Building a Gaming Board – pt 2.

Marko Paunović, 27th September 2020

In the previous asrticle, I've started work on my winter themed Frostgrave board. So far, I've covered the cutting of the plywood, making a frame, building volume with HD styrofoam, adding cliffs and river banks and I've finished the article with texture application.

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I'm at about the half way mark with the building of this board and the main idea of this build is to have a single board for my Malifaux games which means I would require a 90x90cm (3'x3') board. I decided to go with a frozen river, with a couple of crossings. I'd also wanted at least one road and several paths that wouldn't have been (entirely) covered with snow. I'd also wanted to add some levels to my board so it wouldn't be just flat. Two or three levels would have been perfect. Since this wouldn't be a fixed terrain board, I'd still needed plenty of flat areas to place the scenery before my games. In this issue, I'll be painting the board's three separate kinds of surfaces (ground, cliffs and river), followed by adding the river which will be the most tricky and most time consuming part of the build. After the river sets, I'll add vegetation, roots, grass tufts and alike. I'll also add a couple of fir/pine trees. In the end, I'll add ice surfaces (ice and icicles) as well as cover the entire board with snow.

Planning

Most of the planning was done in the last issue. The main needs and wants were decided and all that was left was to micro-manage some issues like when to paint, when to pour the resin and how to add the snow. During the build last issue, as always no matter how good you plan things, there were some things that weren't accounted for that might pose some troubles and problems later during the build. First of those were how to gather all the loose texturing material without simply chucking it all away in the yard. Also, pouring in the resin and adding the snow needed careful planning in order not to accidentally mess and ruin previous work. For instance, if I opted to put static grass, I'd need to put it before pouring in the resin to prevent stray static fibres from getting accidentally stuck in the resin while it cured. Also, protection of details (like river, cliffs and tufts/static grass) would be crucial before adding the snow to prevent snow from completely covering them.

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After a short think, I came up with this list of tools and materials that I would need to finish this board:
- glues - PVA 1kg, 1x10g Superglue
- paints and spreys - 6 Pebeo Deco Paints (Black, White, Grey, Brown, Ochre and Ash), one black, ash, off white and pure white matt acrylic spreys and one clear matt acrylic sprey
- large brushes No 90, No 40
- airbrush
- brush size 16
- several roots
- static grass tufts and scatter (three to four sorts)
- Clear Water gel by Ammo by Mig Jimenez
- Resin (Gedeo Crystal Resin)
- Pebeo Vitrail Sky Blue paint
- 20-ish pine trees
- NOCH icicles
- NOCH snow products (2 packages)
- NOCH ice crystals
- snow foam in a sprey can
- scalpel blade
- scissors
- masking tape
- thin card (several pieces)
- portable hand-held vacuum cleaner

Preparation work

As mentioned before, last issue I left the entire table covered with texture material – sand and gravel. As I didn't make a mixture of water, PVA glue and sand/gravel, opting to first put PVA glue and sprinkle the texture over it, it was now necessary to remove the excess sand, gravel and pebbles from the board. Normally, when doing terrain, I would suggest usine a large cardboard lid and simply turn over the terrain over it. However, my board is 90 x 90 cm with well over 5kg now and I didn't have a large enough receptical to gather all the leftover texturing material. Simply turning it over the floor of my garage was also out of the question. To gather all (or most) of the texturing material, I used a small hand held battery powered vacuum cleaner that housekeepers use for collecting breadcrums in the kitchen. A couple of minutes of vacuuming, removed most of the excess material. Rest was lost alas when I turned the board over in my back yard. But I did manage to salvage almost an entire jar worth of basing material.

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Undercoat

When the excess texture material was removed, I could proceed with the painting. First step as always was to undercoat the board. This time, I would use four different spreys to do the undercoating. All the main textures (apart from the cliffs and the river) were undercoated black. Rest of the surfaces, notably: cliffs, boulders and river) was first undercoated white followed by a layer of off white and ash spreys. When these were dry, I then overspreyed those surfaces lightly with pure white sprey again. In the end, I turned back to black sprey to repair the sloppy spreying in places.

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Airbrushing the washes

The next step in painting was to airbrush some washes to the riverbed and all the stone parts (cliffs, river banks and boulders). I used these washes: • Coelia Greenshade • Athonian Camoshade • Druchii Violet • Nuln Oil • Seraphim Sepia • Agrax Earthshade

For the riverbed, I used only the Coelia Greenshade, Athonian Camoshade and Nuln Oil. On the stone parts, I used all of them with repeats of Nuln Oil and Coelia Greenshade. As these colours were washes, the drying period between the layers was long. To shorten this period, I used an old hair dryer to speed up the drying process. Remember to always airbrush (and sprey from sprey cans) in a well ventilated areas!

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Painting the texture

When I was done with applying the washes to the cliffs and the river, it was time to paint the rest of the surfaces on my board. Apart from the river and the cliffs, there were two distinct surfaces to paint. One was the normal ground, the other road and paths. I decided to paint all those surfaces with an initial layer of drybrushed Pebeo Brown. To apply it, I used the biggest brush I could find – size 90. Once the layer was dry, I applied a layer of Pebeo Ochre to the road and paths only. Again, when this layer was dry, I painted the entire surface with a drybrushed layer of Pebeo Ash. The difference in the layers due to the Ochre colouration on the paths and road is still visible. At this point, I would normally stop painting. Maybe adding a final highlight of pure Pebeo Antique White to the most raised surfaces only. However, most of this board would be covered with snow, so I decided to push the colour even whiter. I added two more layers to all the surfaces. First was with the afore mentioned Pebeo Antique White and the latter was done with pure Pebeo White. Note that the difference between the normal ground texture and the paths/road surface is still visible. Also, you may notice that the paintjob was not as tidy as it could have been. The reason behind this was two-fold. First, I was rushing the job a little. Second, I didn't go back as I would normally, only because I was aware that most of the surfaces would be covered with snow in the end. A careful reader/viewer may notice some white-ish marks in the road that mark the spots where some pebbles were glued that got knocked of during painting. These I also did not go back to repair. I would simply cover those places with either snow or grass tufts to save time.

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Painting the cliffs

Painting the cliffs was relatively simple. I just drybrushed some Pebeo Grey followed by Pebeo White. I then realised, that these layers covered almost the entire airbrushed washes effects. So I decided to turn back to my airbrush and re-apply those layers, using Coelia Greenshade, Athonian Camoshade, Druchii Violet and Nuln Oil. This time, I did not wait for the layers to dry. Instead I opted for the washes to mix freely due to the pressure applied from the airbrush.

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Making the river

After the paintjob, it was time to make the river. Most of the river had river banks made from schist in the last issue. However, there was a part that had a low crossing which didn't have any elevation from the rest of the riverbank. To make the river bed one whole, I needed to model some sort of an embankment to prevent the resin from spreading to the road. The job fell on Clear Water gel by Ammo by MIG. It is a white paste that dries clear. Using a small brush, I made a small embankment that was 2-3mm high and I left it to dry over night.

Unfortunately, that night the rain started to fall and the temperature dropped down significantly. This caused the effect not to dry completely. It still remained white. As I was chasing a deadline, I decided to proceed with the resin pouring despite it not being clear. I could always cover this part with snow at a later point.

For the river, I opted to use Gedeo Crystal Resin. A quick calculation based on rough estimations of the river being 5cm wide and 90cm long coupled with my wish for the river to be 1-2mm deep, produced the result that I needed 45-90ml of resin. The Gedeo Crystal Resin is my resin of choice, mostly because it is a two component resin that is mixed in 2:1 volume ratio. This makes it really easy to use in almost all volumes neccessary. During the airbrushing, I spent all of my Nuln Oil. Fortunately, I saved the 24ml bottle. Using two fills of resin (48ml) and one fill of hardener (24ml) ensured that I hade 72ml of resin. Almost perfect for my river. To slightly tint the resin, I used Pebeo Vitrail Sky Blue colour. Remember to add the colour after you mixed the resin and the hardener to ensure the resin sets properly.

Also, the resin mixture is quite volatile and can even produce some heat as the curing is an exothermic reaction so the use of protective gloves is recommended.

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Adding pigments

At this point I still was not satisfied with the look of my cliffs so I decided to add some pigments to it. Using rust and ochre pigments applied randomly throughout the cliffs, I added some subtle tones. In places those were not so subtle. I fixed the pigments using AK Interactive Pigment Fixer using a large brush (size 16).

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Roots on the cliffs

To add some further variety to the cliffs, I decided to add some roots. If you remember from last issue, I went on a hike to the hills where I gathered some stones I used to make cliffs with. On the same hike, I also gathered some roots from an overturned tree stump. These, when washed, make excellent trees, dried shrubs and even roots in our small scale. Using super glue I fixed them in desired places making sure I glued their both ends. This way, they wouldn't be so easy to dislocate during gaming. Alternatively, you can always pin them using a really thin wire.

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Adding snow to the pine/fir trees

Next step was to add the trees. I decided I would use NOCH fir/pine trees that come in a bag of 50. I would plant 20 of them to my board. Before gluing them to the board, I decided to paint them white and add some snow. First I spreyed them using a white matt acrylic sprey. This was still not white enough for me, so I used Pebeo White applied with a size 16 brush cut for drybrushing. Be careful, this is a messy procedure and you'll get spreyed white as my T-shirt will attest. When the white colour was dry, I spreyed the trees with snow foam from a sprey can. This added some volume to the snowy effect that I was going for. When the foam was dry, I spreyed the trees with clear acrylic mat sprey to add some strength to the bond between the trees and the snow foam.

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Low branches

While the snow was drying on the fir/pine trees I decided to add some more medium to low vegetation to my board. Once again, I turned to the roots gathered on my hike to the hills. I used some cool looking roots that had at least two to three branches to make some low branches that are growing from the cliffs of my board. I glued them arbitrarily around the cliffs, just making sure they do not get in the way of gaming. To glue them in place I used some super glue. If you are worried that the branches might get knocked off, you can always pin them using wire/paperclips to the cliffs.

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Ice on the river

With the resin now totally cured, I had to add some ice on the riverbanks. Fortunately, during Iron Painter, I discovered a cool product used by railroad modellers to add ice to their rivers. It is made by a german company called NOCH. Their Ice Crystals comes in a rubbery tube and is some sort of paste that can be applied directly from the tube to a frozen lake, a wintery pond, to the street or to windows and subsequently be easily modelled with a brush. Once dry it gives the shimmering effect of ice. I used a large brush (size 16) to apply it to my river banks. I made sure that the layer wasn't uniform making it narrower and wider, lower and higher and I even placed a couple of pieces inside the river.

Also, once dry, you can add some Clear Water gel from Ammo by Mig to form a stream if you wish. I decided not to as I wanted my river not to be rapids.

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Icicles

Another NOCH product I discovered while doing Iron Painter back in 2017 was the NOCH Icicles tube. This is really easy to use product that comes out of the rubber tube as a small worm. It is obviously some sort of resin that dries clear and has quite high a rigidity. Perfect for making icicles. I decided to use them only around the river on the cliffs and low branches. This way, the branches when covered with the NOCH Icicles, not only would they look frozen, but would be more rigid which will prevent breakage during gaming.

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Low vegetation

Since the majority of the board would be covered with snow, I decided not to use generic static grass, but opted for a slightly more expenisve tufts. The tufts I used are from Gamer's Grass and they come in a number of colouration, height and size. I used 12mm, 6mm and 4mm long tufts in beige, winter, dry and autumn colouration, as well as spikey variant which added quite some character to the cliffs underneath which I glued them using PVA glue.

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Gluing the pines

Depending on the sort of trees you have, you can fix them to your board in several ways. First, and the easiest, is to glue the trees using PVA glue. Since my trees had the roots made in the bottom, I chose this method. Not only do they provide wide enough an area for the glue to work, the fact that the roots were modelled made them realistic enough to use as is. However, some trees come on a circular base (about 2cm in diametre). If you use those, my advice would be to remove the circular base and add a wire pin (using a pin vice or a dremel). This will provide added strenght to the bond. Around the tree, I would then suggest planting some low vegetation (or snow in this case) to hide the fact that there is no root present.

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Adding the snow

The last thing to add to this board will be the snow. My initial plan was to cover the entire board (minus the river, most of the cliffs, roads and paths) with several layers of NOCH snow products glued by a thick layer of PVA glue. However, that seemed like a waste of material (both the snow product and PVA glue) so I decided only to use the NOCH snow underneath the trees. I applied a thick layer of PVA glue around the trees and using a large spoon sprinkled the snow product. Also, at this time I used a watered down mixture of PVA glue, water and white paint to cover some of the ice surfaces on the river. Those areas were also covered with snow product.

Rest of the surfaces, I sprinkled with snow foam from a sprey can. In all, I used two sprey cans. Around the sensitive areas like river, cliffs and tufts I used some thin card to protect them from the sprey. Once dry, I spreyed some clear matt sprey to add strenght to the effect. This way, I saved both money and time as this is truly a fast method. Eventually, due to gaming on the board, I expect some of the snow to peel of. However, the snow foam from a sprey can costs less than 2 USD so the cost of repairing isn't high.

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The finished product

After a couple of weeks of building on and off, my board was finished. In total, it cost less than 100USD with all the materials used (over half of which is resin and fir/pine trees).

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Latest articles

  • Exhibition of Miniatures and Tabletop Scenery 2026
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    The exhibition of miniatures and models "Agram 2026" was held this year from 19.2. to 08.03. 2026. The exhibition was set up on Wednesday 18.2. and was attended by a large number of members and friends of the Association who exhibited their works.

     

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    The opening of the Exhibition took place on Thursday, February 19, 2026, starting at 6:00 PM. The exhibition was organized on the occasion of our twenty-third birthday.

     

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    As always, the Exhibition presented a cross-section of the work of the Association, its members, participants of its courses and workshops, and members of the Miniature Painters Croatia FB group. In a large number of showcases, there were numerous miniatures for tabletop strategy games, board games, and an entire showcase was dedicated to award-winning exhibits from previous miniature competitions. Several showcases were dedicated to projects that the Association has been implementing for 23 years, such as the UMS „Agram“ Library and Reading Room, the Workshop for Making Spatial Models and the Miniature Painting Workshop, as well as new ones such as the Agram Group Build, the Agram Lego Section and the Back to Basics painting workshop for the youngest.

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    It was a special honor for us to host our guest exhibitor, Ninoslav Luk, a miniaturist from Poreč, who introduced himself to us with his collection of historical dioramas.

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    During the first weekend of the Exhibition, 21-22.02., we held the 18th annual international miniature painting competition Black Queen Hobby and Miniature Painting Competition!

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    As contestants arrived and registered for the competition, our hardworking staff photographed all the exhibits before sorting them into categories and carefully placing them in glass cases. There was no shortage of morning neccessities like coffe and doughnuts.

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    By noon, all the display cases were full and the competition could officially begin.

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    Back To Basics workshops for the young at the Black Queen

    This year, throughout the weekend, we organized miniature painting workshops for the youngest, who were able to paint one of our own miniatures designed specifically for this program for the first time!

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    SELLERS' COURT

    During the weekend we hosted our sponsors with their sales stands: Swood.si and Carta Magica.

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    MINIATURE PAINTING WORKSHOPS

    The ZZTK premises allow workshops to be held during the weekend in the cinema hall in the basement, so we also organized demonstration workshops during the weekend. The lecturers' work was recorded with a camera and projected onto the projection screen in the hall. Many thanks to our domestic and international lecturers: Anže Zorko (SLO), doc.dr.sc. Winton Afrić (CRO), Ivan Knezović (UMS Agram) and Petar Knezoviću (CRO).

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    SPEED PAINTING COMPETITION

    We organized a speed painting competition on Sunday afternoon. Participants had 60 minutes to paint one wizrad, a miniature of our own design and production.

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    With that, we came to the very end of this wonderful weekend and all that was left was the awarding of prizes and recognition to the winners.

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    AGRAM ARENA – Leaving Asphodel Necropolis28 Campaign

    During the weekend of February 21-22, we held a new international competition, Agram Arena! This time it was the turn of the tabletop strategy game Necropolis28, for which our members designed a two-day campaign. Each participant created their own gang of soldiers, and the vast majority also created their own boards.

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    EVENTS ON WEEKDAYS DURING THE EXHIBITION

    Over the next two weeks, our volunteers held open miniature painting workshops on weekdays from 4:00 PM to 8:00 PM. Miniature painting workstations were set up where our visitors could paint miniatures we had prepared (or their own if they had brought them) using our materials and tools.

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    BACK TO BASICS MINIATURE PAINTING WORKSHOPS FOR YOUNG

    On weekdays from 17:00 to 18:00, we held our new workshops for the youngest, in which our youngest participants painted their first miniatures.

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    AGRAM LEGO SECTION lecture: FW-14b – An F1 racecar for the future

    On Wednesday, February 25, 2026, as part of the activities of our Agram Lego Section, our resident mechanical engineer Marko Paunović gave a lecture on the topic of the F1 racecar from 1992. Admission to the lecture was free, and upon completion, a LEGO model of the racecar was made by members of the Lego section

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    During the second weekend of the Exhibition, 28.02.-01.03., we organized a MINIATURE PAINTING WORKSHOP - Grimdark.

    The workshop was held over two days (the entire weekend) and participants painted up to three different figures for the game Trench Crusade. The focus of these lectures was on painting the popular grimdark style minis. The workshop presented paints and equipment, figure preparation, several miniature painting techniques from basic to advanced, and techniques and tricks for quickly and efficiently painting larger quantities of figures at once. Water-based acrylic paints were used as part of the workshop.

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    On Wednesday 04.03.2026. the annual session of the Assembly was held, where we determined the guidelines for work in 2026.

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    On Sunday 08.03.2026. The exhibition was over, our exhibits safely stored, and the Gallery cleaned.

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    The most important part of every year when holding this Exhibition is the social aspect, the socializing of our members both among themselves and with our international friends who visit us! With these few photos from our joint gatherings, we greet you until next year!

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    " ["content_hrv"]=> string(42265) "

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    Izložba minijatura i maketa "Agram 2026" održala se ove godine od 19.2. do 08.03. Postavljanje izložbe je održano u srijedu 18.2. i sudjelovao je velik broj članova kao i prijatelja Udruge koji su izlagali svoje radove.

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    Otvorenje Izložbe održalo se u četvrtak, 19.2.2026. s početkom u 18:00h. Izložba je organizirana povodom našeg dvadeset trećeg rođendana.

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    Kao i uvijek, Izložba je prikazivala presjek rada Udruge, njenih članova, polaznika njenih tečajeva i radionica te članova FB grupe Miniature Painters Croatia. U velikom broju vitrina našle su se brojne minijature za stolne strateške igre, igre na tabli, a cijela jedna vitrina posvećena je nagrađenim izlošcima sa prethodnih minijaturističkih natjecanja. Nekoliko vitrina bilo je posvećeno projektima koje Udruga već 23 godinu provodi poput Knjižnice i čitaonice UMS „Agram“, Radionice za izradu prostornih maketa i Radionice bojanja minijatura, ali i novih poput Agram Group Build, Agram Lego Sekcije i Back to Basics radionica bojanja za najmlađe.

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    Posebna čast nam je bila ugostiti našeg gosta izlagača, Ninoslava Luka minijaturista iz Poreča koji nam se predstavio svojom kolekcijom povijesnih diorama.

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    Tijekom prvog vikenda Izložbe, 21.-22.02.,održali smo 20. godišnje međunarodno natjecanje u bojanju minijatura Black Queen Hobby and Miniature Painting Competition!

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    Kako su natjecatelji pristizali i prijavljivali se na natjecanje, naše vrijedno osoblje je fotografiralo sve izloške prije nego li su ih rasporedili po kategorijama i pažljivo ih postavili u staklene vitrine. Niti jutarnja okrijepa nije usfalila zahvaljujući našim revnim volonterima.

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    U podne, sve vitrine su bile pune i natjecanje je moglo službeno početi.

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    Back To Basics radionice za najmlađe na Black Queen

    Ove godine smo tijekom cijelog vikenda organizirali radionice bojanja minijatura za najmlađe koji su mogli po prvi puta obojati neku od naših vlastitih minijatura osmišljenih upravo za ovaj program!

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    PRODAJNI KUTAK

    Tijekom vikenda ugostili smo naše sponzore sa njihovim prodajnim štandovima: Swood.si i Carta Magica.

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    OGLEDNE RADIONICE BOJANJA MINIJATURA

    Prostor ZZTK omogućuje održavanje radionica tijekom vikenda u kino dvorani u podrumu, stoga smo tijekom vikenda organizirali i ogledne radionice. Rad predavača snimao se kamerom i projicirao na projekcijsko platno u dvorani. Veliko hvala našim domaćim i inozemnim predavačima: Anžetu Zorku (SLO), doc.dr.sc. Wintonu Afriću (HR), Ivanu Knezoviću (UMS Agram) i Petru Knezoviću (HR).

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    NATJECANJE U BRZOM BOJANJU MINIJATURA

    U nedjelju, 22.2. smo organizirali natjecanje u brzom bojanju minijatura. Po prvi puta smo koristili minijature koje su naš dizajn. Sudionici su imali 60 minuta vremena da obojaju og čarobnjaka.

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    S time smo došli do samoga kraja ovog predivnog vikenda i sve što je preostalo je bila podjela nagrada i priznanja pobjednicima.

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    AGRAM ARENA – Leaving Asphodel Necropolis28 kampanja

    Tijekom vikenda 21.-22.2. održali smo i novo međunarodno natjecanje Agram Arena! Ovoga puta na redu je bila stolna strateška igra Necropolis 28 za koju su naši članovi osmislili dvodnevnu kampanju. Svaki sudionik je izradio svoju bandu vojnika, a velika većina i svoje vlastite table.

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    DOGAĐANJA RADNIM DANIMA ZA VRIJEME IZLOŽBE

    Tijekom naredna dva tjedna, naši volonteri su radnim danima od 16:00 do 20:00, držali otvorene radionice bojanja minijatura. Postavljene su radne stanice za bojanje minijatura na kojoj su naši posjetitelji mogli bojati minijature koje smo priredili (ili svoje ukoliko su ih donijeli) koristeći naše materijale i alate.

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    BACK TO BASICS RADIONICE ZA NAJMLAĐE

    Radnim danima od 17:00 do 18:00 održavali smo naše nove radionice za najmlađe u kojima su naši najmlađi polaznici bojali svoje prve minijature.

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    AGRAM LEGO SEKCIJA predavanje: FW-14b – Bolid F1 za budućnost

    U srijedu 25.2.2026. u sklopu aktivnosti naše Agram Lego Sekcije, naš dežurni strojar Marko Paunović je održao predavanje na temu bolida Formule 1 iz 1992.. Ulaz na predavanje je bio besplatan, a po završetku su LEGO maketu bolida izradili članovi Lego sekcije

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    Tijekom drugog vikenda Izložbe, 28.02.-01.03., organizirali smo RADIONICU BOJANJA MINIJATURA – Grimdark stil.

    Radionica se provodila kroz dva dana (cijeli vikend) i polaznici su bojali tri različite figure za igru Trench Crusade. Fokus ovih predavanja bilo je bojenje popularnim Grimdark stilom. Na radionici su bile predstavljene boje i pribor, priprema figura, nekoliko tehnika bojenja minijatura od osnovnih do naprednijih, te tehnike i trikovi za brzo i efikasno bojenje većih količina figura odjednom. U sklopu radionice korištene su akrilne boje na bazi vode.

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    U srijedu 04.03.2026. održana je godišnja sjednica Skupštine na kojoj smo odredili smjernice rada u 2026.

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    U nedjelju 08.03.2026. Izložba je završena, naši eksponati sigurno spremljeni, a Galerija počišćena.

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    Najbitniji dio svake godine prilikom održavanja ove Izložbe je socijalni aspekt, druženje naših članova kako međusobno tako i sa našim međunarodnim prijateljima koji nas posjećuju! Uz ovih par fotografija sa zajedničkih druženja, pozdravljamo vas do sljedeće godine!

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    Marko Paunović, 12nd March 2026
  • Miniature Painting Workshop - Grimdark Trench Crusade
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    " ["content_hrv"]=> string(4135) "

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    Radionica se provodila kroz dva dana (cijeli vikend) i polaznici su bojali tri različite figure za igru Trench Crusade (prema izboru). Fokus ovih predavanja bilo je bojenje više minijatura odjednom prepoznatljivim GRIMDARK stilom, no znanja s radionice jednako su primjenjiva i na bojenje vojski za boardgame igre te kolekcija figura za pen&paper rpg-ove. Na radionici su bile predstavljene boje i pribor, priprema figura, nekoliko tehnika bojenja minijatura od osnovnih do naprednijih, te tehnike i trikovi za brzo i efikasno bojenje većih količina figura odjednom. U sklopu radionice bile su korištene akrilne boje na bazi vode te uljni efekti jednostavni za korištenje. Predavanja su prilagođena tako da voditelji posveti jednako vrijeme svim polaznicima i može se prilagoditi svim kategorijama minijaturista (od početnika do malo naprednijih).

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    Radionica je uključivalai sljedeće tematske cjeline:
    1. Planiranje i priprema te sastavljanje minijatura
    2. Obrada minijatura prije bojanja
    3. Osnovne grimdark stila i izbor boja
    4. Osnovne boje
    5. Tehnike shadinga i highlighta
    6. Naknadno podizanje gotovog paintjoba na višu razinu, uljni efekti

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    Marko Paunović, 5th March 2026
  • AGRAM LEGO SECTION - F1 car: FW14b
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    " ["content_hrv"]=> string(4213) "

    U srijedu 25.2. u sklopu naše Izložbe minijatura i maketa Agram 2026, naša Agram Lego Sekcija je odradila svoj četvrti projekt. Nakon Hogwartsa u 2024. te Leonarda i Orient Expressa u 2025., prvi projekt u 2026. bio je bolid Formule 1 sa početka 1990-ih. 

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    Kao što je već tradicija kod naše Lego Sekcije, prije izgradnje modela, valjalo se malo educirati o temi. Ovoga puta naš dežurni strojar Marko Paunović održao je predavanje o bolidu FW14b, pobjedničkom bolidu iz 1992. tima Williams s kojim su postali svjetski konstruktorski prvaci, a kojeg je Nigel Mansel vozio do svjetske titule. U svojem predavanju, Marko je obradio teme aerodinamike, aktivnog ovjesa, mjenjača na volanu te ostalih inovacija koje je ovaj bolid uspješno instalirao. 

    Ulaz na predavanje bio je besplatan, a prijave nisu bile potrebne!

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    Izrada makete je rezervirana za članove Agram Lego Sekcije. 

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    Ukoliko se želite uključiti u sljedeće projekte, javite se za više informacija na ums.agram@gmail.com .

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    Sljedeći projekt bit će u travnju, a tema će biti Gospodar Prstenova. Očekuju vas pregršt zabavnih predavanja.

    Vidimo se!

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    Krunoslav Belinić, 26th February 2026
  • Gallery of winning entries of Black Queen H&MPC2026
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    BEST OF SHOW & 1. place MASTERCLASS - IVAN KNEZOVIĆ

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    2. place MASTERCLASS - ANŽE ZORKO

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    3. place MASTERCLASS - ANA POLANŠĆAK

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    BEST DISPLAY - MARKO PAUNOVIĆ

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    BEST OF FANTASY & PEOPLE'S CHOICE - IVAN KNEZOVIĆ

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    BEST OF HISTORICAL - NINOSLAV LUK

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    BEST SCULPT - MONIKA BEŠENIĆ

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    1.placeSINGLE MINIATURE - VLADIMIR MATIĆ-KURILJEV

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    2.placeSINGLE MINIATURE - ANA POLANŠĆAK

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    3.placeSINGLE MINIATURE - ADAM SKENDŽIĆ

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    1.placeLARGE/MOUNTED MINIATURE - SEBASTIAN SOGARD

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    2.placeLARGE/MOUNTED MINIATURE - JURE CUKAR

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    3.placeLARGE/MOUNTED MINIATURE - ANA POLANŠĆAK

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    1.placeUNIT / SQUAD - IVAN KNEZOVIĆ

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    2.placeUNIT / SQUAD - MILAN RADACSI

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    3.placeUNIT / SQUAD - MAKSIMILIJAN ŠPRUNG

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    1.placeVEHICLE / MONSTER - MAKSIMILIJAN ŠPRUNG

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    2.placeVEHICLE / MONSTER - MARIO GRGUREV

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    3.placeVEHICLE / MONSTER - MARKO PAUNOVIĆ

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    1.placeOPEN - PETAR KNEZOVIĆ

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    2.placeOPEN - FILIP KNEZOVIĆ

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    3.placeOPEN - DINO TEREK

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    1.placeDIORAMA / DUEL - MARKO PAUNOVIĆ

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    2.placeDIORAMA / DUEL - VLADIMIR MATIĆ-KURILJEV

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    3.placeDIORAMA / DUEL - JURE CUKAR

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    1.placeBUST - MARKO PAUNOVIĆ

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    2.placeBUST - ANŽE ZORKO

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    3.placeBUST - IVAN KNEZOVIĆ

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    1.placeJUNIOR - ELANOR GRAŠIĆ

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    2.placeJUNIOR - LUKA ŠEGINA

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    3.placeJUNIOR - SOFIJA MARASOVIĆ

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    You can see all the entries in the gallery on our social networks.

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    BEST OF SHOW & 1. mjesto MASTERCLASS - IVAN KNEZOVIĆ

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    2. mjesto MASTERCLASS - ANŽE ZORKO

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    3. mjesto MASTERCLASS - ANA POLANŠĆAK

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    BEST DISPLAY - MARKO PAUNOVIĆ

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    BEST OF FANTASY & PEOPLE'S CHOICE - IVAN KNEZOVIĆ

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    BEST OF HISTORICAL - NINOSLAV LUK

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    BEST SCULPT - MONIKA BEŠENIĆ

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    1.mjesto SINGLE MINIATURE - VLADIMIR MATIĆ-KURILJEV

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    2.mjesto SINGLE MINIATURE - ANA POLANŠĆAK

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    3.mjesto SINGLE MINIATURE - ADAM SKENDŽIĆ

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    1.mjesto LARGE/MOUNTED MINIATURE - SEBASTIAN SOGARD

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    2.mjesto LARGE/MOUNTED MINIATURE - JURE CUKAR

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    3.mjesto LARGE/MOUNTED MINIATURE - ANA POLANŠĆAK

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    1.mjesto UNIT / SQUAD - IVAN KNEZOVIĆ

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    2.mjesto UNIT / SQUAD - MILAN RADACSI

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    3.mjesto UNIT / SQUAD - MAKSIMILIJAN ŠPRUNG

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    1.mjesto VEHICLE / MONSTER - MAKSIMILIJAN ŠPRUNG

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    2.mjesto VEHICLE / MONSTER - MARIO GRGUREV

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    3.mjesto VEHICLE / MONSTER - MARKO PAUNOVIĆ

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    1.mjesto OPEN - PETAR KNEZOVIĆ

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    2.mjesto OPEN - FILIP KNEZOVIĆ

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    3.mjesto OPEN - DINO TEREK

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    1.mjesto DIORAMA / DUEL - MARKO PAUNOVIĆ

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    2.mjesto DIORAMA / DUEL - VLADIMIR MATIĆ-KURILJEV

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    3.mjesto DIORAMA / DUEL - JURE CUKAR

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    1.mjesto BUST - MARKO PAUNOVIĆ

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    2.mjesto BUST - ANŽE ZORKO

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    3.mjesto BUST - IVAN KNEZOVIĆ

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    1.mjesto JUNIOR - ELANOR GRAŠIĆ

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    2.mjesto JUNIOR - LUKA ŠEGINA

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    3.mjesto JUNIOR - SOFIJA MARASOVIĆ

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    Sve radove možete pogledati u galeriji na našim socijalnim mrežama.

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    Krunoslav Belinić, 25th February 2026
  • SFRJ 1986 v2 Diorama part 5
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    In this series of articles, we will follow my work on a new diorama, another in the 1986 series. This time I have again decided to use a former country. Another version of the SFRY 1986.

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    So far I have finished making the base, painting the base, painting the interior of the vehicle and painting the figures. Now it's time to add the vegetation

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    The pines/trees were already fixed to the base before painting, so the first vegetation I added was tall shrubs that filled the volume of the base.

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    Then I added lower vegetation like tall grass and lower bushes.

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    Finally, I added some short grass, making sure when I was making the parking lot and path that there was no vegetation in the places where the wheels pass.

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    The paint on the base has just dried up, so next time I'll add the vegetation.

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    When the diorama is turned to the back, the volume of the forest is visible.

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    Before placing the vehicles and miniatures on the base, the diorama looks like this.

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    " ["content_hrv"]=> string(3186) "

    U ovoj seriji članaka pratit ćemo moj rad na novoj diorami, još jednoj u nizu serijala 1986. Ovaj put sam se opet odlučio za bivšu državu. Druga verzija SFRJ 1986..

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    Do sada sam završio s izradom baze, bojanjem baze, bojanjem interijera vozila i bojanjem figura. Sada je došlo vrijeme za dodavanje vegetacije

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    Borovi/drveće je već bilo fiksirano na bazu prije bojanja pa je prva sljedeća vegetacija bila visoko žbunje kojim sam popunio volumen baze.

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    Potom sam dodao niže raslinje poput visoke trave i nižeg grmlja.

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    Na kraju sam dodao i nisku travu pri čemu sam pazio kad sam radio ugibalište i puteljak da vegetacije ne bude na mjestima gdje prolaze kotači.

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    Kada se dioramu okrene, vidi se volumen vegetacije u šumi. 

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    Prije postavljanja vozila i minijatura, diorama izgleda ovako:

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    Marko Paunović, 19th January 2026

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