    Zadnji zadatak za ovaj tjedan bio je maknuti tabove sa metalnih figura i pripremiti ih za piniranje. Prethodna metoda na žalost nije primjenjiva na metalnim figurama pa ćemo morati koristiti električnu bušilicu, ali o tome više sljedeći put.

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    Na kraju smo posložili drveće na obojanu bazu da se malo divimo.

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    Click for enlarged picture

    " ["created"]=> string(19) "2026-10-30 08:03:11" ["modified"]=> string(19) "2026-10-30 08:55:41" } ["Member"]=> array(10) { ["id"]=> string(2) "64" ["group_id"]=> string(1) "1" ["first_name"]=> string(9) "Krunoslav" ["last_name"]=> string(8) "Belinić" ["first_name_mask"]=> string(9) "krunoslav" ["last_name_mask"]=> string(7) "belinic" ["username"]=> string(5) "Kruno" ["password"]=> string(40) "eb3fda45fbec0258e90d809803b10491c548b22f" ["born"]=> string(19) "2015-01-18 09:19:00" ["created"]=> string(19) "2015-01-18 09:20:39" } }
    Krunoslav Belinić, 30th October 2026
  • Agram Group Build #7 – Amon Hen, pt.6
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    Agram Group Build is back. For this seventh installment, the team decided to create a gaming board/diorama for Amon Hen. To that end, we fulfilled a childhood dream and acquired the original Forge World Amon Hen terrain (released around 2000) along with the accompanying set of miniatures. This series of articles will document the entire project—from crafting the terrain to assembling and painting the miniatures.

    Click for enlarged picture

    As we announced, this time we are starting with the painting process. The first step was applying a black primer (via spray), followed by white to highlight the details.

    Click for enlarged picture

    Click for enlarged picture

    Next came the painting of the terrain. As always, we used a palette of brown and gray paints from the Pebeo Deco brand. These are acrylic paints—relatively affordable and quite thick—which allow for easy coverage or a quick drybrush, should the need arise. We started with the brown tones, beginning with the darker shades and finishing with the lighter ones.

    Click for enlarged picture

    Click for enlarged picture

    Click for enlarged picture

    Next, we highlighted the stone surfaces with black paint, then lightened them using shades of gray, ranging from darker to lighter tones. We left the temple and the statues covered only with the spray paints applied in the first step.

    Click for enlarged picture

    Click for enlarged picture

    Once the base was finished, we turned our attention to the temple and the statues. The first layer of paint we applied over the black-and-white undercoat consisted of washes. We took 5 or 6 different shades and randomly dabbed them across all the surfaces.

    Click for enlarged picture

    Click for enlarged picture

    Since our time was running out, we decided to stop painting there and give the washes a chance to dry thoroughly. The final step for the board was applying a thick layer of PVA glue to the corner where the river would be. We did this to smooth out the surface, as we had decided to simply paint the river rather than adding any "depth."

    Click for enlarged picture

    Meanwhile, Kruno set to work preparing the newly arrived Uruk-hai figures. He removed the first half of the figures from the sprue and cleaned off the flash.

    Click for enlarged picture

    Click for enlarged picture

    He organized them and removed the tabs for the bases. Next time, he will continue with the second half.

    Click for enlarged picture

    Click for enlarged picture

    " ["content_hrv"]=> string(6871) "

    Agram Group Build se vraća. U svojoj sedmoj instalaciji, ekipa je odlučila izraditi igraću tablu / dioramu za Amon Hen. Za tu potrebu, ispunili smo si dječačke sne i nabavili originalni Forge World teren Amon Hena (izašao negdje cca 2000.) sa setom pripadajućih figura. Ova serija članaka pratit će izradu cijelog projekta – kako izrade terena, tako i sastavljanja i bojanja figura.

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    Kao što smo najavili, ovaj put započinjemo sa bojanjem. Prvi korak bio je nanošenje crne temeljne boje (sprejem) i onda bijele da istakne detalje.

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    Click for enlarged picture

    Zatim je uslijedilo bojanje terena. Kao i uvijek, koristimo paletu smeđih i sivih boja marke Pebeo Deco. To su akrilne boje, relativno pristupačne cijenom, a dosta guste tako da omogućava lagano prekrivanje ili brzi drybrush ako nam zatreba. Prvo smo odradili smeđe nijanse, krenuvši prvo od tamnijih i završivši sa svjetlijim nijansama.

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    Click for enlarged picture

    Click for enlarged picture

    Zatim smo kamene plohe istaknuli crnom bojom i onda posvjetljavali sivim nijansama od tamnijih do svijetlijih. Hram i kipove smo ostavili prekrivene samo sprejevima iz prvog koraka.

    Click for enlarged picture

    Click for enlarged picture

    Kad je baza bila gotova, okrenuli smo se hramu i kipovima. Prvi sloj boje koje smo stavili na crno-bijeli undercoat bili su washevi. Uzeli smo 5, 6 nijansi i nasumično tapkali po svim plohama.

    Click for enlarged picture

    Click for enlarged picture

    S obzirom da nam se termin bližio kraju, tu smo odlučili stati sa bojanjem i dati washevima priliku da se pošteno osuše. Zadnji korak na tabli bilo je dodavanje debelog sloja PVA ljepila na kut u kojem će biti rijeka. To smo napravili da izgladimo površinu s obzirom da smo odlučili da rijeku samo obojamo, bez dodavanja „dubine“.

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    Za to vrijeme, Kruno se bacio na pripremu novopridošlih figura Uruk Haia. Prvu polovicu figura je maknuo sa okvira (sprue) te očistio srhove.

    Click for enlarged picture

    Click for enlarged picture

    Složio ih je i maknuo tabove za baze. Sljedeći put nastavlja s drugom polovicom.

    Click for enlarged picture

    Click for enlarged picture

    " ["created"]=> string(19) "2026-10-22 09:56:04" ["modified"]=> string(19) "2026-10-22 09:56:04" } ["Member"]=> array(10) { ["id"]=> string(2) "35" ["group_id"]=> string(1) "1" ["first_name"]=> string(5) "Marko" ["last_name"]=> string(9) "Paunović" ["first_name_mask"]=> string(5) "marko" ["last_name_mask"]=> string(8) "paunovic" ["username"]=> string(5) "marko" ["password"]=> string(40) "3bd37b326d19d1880d3b93a4b32e8fb3a90fa122" ["born"]=> string(19) "2033-03-07 20:35:00" ["created"]=> string(19) "2009-06-02 20:37:03" } }
    Marko Paunović, 22nd October 2026
  • Lizardmen Sauropod – part 1
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    While printing a sauropod model—which I intended to use for a kitbash of a Lizardmen Bastiladon—one of the printed torsos ended up with defects in the legs. Around the same time, I was playing Pokémon Crystal; having fallen in love with some of the concepts in that game, I decided to merge the two worlds into one.

    Click for enlarged picture

    Taking the Pokémon Meganium as a starting concept, I wanted to create a dinosaur on a large base emerging from a lake, surrounded by skinks that are grooming it.

    Click for enlarged picture

    To achieve this, I decided to cut off the lower part of the torso—excluding the legs—position the model so it "lies" on the base, place a couple of Skinks around it, and pour resin over the base to create the effect of lake water.

    Click for enlarged picture

    The first step was to create flower petals around the dinosaur's neck. I used slightly thicker paper, cut into the shape of petals. Afterward, I glued them together with super glue to form a flower shape. I coated each petal with wood glue—applying about 6 layers—to set them into a form that would be both flexible and sturdy enough for painting. I applied each coat using a small brush, with outward strokes, to create texture on the surfaces of the petals.

    I glued the dinosaur's torso to the base using superglue and filled the gaps.

    Click for enlarged picture

    Preparation for painting was the easier part of the job; the primer used was a light-grey spray, followed by a single coat of a purple 'contrast' paint. After that, I dry-brushed the entire model with white. This created a strange, sickly base for the subsequent layers of green. This concludes the first part of the tutorial; in the second part, I will continue with painting, casting resin, and adding the final details to the model.

    Click for enlarged picture

    " ["content_hrv"]=> string(3240) "

    Prilikom printa modela sauropoda kojeg sam mislio koristiti za kitbash Lizardmen modela bastiladona, ostao je jedan printani model trupa sa greškama u nogama. U slično vrijeme sam igrao Pokemon Crystal i obožavajući neke od koncepata u toj igri, odlučio sam spojiti dva svijeta u jedan.

    Click for enlarged picture

    Uzevši pokemona Meganium-a kao početni koncept, želio sam napraviti dinosaura na velikoj bazi koji izranja iz jezera, okruženog skinkovima koji ga timare.

    Click for enlarged picture

    Da bih to izveo, odlučio sam odrezati donji dio trupa bez nogu, postaviti model da "leži" na bazi, postaviti par skinkova oko njega i preliti bazu sa rezinom kako bih stvorio efekt jezerske vode.

    Click for enlarged picture

    Prvi korak je bio napraviti latice cvijeta oko vrata dinosura. Koristio sam malo deblji papir, izrezan u oblik latice. Nakon toga sam ih zalijepio super ljepilom u oblik cvijeta. Premazao sam svaki list drvofixom u cca 6 slojeva, kako bih učvrstio listove u formu u kojoj će biti elastični i čvrsti za bojanje. Sve premaze sam radio s manjim kistom potezima prema van, kako bih stvorio teksturu na stranicama latica.

    Trup dinosaura sam zalijepio na bazu sa superljepilom i zapunio rupe.

    Click for enlarged picture

    Priprema za bojanje je bila lakši dio posla, primer je bio svijetlosivi sprej, sa jednim slojem ljubičaste contrast boje. Nakon toga sam drybrushem bijele prekrio cijrli model. Ovime sam dobio čudnu bolesnjikavu bazu za slojeve zelene. Ovime završavam prvi dio tutoriala, nastavljam u drugom sa bojanjem i lijevanjem rezinske mase, uz završne detalje modela.

    Click for enlarged picture

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    Mario Grgurev, 19th October 2026

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