Building a Gaming Board – pt 1.
In the past issues I've been dealing with various forms of terrain for my Malifaux games and I've even done a modular gaming board for all the wild west themed terrain. These past few months I was busy participating in the Iron Painter so I welcomed the one issue break I've had with my Malifaux terrain builds. That said, I missed it. A lot. But participating in such a cool event like Iron Painter, where you are surrounded by great artists and are pushed to your limits, makes you improve your abbilities and more often than not provides you with plenty of ideas for future projects. This year was no different. So, even while competing, I've been drumming up ideas what to do next and I must admit up until the last round of Iron Painter I was unsure of what to do. But then the „Snowpocalypse“ theme was announced and I started doing a diorama out of a bust and there it hit me. Wouldn't it be really cool to have a whole gaming board that was done like that 8x8cm base? So, in this and the next issue I'll give it a go!
Careful readers will already know my mantra about any and all big projects I undertake. When starting a project of such magnitude, always plan ahead. Try to think of all the things you want featured in your project. From that, you'll be able to get the tools and materials you need. And once you finish that list, you'll have the outline of the activities you need to perform and what order they should come in. So, the idea is to have a single board for my Malifaux games which means I would require a 90x90cm (3'x3') board. At this point, presumably wooden. Then I started planning what features to place on my board. I decided to go with a frozen river, with a couple of crossings one of which would be a bridge. I'd also want at least one road and several paths that wouldn't be (entirely) covered with snow. I'd also want to add some levels to my board so it wouldn't be just flat. Two or three levels would be perfect. Since this wouldn't be a fixed terrain board, I'd still need plenty of flat areas to place the scenery before my games. Right about this time during the planning, I remembered I had some untouched resin terrain pieces from a Croatian company called Tabletop World. They produce high quality resin terrain. However, they only to fantasy/medieval type of buildings. I decided to use them as mock-up for my future terrain for Malifaux while planning out the outline.
Planning
So, once the planning was done, I compiled a list of needs and wants that would hopefully help me with the material and tool lists as well as keep me focused on the project itself (so I don't add too many extra details that would clutter the board):
1. one board, single piece, sturdy and not easily broken N
1.1. size of the entire board: 90 x 90cm (or as close as possible) N
2. Water feature N
2.1. frozen river N
2.2. several crossings of the river N
2.3. one of the crossings should be a proper bridge W
3. roads etc. W
3.1. dirt paths – several leading from areas reserved for buildings to the main road N
3.2. main road – leading to and from the bridge (or wide crossing) N
4. levels N
4.1. second level (2cm – height of a single HD styrofoam board) N
4.2. third level (if possible – 2x 2cm HD styrofoam board or single 5cm board) W
5. flat areas for future terrain and buildings N
6. materials to be used – as light as possible W
7. frame – sturdy that won't bend or break easily to protect the main body of the board N
After the list was compiled, already some things were begining to become clear so I could make my preliminary sketch. Fortunately, right about the time I was starting this project, the Mrs and I decided to get rid of our bed base that was made of two solid 19mm thick plywood boards which happened to be 90x200cm in size. So I figured, I'd cut one board into two 90x90cm piceces and have bases for two boards. Almost perfect as I would need to do some preparation work on the board to plug the holes and fill the edges where the board was cut. As for the rest of the needs and wants, I'd need something to make the frame (at this point, presumably some wooden slats), several pieces of HD styrofoam, some roots and some slate. Rest of the materials would be usual – super glue, PVA glue, several types of gravel and sand, some DAS clay and some plaster. For the river, I will need some resin – but not too much as the whole idea is to have a shallow, frozen river. In the end obviously, I'd also need copious ammounts of snow material, something to make ice and several packages of paste to make the icicles.
- glues - PVA 1kg, 1x10g Superglue
- paints and spreys - 6 Pebeo Deco Paints (Black, White, Grey, Brown, Ochre and Ash), one black, ash, off white and pure white matt acrylic spreys and one clear matt acrylic sprey
- large brushes No 90, No 40
- airbrush
- brush size 16
- high density styrofoam - 1 board (1200 x 600 x 20 mm)
- high density styrofoam – 1 board (1200 x 600 x 50 mm)
- wooden slats - four pieces (25 or 30 x 5 x 1000 mm)
- up to twenty M2,5x15 screws
- balsa wood 4mm thick (10 x 1000 mm)
- DAS air drying clay (1kg)
- plaster (1 kg)
- sand and gravel (four or five sizes)
- small bagful of slate
- several roots
- plastic foil
- static grass and scatter (three to four sorts)
- Resin (Gedeo Crystal Resin or just Extra Heavy Gel by Vallejo)
- NOCH icicles
- NOCH snow products (2 packages)
- NOCH ice crystals
- scalpel blade
- scissors
- screwdriver
- chisel and hammer
- electric drill
- pin-vice
- circular saw
- jig saw
- disc sander
- vibro-sander
- modeller's saw
- sanding paper
- masking tape
Here, I included both electric and hand held tools. Obviously, you can use only one of these. If you don't have electric ones, the hand held ones will do the job just the same. It'll just take a bit longer and perhapes make you sweat a little bit. I don't like sweat, so I use electric ones.
Also, when doing such a list, you can also add the location of a store where you can buy those items and it'll make your shopping easier and faster. When all summed up, I reckon, my board wouldn't cost a lot (apart from the snow and water feature accessories).
Preparation work
As mentioned above, the first thing I had to do was to fill the round holes in the board. I had a long debate how to do it, but in the end I decided the easiest way would be to fill it with plaster. So I cut enough pieces of plastic foil and taped them to one side (that would be the top side) of the board using masking tape. Then I flipped the board over and I mixed about half a litre of plaster and poured it in the holes. The plaster was about 0,5-1cm thick. Once it cured, I decided to use PVA glue for added strength. I left the glue and plaster to cure for a couple of days as we were in the middle of the winter and I do all my terrain work in an unheated garage.
Start of the build
With the holes plugged, I could now finally start to build my board. Needless to say, I flipped the board over so the top side would be up and I removed the masking tape with the plastic foils. It was at this time that I took out the Tabletop World terrain and placed them around the board. Once I had them placed, I used my red and black markers to draw the design on the board itself. I wasn't quite satisfied with the setup so I replaced the bridge and drew its outline once again. I may actually use this bridge in my Malifaux games as well! When the outline was drawn, I cut the HD styrofoam bits to size and carefully placed them on my board. I also placed the TTW terrain on the styrofoam boards to make sure I have enough space around them for my models to move during games. When I was satisfied with the setup, I used PVA glue to glue the styrofoam boards in place. Also, I secured the bond using masking tape that would be removed once the PVA glue set.
Building the board frame
When the styrofoam bits were glued, I went on to do the frame of the board. In the DIY store, I managed to get four 25x5x1000mm linden slats. I cut them to size using my jig saw and making sure I had 1cm more than I needed to. This way, I could sand down the sides of the frames at 45 degree angle so they would fit perfectly.
Remember, you can always use a modeller's saw, sanding paper and screwdriver instead of jig saw, disc sander and a drill with screw end.
Using 5mm balsa wood, I cut several strips to plug the gap on one of the edges of the board and then proceeded to secure the frames to the board using M2,5x15 screws. I used three per side and once the screws were in place I filled the small crevices between the board and the frames using PVA glue for added strength of the bond.
IDEAS
During my Snowpocalypse entry (Frozen Stiff, by the way), I used slate to make the cliffs. For that build, I needed only a handful. But for this, I figured I'd need a bit more. Fortunately for me, the Medvednica hill next to Zagreb where I live, is full of slate so I decided to take a hike with a mate and go gather a bagful of broken stones. During these hikes, I like to take photos of nature as it is really a good source of inspiration. Once back, I had to wash the stones in soapy water to remove the dirt because the paint wouldn't stick to the stones properly otherwise. I used warm water and several repeats of the process until I got almost clear soapy water. I left it to dry for a couple of days near a heater. When the slate was dry, I stored them in two boxes. One was for really large pieces and the other was for smaller ones and debris. This would speed up the proces of choosing the stones while making the river bank and cliffs.
Making the Terrain Features
Breaking of the pieces of slate
One of the advantages of using slate is that it is a really soft material that is a result of its metamorphosis. It is a fine-grained, foliated, homogeneous metamorphic rock derived from an original shale-type sedimentary rock composed of clay or volcanic ash through low-grade regional metamorphism. It is the finest grained foliated metamorphic rock. Foliation may not correspond to the original sedimentary layering, but instead is in planes perpendicular to the direction of metamorphic compression. In other words, it is full of layers and by using just a little force, you can split it into smaller/thinner pieces. For that I wanted to use a chisel which I couldn't find. Being lazy, I dropped the search and I ended up using a normal screwdriver instead.
River banks
Once I had all the pieces of slate I needed, I proceeded to glue the slate along the future riverbank. I used pieces that were 0,5-1cm high and spread them evenly along the banks. I also glued several pieces inside the riverbed to form the future river crossings. It will be up to the players to decide whether it would be considered difficult terrain or not.
Cliffs
Originally, I wanted to make all the cliffs with slate. Just place them piece by piece and glue them in place. And afterwards, use plaster to plug the gaps between the styrofoam body of the „hill“ and the sides made from slate. However, overall there was over 3m of 2cm high cliffs so I decided against it. At least until I tried something first.
I placed a layer of DAS air drying clay around all my cliffs and I used a layer of watered down PVA glue to fix it better to the styrofoam sides. While the clay was still wet and malleable, I pressed a larger piece of slate into it to form the face of the cliff. Once I've done it to the entire cliff, I added smaller pieces of slate and stuck them into the clay and left them there to be glued. This way, I saved on rock and time as it was a really fast procedure with only slightly lower standard of finish.
Leveling of the terrain around the rocky river banks
As the riverbanks and the cliffs were now dry, I now had to level out the slightly higher area around the riverbank to the rest of the board. To do that, I once again made some plaster. It is the same one I used to plug the gaps on the board, but it turned pinky because I used the same water I used to soften up the red clay and it coloured the plaster. I made sure the plaster wasn't too much like a liquid. I wanted a consistency of a paste so that I could form the angle that I wanted and not have it run.
Sanding the plaster
While I was pouring the plaster to level the ground around the riverbanks, I noticed some of my plaster fills of the holes in the board protruded slightly. Because the holes were perfect circles, I needed to sand down the excess material because once the board was textured and painted, I would definitely show as too regular a form. I used my vibro-sander, but you could use normal sanding paper as well. When I was done with sanding, I made sure I collected all the debris from the board because the next step was texture!
Adding texture
Adding the texture has two main purposes. First one, obviously is the aesthetics. The more texture, the better the terrain looks. However, in some places there is another purpose to the texture. Depending on the materials you use (like styrofoam), some spreys may melt the base of your terrain which is something you definitely do not want. That's why you use watered down PVA glue mixed with some sand.
Luckily for me, most of my board is wooden and/or covered with plaster so I don't need to take care that the mixture of water and PVA be in favour of PVA so it offers a protective coat. However, there are some places where there is only styrofoam. Here, I will need to take care. That said, due to the whole theme of the board, all would not be lost if I missed the texture in several places. Why? because even if the sprey melts the styrofoam in places, the board will be covered in snow in the end so I can always cover up my mistakes.
Riverbed
I started with the riverbed first. As the whole idea of the river is that it is mostly frozen, I decided to use the simplest method and use just one size of sand, the smallest. I covered the entire surface of the river with slightly watered down PVA and sprinkled a layer of chinchilla sand. I left it to dry overnight.
Road and the dirt paths
I used several sizes of sand and gravel on the main road. As with the river, I first covered the entire area using a slightly diluted PVA glue with water (just enough so it would spread easily). I then sprinkled the largest grain sporadically in the middle of the road. Around the largest pieces I then sprinkled slightly smaller pebbles. In the end I finished with the smallest grain chinchilla sand.
Dirt paths and the areas where the buildings/other terrain would be placed during the games, was done only using chinchilla sand.
Other textures
Rest of the textures were done using two different sizes of grain. Somewhere in the middle between the small pebbles and chinchilla sand used on the main road. Once again, I smeared the watered down mixture of PVA glue. However, this time before sprinkling the sand, I placed several pieces of slate. I carefully picked the places where I placed them so that they wouldn't be in the way of the future terrain. This would add some more detail to the whole board and would help break the large flat areas even if the terrain isn't there. When I was satisfied with the placement and the quantity of slate pieces, I sprinkled the larger of the two grains followed by the smaller grain.
In the next article, I'll tackle the leftover sand and gravel that didn't glue to the base. Then I'll paint the board and add various vegetation. Water will also be added into the riverbed and I'll also be adding various winter accessories, like snow, ice and icicles.
Latest articles
- Painting Faces at Tabletop Level Marko Paunović, 20th May 2026
- Pigmentation principles: why do the colors look the way they do? Dunja Singer, 20th May 2026
- Painting a Floral Kimono Ivan Knezović, 5th May 2026
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Pigmentation principles: why powdered pigment doesn't work
- • Titanium dioxide (TiO₂) — IR around 2.7 → excellent coverage, strongest white pigment
- • Zinc oxide (ZnO) — IR around 2.0 → good coverage
- • Calcium carbonate (CaCO₃) — IR around 1.59 → poor coverage, filler
- • Calcium sulfate / gypsum (CaSO₄) — IR around 1.52 → almost transparent in a binder, filler
This means that gypsum and chalk, although white as a powder, become almost transparent in the formulation of a coating or mass. They do not compete with the pigment — they are subordinate to it. That's why a small amount of pigment easily and evenly colors a gypsum or chalk-based mass, while the same amount of pigment in a mass containing TiO₂ would be barely visible.
3. Agglomeration — the enemy of even color
Pigment powders do not exist as perfectly separate particles. Due to electrostatic attractive forces and surface tension, the particles spontaneously group into clusters called agglomerates or aggregates. Agglomeration is particularly pronounced in: fine particles (the smaller the particle, the higher the surface area to volume ratio, so the attractive forces are relatively stronger) pigments with a high specific surface area, such as carbon black high temperature or humidity conditions When pigment powder is mixed with filler or binder powder, the agglomerates do not break down—they remain as compact clusters. The visual result is an uneven color: dark spots where pigment particles have accumulated, and pale areas where they are absent. The user then concludes that "more pigment is needed"—but this is not true. The problem is not a lack of pigment, but its poor distribution.
4. Dispersion — meaning properly dispersed pigment
Dispersion is the process of breaking up agglomerates and evenly distributing individual pigment particles throughout a medium (water, oil, binder). A well-dispersed pigment means that the particles are as evenly distributed as possible — each filler or binder particle "sees" the pigment, not just the neighborhood of the agglomerate. Dispersion is achieved by mechanical and chemical means:
- • Mechanical: mixing with high shear forces (mixers, mill aggregates, ultrasound). Mixing with a spoon or spatula is not sufficient to break up agglomerates.
- • Chemical: the use of dispersants and surfactants that adsorb to the surface of the particle and prevent it from re-adhering to neighboring particles.
5. Why liquid colorant works better than powdered pigment
Liquid colorants are not just pigment dissolved in water. They are ready-made systems that contain: Pigment — already dispersed to the level of individual particles or very small clusters Dispersants and surfactants — which keep the particles separated and prevent re-agglomeration Liquid medium — which allows the pigment to be evenly distributed throughout the material being colored before that material begins to set or dry When a liquid colorant is added to the mixing water (e.g. in gypsum, concrete, mortar), the pigment is already in an ideal state of dispersion. The same amount of pigment is evenly delivered to each part of the mixture. The color effect is therefore much more intense than with dry-mixed pigment — with a significantly lower total amount of pigment. The same logic applies to paints and varnishes: pigment pastes and dispersed pigments provide better coverage and color uniformity than pigments that have not undergone the dispersion process.
6. Practical application — gypsum example
Gypsum is a good example because it illustrates all the above principles at once. Because it has a low refractive index (~1.52), it is not a true white pigment — it does not resist staining when mixed with a binder. This means that a small amount of black pigment can easily and evenly color the gypsum mass. Why then does it happen to many people that they have to add a large proportion of pigment in relation to the mass of plaster? Because they mix the pigment in powder form directly into the gypsum powder. Pigment agglomerates (especially Fe₃O₄ or carbon black) remain intact, the distribution is uneven, and the result is disappointing. The conclusion "we need more" is wrong — we need better.
Correct procedure:
Add the colorant (or pigment dispersed in water) to the mixing water Mix the water with the colorant well Only then add the gypsum and mix until a homogeneous mixture This way, the pigment is distributed throughout the entire mass before the gypsum begins to set. The result is an even, intense color with a much smaller amount of pigment than with dry mixing. For those who do not have access to professional colorants, a good alternative are liquid pigment additives available in building paint stores — usually in the form of small bottles intended for tinting wall paints. It is the same principle: the pigment is already dispersed in a liquid medium with additives that prevent agglomeration. Added to the mixing water, they give a more even result than powdered pigment with a significantly smaller amount.
Conclusion
The intensity and uniformity of color in a mass depend not only on the amount of pigment — they depend on how well the pigment is dispersed. A pigment powder mixed with a powder of another material almost always gives worse results than a pigment that has been previously dispersed in a liquid medium, in the presence of dispersants. When you encounter the problem of "the pigment does not color enough," it is worth asking yourself: is the problem not in the way it was added — and not in the amount.
" ["content_hrv"]=> string(9431) "Ovaj tekst nastao je nakon druženja srijedom na kojem se razvila rasprava o pigmentaciji gipsa. Kako nisam uspjela sve objasniti na licu mjesta, odlučila sam to složiti na papir — a principi o kojima je riječ ionako vrijede šire od samog gipsa.
1. Što je pigment — i što nije
Pigment je tvar koja daje boju tako što selektivno apsorbira određene valne duljine vidljivog svjetla i reflektira ostale. Crni pigment apsorbira gotovo sve valne duljine; crveni apsorbira plavu i zelenu, a reflektira crvenu. Važno je razlikovati pigment od punila. Punila su bijele ili neutralne tvari koje se dodaju u boje, premaze i mase kako bi povećala volumen, poboljšala teksturu ili snizila cijenu — ali same po sebi ne daju snažnu boju ni dobru pokrivnost. Tipična punila su kalcijev karbonat (kreda, CaCO₃), kalcijev sulfat (gips, CaSO₄), barijev sulfat i slični materijali. Razlika između pravog pigmenta i punila nije samo u boji — leži u fizikalnom svojstvu koje se zove indeks refrakcije.
2. Indeks refrakcije i pokrivnost
Indeks refrakcije (IR) opisuje koliko se svjetlost lomi i raspršuje kada prolazi kroz neku tvar ili nailazi na njezinu površinu. Što je veći, to čestica jače raspršuje svjetlost — i time djeluje neprozirnije, "pokrivnije". Nekoliko usporednih vrijednosti:
- • Titanijev dioksid (TiO₂) — IR oko 2,7 → izvanredna pokrivnost, najjači bijeli pigment
- • Cinkov oksid (ZnO) — IR oko 2,0 → dobra pokrivnost
- • Kalcijev karbonat (CaCO₃) — IR oko 1,59 → slaba pokrivnost, punilo
- • Kalcijev sulfat / gips (CaSO₄) — IR oko 1,52 → gotovo transparentno u vezivu, punilo
Ovo znači da gips i kreda, premda su bijeli kao prah, u formulaciji premaza ili mase postaju gotovo prozirni. Ne natječu se s pigmentom — podređuju mu se. Zato mala količina pigmenta lako i ravnomjerno oboji masu na bazi gipsa ili krede, dok bi ista količina pigmenta u masi koja sadrži TiO₂ jedva bila vidljiva.
3. Aglomeracija — neprijatelj ravnomjerne boje
Pigmenti u prahu ne postoje kao savršeno odvojene čestice. Zbog elektrostatičkih privlačnih sila i površinske napetosti, čestice se spontano grupiraju u nakupine koje se zovu aglomerati ili agregati. Aglomeracija je posebno izražena kod: sitnih čestica (što je čestica manja, veći je omjer površine i volumena, pa su privlačne sile relativno jače) pigmenata visoke specifične površine, poput carbon blacka (čađe) uvjeta visokih temperatura ili vlage Kada se prah pigmenta umiješa u prah punila ili veziva, aglomerati se ne raspadaju — ostaju kao kompaktne nakupine. Vizualni rezultat je neujednačena boja: tamne mrlje tamo gdje su se nakupile čestice pigmenta, i blijeda područja tamo gdje ih nema. Korisnik tada zaključuje da "treba više pigmenta" — ali to nije točno. Problem nije nedostatak pigmenta, nego njegova loša raspodjela.
4. Disperzija — što znači pravilno dispergiran pigment
Disperzija je proces razbijanja aglomerata i ravnomjernog raspoređivanja pojedinačnih čestica pigmenta kroz medij (vodu, ulje, vezivo). Dobro dispergiran pigment znači da su čestice što ravnomjernije raspoređene — svaka čestica punila ili veziva "vidi" pigment, a ne samo susjedstvo aglomerata. Disperzija se postiže mehaničkim i kemijskim putem:
- • Mehanički: miješanje s visokim smičnim silama (mikseri, mlinski agregati, ultrazuk). Miješanje žlicom ili lopaticom nije dovoljno za razbijanje aglomerata.
- • Kemijski: upotreba dispergirnih sredstava (dispergatora) i surfaktanata koji se adsorbiraju na površinu čestice i sprječavaju njezino ponovno lijepljenje za susjedne čestice.
5. Zašto tekući kolorant radi bolje od pigmenta u prahu
Tekući koloranti nisu samo pigment otopljen u vodi. To su gotovi sustavi koji sadrže: Pigment — već dispergiran do razine pojedinačnih čestica ili vrlo malih klastera Dispergatore i surfaktante — koji drže čestice razdvojenima i sprječavaju ponovnu aglomeraciju Tekući medij — koji omogućuje da se pigment ravnomjerno rasporedi kroz materijal koji se boji još prije nego što taj materijal počne vezati ili sušiti Kada se tekući kolorant doda u vodu za miješanje (npr. kod gipsa, betona, žbuke), pigment je već u idealnom stanju disperzije. Svakom dijelu smjese ravnomjerno se isporučuje ista količina pigmenta. Efekt boje je stoga mnogo intenzivniji nego kod suho miješanog pigmenta — uz znatno manju ukupnu količinu pigmenta. Ista logika vrijedi za boje i lakove: pigmentne paste i disperzirani pigmenti daju bolju pokrivnost i ravnomjernost boje od pigmenata koji nisu prošli proces disperzije.
6. Praktična primjena — primjer gipsa
Gips je zahvalan primjer jer ilustrira sve navedene principe odjednom. Budući da ima nizak indeks refrakcije (~1,52), nije pravi bijeli pigment — u smjesi s vezivom ne pruža otpor bojanju. To znači da mala količina crnog pigmenta može lako i ravnomjerno obojiti gipsanu masu. Zašto se onda mnogima događa da moraju dodati veliki udio pigmenta u odnosu na masu gipsa? Jer pigment miješaju u obliku praha direktno u prah gipsa. Aglomerati pigmenta (posebno Fe₃O₄ ili carbon black) ostaju netaknuti, raspodjela je neujednačena, i rezultat je razočaravajući. Zaključak "treba više" je pogrešan — treba bolje.
Ispravni postupak:
Kolorant (ili pigment dispergiran u vodi) dodati u vodu za miješanje Dobro promiješati vodu s kolorantom Tek tada dodati gips i miješati do homogene smjese Na taj način pigment bude raspoređen kroz cijelu masu još prije nego gips počne vezati. Rezultat je ravnomjerna, intenzivna boja uz višestruko manju količinu pigmenta nego pri suhom miješanju. Za one koji nemaju pristup profesionalnim kolorantima, dobra alternativa su tekući pigmentni dodaci dostupni u trgovinama građevinskih boja — najčešće u obliku malih bočica namijenjenih nijansiranju zidnih boja. Radi se o istom principu: pigment je već dispergiran u tekućem mediju s aditivima koji sprječavaju aglomeraciju. Dodani u vodu za miješanje, daju ravnomjerniji rezultat od pigmenta u prahu uz znatno manju količinu.
Zaključak
Intenzitet i ravnomjernost boje u nekoj masi ne ovise samo o količini pigmenta — ovise o tome koliko je taj pigment dobro dispergiran. Prah pigmenta miješan u prah drugog materijala gotovo uvijek daje lošije rezultate od pigmenta koji je prethodno dispergiran u tekućem mediju, uz prisustvo dispergirnih sredstava. Kada se susretnete s problemom "pigment ne boji dovoljno", vrijedi si postaviti pitanje: nije li problem u načinu na koji je dodan — a ne u količini.
" ["created"]=> string(19) "2026-05-04 12:54:47" ["modified"]=> string(19) "2026-05-04 20:10:17" } ["Member"]=> array(10) { ["id"]=> string(3) "108" ["group_id"]=> string(1) "2" ["first_name"]=> string(5) "Dunja" ["last_name"]=> string(6) "Singer" ["first_name_mask"]=> string(5) "dunja" ["last_name_mask"]=> string(6) "singer" ["username"]=> string(5) "Dunja" ["password"]=> string(40) "772414a5d6b32309f32f46e9009f1e550809c62d" ["born"]=> string(19) "2006-01-01 00:00:00" ["created"]=> NULL } } Dunja Singer, 4th May 2026 - We visited: Warhammer World – pt.3 Ivan Vedak, 4th May 2026
Latest battle-reports
- Kill Team - Blooded vs. Vespid Stingwings 28th February 2025, GW - Warhammer 40.000, and Antoni Pastuović (Imperial Guard)
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- 17th November 2021, GW - Warhammer 40.000, and Nino Marasović (Space Marines)
