RISE - the Necromancer project

Sebastian Søgård, 5th June 2024

For a while I had this Ossiarch Bonereapers miniature, Mortisan Boneshaper, from Age of Sigmar, in my collection of gray plastic, not really knowing what to do with it. I liked the model, bought it to support a local hobby store I visited, but didn’t find any inspiration for it.

Until one day I saw a few kits at Carta Magica and my head started spinning around a new diorama idea - a Necromancer raising undead warriors from their graves. One of these kits was gravestone bits from Green Stuff World, the other was this Spirit Hosts kit, where I suddenly noticed the very fitting skeletons at the base that I never saw before. They were perfect for my idea.

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I started by getting rid of all the spikes on the Boneshaper, as they’re too silly, big and unnecessary for my taste. I cut them off with my hobby knife and covered up the space this left with some brown stuff. I also covered up the very “warhammer-y”, fancy pattern on middle part of his armor, with brown stuff as well.

For the base, I started with a piece of XPS foam cut to the same size as the wooden plinth I knew I wanted to display it on. I superglued several pieces of bark on one side of the base, to elevate the area where my Mortisan Boneshaper, the focal point of the diorama, would be placed. I also mixed superglue with baking soda to create some textures here as well. Then I covered the bark and all the XPS foam with cheap, air-hardening modeling clay from DAS. At this point I also test-fitted all my elements - the graves, the skeletons and some small branches that would eventually serve as streaks of energy (I didn’t know that yet at this point). And I pushed the base of the Mortisan Boneshaper into the clay before it had hardened to make sure it will fit in the future (although I didn’t consider how much this kind of clay shrinks when it dries, so I eventually had to cut out more clay to make the base fit).

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The next step was to blend the graves and skeletons into the rest of the landscape. For this I found that Standard Milliput is perfect. It’s easy to work with and shape, it doesn’t stick as much as brown or green stuff, and only requires a little water to blend it into the landscape.

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My painting plan for this diorama and the miniature, was to work with contrast paints and enamel washes, something I don’t do often, so it would serve as practice. For this reason, I zenithal primed both diorama and miniature, and then covered them in contrast colours. On the diorama, to get a lot of variation in colour tones, I used five different contrast colours, as I knew the later stage of drybrushing would bring them all together. I used warm colour tones for the rocks, landscape and skeletons - red, yellow, warm brown and green - while covering the gravestones in a colder blue colour (I like Citadel Contrast colour Gryph-Charger Grey a lot, as it is subtle, but gives a cold tint). Then I drybrushed everything with several lighter, neutral greys and browns.

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I was happy with how varied in colour the landscape looked after this, but as I had already decided on Streaking Grime enamel as the wash for the whole project, because of a successful test on a General Grievous mini earlier, I went ahead and covered everything in the enamel wash, waited for 15 minutes and began the laborious process of cleaning off most of it with make-up removal brushes from DM that I’ve grown quite fond of (they don’t leave cotton hairs as Q-tips do) and paper towels. On the miniature I was pleased with the result, as the Streaking Grime dirtied down the very flashy yellow colour on the dress, and gave an interesting worn feeling to the bones. Just as my Grievous test had showed me. But as I had never tested this technique on landscapes before, I made a miscalculation. In hindsight I would have left if without the wash, as the contrast colours had already added a nice contrast (duh?) to the diorama. Since the landscape had a lot of tiny textures, from the bark, superglue and baking soda, the enamel wash got stuck deep within the small crevices, and were impossible to get off. This left we with a darker, dirtier, less varied landscape than I wanted, and I took me a long time, and lots of boring steps I won’t get into here, to get some colour variation and interesting tones back into the diorama.

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After highlighting the mini, the skeletons and the graves, it was time to tackle the energy streaks. What was first supposed to be regular branches, I decided to give a strong colour, pretend that they were streaks of energy coming up from the ground all around the Boneshaper as he’s doing his necromancy thing. I had several reasons for deciding on this - 1. the flashy, turquoise colour of the effect would add some nice colour back into a very brown diorama, 2. I hoped the energy streaks would add some dynamism and movement to the diorama, as well as help tell the story better and 3. it would give me a chance to add some subtle OSL in the project. I took inspiration from this artwork I found of the Mortisan Boneshaper.

So I base coloured the energy streaks with white. Then covered them all in two layers of the Citadel Technical paint Nihilakh Oxide.

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Next step was again a Citadel Contrast paint, as this was my go to for the entire project. The one called Aeldari Emerald has a very strong, dark turquoise tone, and only needs one layer to cover anything light enough. So I gave the streaks a coat of this, and then proceeded to drybrush Celestra Grey and Ulthuan Grey in several layers on the streaks, and also on the ground around the streaks. Then another coat of Aeldari Emerald, with a watered down mix used to cover the ground around the streaks for the OSL. Then more drysbrushing, then back to some Nihilakh Oxide to bring in some more midtone again, as the darkness of the Aeldari Emerald became my shadow color, the Ulthuan Grey the brightest highlight, and so the Nihilakh Oxide became the midtone. I repeated these steps until I was happy with the outcome, as well as adding a Spirit Host painted in the same scheme. This was originally just a test model for the colour scheme, but it eventually found its way into the diorama.

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At this point I was quite happy with the diorama, but felt like something was missing. Some colour in the brown, dirt ground was still lacking, and since it’s a rather large diorama, I wanted to pack it with as much story as possible. I had recently bought some 3D printed spiders from Green Stuff World, and had the idea to paint them quite colourful, as well as have them running towards the necromancer, solving both problems; they would give some more colour to the ground, and help sell the “story” that the Boneshaper is controlling so much energy in this necromancy ritual, that all the spiders in the area are attracted to him. I found a picture of different spiders online, and decided on the one on the bottom line, second from left, as I thought the colour would complement the diorama nicely.

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So after about a month of on-and-off work on the diorama, I had this result:

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Latest articles

  • Alps Diorama part 1
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    In the next two articles I will cover the making of the Alps diorama. The main “actor” of the diorama is a 1/87 scale oldtimer bus. In addition to it, the package also included a few figures (but more about them in another article).

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    The idea of the diorama is that the bus stopped at a rest stop somewhere in the Alpine serpentines and the crew of passengers got out to enjoy the view. To get the height, I used 5 cm thick polystyrene. In two layers (with the second layer just being the background).

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    After drawing the road, positioning the elements on the base, I cut the elements and got something close to the final relief look.

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    I rearranged the elements in the diorama to check if everything matched the idea.

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    The next step was to imprint the stone texture into the Styrofoam rocks. I used pieces of tree bark to imprint them.

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    Then I mixed in a thick mixture of modeling plaster to add to the embossed texture and to protect the soft Styrofoam a bit.

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    Once the plaster had dried, I started painting. First I painted everything in a gray base color. Then I added darker shades of gray, black, and brown. The colors I used were very diluted so that they would blend more easily on the surface. When I was done with the darker layers and they were dry, I repeated the same with the lighter tones (gray and beige). This time, the color was not as diluted.

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    The last step was to add asphalt to the road. I used the effect from Ammo.

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    Kroz naredna dva članka obradit ću izradu diorame Alpi. Glavni “akter” diorame je oldtimer autobus u mjerilu 1/87. Pored njega u paketu došla je i nekolicina figura (ali o njima više u drugom članku).

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    Ideja diorame jest da je autobus stao na ugibalištu negdje u serpentinama Alpi i da je ekipa putnika izašla van uživati u pogledu. Kako bih dobio visinu, koristio sam stirodur debljine 5 cm. U dva sloja (s tim da je drugi sloj samo pozadina).

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    Nakon iscrtavanja ceste, pozicioniranja elemenata na podlogu, izrezao sam elemente i dobio nešto što je blizu konačnog izgleda reljefa.

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    Ponovno sam posložio elemente po diorami da provjerim da li sve odgovara zamišljenom.

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    Sljedeći korak bio je utisnuti teksturu kamena u stirodurne stjene. Za utiskivanje sam koristio komadiće kore drveta.

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    Zatim sam umješao gustu smjestu modelarskog gipsa da dodam na utisnutu teksturu i da pomalo zaštitim mekani stirodur.

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    Kad se gips osušio, krenuo sam sa bojanjem. Prvo sam sve obojao u sivu temeljnu boju. A zatim dodavao tamnije tonove sive, crne i smeđe. Boje koje sam koristio su bile jako razvodnjene da bi se lakše miješale na samoj podlozi. Kad sam završio sa tamnijim slojevima te kad su se oni osušili, isto sam ponovio sa svijetlijim tonovima (sive i bež). Ovaj puta, boja nije bila toliko razvodnjena.

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    Zadnji korak bilo je dodavanje asfalta na cestu. Koristio sam efekt od Ammoa.

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    Marko Paunović, 16th December 2024
  • TOP TIP – Wooden Beam Flooring
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    Construction:

    I used 1 mm thick balsa. I used a balsa cutter to cut the beams to 4 mm thick and cut them to 68 mm long (dimensions of the floorboards in M 1:35). I sanded the edges and placed them on a 2 mm thick balsa base. I glued everything together on a wooden base from swood.si .

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    Painting:

    First I applied Sephia Wash, then sanded a little. Then I filled the cracks with Agrax Earthshade and stained the spots a little. Sanded a little harder and then repeated the Sephia Wash. When it was dry, I used a fine sanding sponge in a few places to simulate wear.

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    Izrada:

    Koristio sam balzu 1 mm debljine. Balsa cutterom izvukao grede na 4 mm debljine i narezao na 68 mm duljine (dimenzije dasaka za pod u M 1:35). Pošmirglao rubove i posložio na podlogu balze od 2 mm debljine. Sve zajedno zaljepio na drvenu bazu od swood.si .

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    Bojanje:

    Prvo sam stavio Sephia Wash, pa malo pošmirglao. Zatim Agrax Earthshade-om ispunio pukotine i malo umrljao fleke. Pošmirglao malo jače i onda ponovio Sephia Wash. Kad se posušilo fina brusna spuzvica na nekoliko mjesta da simulira izlizanost.

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    Krunoslav Belinić, 10th December 2024
  • Back to Basics workshops at Zagreb City Libraries 2024
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    In 2024, we started a new program called Back to Basics miniature painting workshops for the youngest in collaboration with the Zagreb City Libraries. We held a total of four workshops during October and November with 29 participants, our youngest fellow citizens.

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    We held the first workshop at the Children's Department of the Medveščak Library on Saturday, October 12, 2024.

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    The second workshop, also at the Children's Department of the Medveščak Library at Zvonimirova 17, was held on October 26, 2024.

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    We held the third workshop in the VN Reading Room and Gallery (Vladimir Nazor Library) at Ilica 163-a on Saturday, November 9, 2024.

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    The fourth workshop was also held at the VN Gallery on Saturday, November 23, 2024.

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    During the workshop, the participants assembled a model of the castle, then painted it, and finally painted the dragon that guards the tower.

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    Easily available materials are used, as well as those obtained through the upcycle method (upcycling - creative reuse, is the process of converting by-products, waste materials, useless or unwanted products into new materials or products that are considered higher quality, such as artistic value), which makes the entire project environmentally friendly and innovative.

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    After the workshops were completed, the children received diplomas for completing the workshop and, of course, took their work home.

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    As a token of gratitude, we awarded Certificates of Appreciation to the Medveščak Library, the VN Gallery, and the City of Zagreb Libraries. We presented and presented all of our publications and manuals written so far to our colleagues from the Libraries.

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    For larger photos, visit our social networks.

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    2024. smo započeli novi program pod nazivom Back to Basics radionice bojanja minijatura za najmlađe u suradnji sa Knjižnicama Grada Zagreba. Ukupno smo održali četiri radionice tijekom listopada i studenog sa 29 polaznika, naših najmlađih sugrađana.

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    Prvu radionicu održali smo na Dječjem odjelu Knjižnice Medveščak u subotu 12.10.2024. 

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    Druga radionica, također na Dječjem odjelu Knjižnice Medveščak u Zvonimirovoj 17, održana je 26.10.2024.

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    Treću radionicu održali smo u Čitaonici i Galeriji VN (Knjižnica Vladimira Nazora) u Ilici 163-a u subotu 09.11.2024.

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    Četvrta radionica održana također u Galeriji VN u subotu 23.11.2024.

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    Tijekom radionice, polaznici su sastavljali maketu dvorca, potom ju bojali, a na kraju obojali i zmaja koji čuva kulu.

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    Koriste se lako nabavljivi materijali, ali i oni dobiveni upcycle metodom  (upcycling – eng. kreativna ponovna uporaba, proces je pretvaranja nusproizvoda, otpadnih materijala, beskorisnih ili neželjenih proizvoda u nove materijale ili proizvode koji se smatraju kvalitetnijima, poput umjetničke vrijednosti) što čini cijeli projekt ekološki prihvatljivim i inovativnim.

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    Po završetku radionica mališani su dobili diplome za završenu radionicu i naravno, svoje radove su odnijeli kući.

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    U znak zahvale, dodijelili smo Zahvalnice Knjižnici Medveščak, Galeriji VN kao i Knjižnicama Grada Zagreba. Kolegicama iz Knjižnica prezentirali smo i poklonili sve naše publikacije i priručnike do sada napisane.

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    Za veće fotografije posjetite naše socijalne mreže.

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    Krunoslav Belinić, 26th November 2024
  • Big Panda and Tiny Dragon drawing workshop
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    During this year's Interliber, the author of the books about the Big Panda and the Tiny Dragon, James Norbury, held several different events and meetings with readers. On Friday, November 15, I had the opportunity to participate in a workshop on drawing characters from his books. Since James is an illustrator and his works include abstract landscapes, fantasy art, SF and cyberpunk comics, drawings and graphics, it was interesting for me to see how the panda and dragon characters are created in the technique of Japanese Zen painters.

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    James drew with a felt-tip pen and explained the structure of the characters and their characteristics. For example, the dragon has no eyebrows, so the expression of emotions is partially limited to a couple of eye shapes and hand gestures. While the panda rarely has a mouth in his drawings, so his expression of emotions is also sparse. However, it is precisely through the position of the body, the relationship between the characters, and the text below the picture that James's books convey the story and thoughts of a Buddhist view of life.

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    One of the messages is that not everything needs to be perfect, both in drawing and in life. He is not satisfied with some of the drawings that James made and published in the book, but as he himself says, if he had waited to make them perfect, he would never have published the book. You start with what you have and improve along the way. A philosophy that we often apply with our figures, dioramas and models.

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    I enjoyed copying and learning to draw the characters and tried my hand at making a few frames. At first the panda looked more like a Teddy bear, but with practice it took on a panda-like appearance and body position.

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    I recommend that anyone who has not yet read James Norbury's books find them and read them. They are quick to read, but can leave a long-lasting impression on your mind.  

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    Rezultat prijevoda

    I enjoyed copying and learning to draw the characters and tried my hand at making a few frames. At first the panda looked more like a Teddy bear, but with practice it took on a panda-like appearance and body position.
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    Tijekom ovogodnišnjeg Interlibera autor knjiga o Velikom pandi i sićušnom zmaju James Norbury, održao je nekoliko različitih događanja i susreta s čitateljima. U petak 15. studenog imao sam priliku sudjelovati na radionici crtanja likova iz njegovih knjiga. S obzirom da je James ilustrator i njegova djela uključuju apstraktne pejzaže, fantasy art, SF i cyberpunk stripove, crteže i grafike, bilo mi je zanimljivo vidjeti kako nastaju likovi pande i zmaja u tehnici japanskih zen slikara.

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    James je crtao flomasterom i objašnjavao strukturu likova i njihove osobine. Npr. zmaj nema obrve pa je prikazivanje emocija djelomično ograničeno na par oblika očiju i gestikulacije rukama. Dok panda rijetko kad ima usta na crtežima, pa je i njegovo prikazivanje emocija oskudno. No upravo položajem tijela, međuodnosom likova i tekstom ispod slike Jamesove knjige prenose priču i misli budističkog pogleda na život.

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    Jedna od poruka je i da ne treba sve biti savršeno, kako na crtežu, tako i u životu. S nekim crtežima koje je James napravio i objavio u knjizi nije zadovoljan, no kako i sam kaže da je čekao da ih napravi savršeno ne bi nikada objavio knjigu. Kreneš s onim što imaš i putem se usavršavaš. Filozofija koju često primjenjujemo i mi sa svojim figurama, dioramama i modelima.

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    Uživao sam kopirajući i učeći crtati likove i okušao se u izradi par okvira. U početku je panda više sličila na Teddy beara, no s vježbom je dobila pandasti izgled i položaj tijela.

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    Svima koji se još nisu upoznali s knjigama Jamesa Norbury preporučam da ih pronađu i pročitaju. Brzo se čitaju, no mogu ostaviti dugi trag u promišljanjima.   

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    Krunoslav Belinić, 26th November 2024
  • We visited: Slovenian State Championship in plastic modelling, Ljubljana 16.11.2024.
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    On Saturday, 16.11.2024. in Ljubljana, the Slovenian Nationals in plastic modeling was held. Our delegation performed in several categories.

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    After arriving, registering and placing works in the appropriate categories, the most important thing was to meet again and talk with colleagues from other cities and countries such as Slovenia and Italy.

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    It was a special pleasure for us to present and present several copies of our latest edition to our partners and friends from Back to Basics!

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    Also a real refreshment is the discovery of the (so far the only) manufacturer of real wooden bases and plinths in these areas - swood.si!

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    A little after 11:00, it was time to open the even officially and inspect the exhibits.

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    Given that, after several years of ugly weather, this weekend was sunny, we decided to use that time for a walk in beautiful Ljubljana.

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    Kruno: "This year, Slovenian Nationals were also an opportunity to see new and interesting works by colleagues from Slovenia, Croatia, Italy, Austria and other countries. An opportunity to encourage your own creativity and ideas, to admire the craftsmanship, effort and skill of people with whom you share similar interests. The day was beautiful, so the walk in Ljubljana was quite legal and filled the impression of this year's Championship. Marko and Vanja made sure that some "precious" metal was attached to Agram's name, so I was carefree and enjoyed the nice trip."

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    After sightseeing the city, we returned to the competition just in time for the awarding of medals. Our members won a total of 4 medals - 2 gold, silver and bronze!

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    On the way back, our team refreshed itself traditionally at the Reset brewery in Brežice!

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    " ["content_hrv"]=> string(14959) "

    U subotu, 16.11.2024. u Ljubljani održavalo se Državno prvenstvo Slovenije u plastičnom maketarstvu. Naša delegacija je nastupila u nekoliko kategorija.

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    Nakon dolaska, registracije i postavljanja radova u odgovarajuće kategorije, najbitnije je bilo ponovno se susresti i popričati sa kolegama iz drugih gradova i država poput Slovenije te Italije.

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    Posebno zadovoljstvo nam je bilo predstaviti i pokloniti nekoliko primjeraka našeg zadnjeg izdanja našim partnerima i prijateljima iz Back to Basics!

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    Također pravo osvježenje jest pronalazak (za sada jedinog) proizvođača pravih drvenih baza i plinthova na ovim prostorima – swood.si !

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    Nešto iza 11h došlo je vrijeme za otvorenje susreta i pregled radova.

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    S obzirom da je, nakon nekoliko godina ružnog vremena, ovaj vikend bio obasjan suncem, odlučili smo iskoristiti to vrijeme za šetnju predivnom Ljubljanom.

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    Kruno: “I ove godine je DPS bio prilika za pogledati nove i zanimljive radove kolege iz Slovenije, Hrvatske, Italije, Austrije i drugih zemalja. Prilika za potaknuti vlastitu kreativnost i ideje, diviti se umješnosti, uloženom trudu i vještini ljudi s kojim dijeliš slične interese. Dan je bio lijep, pa je i šetnja Ljubljanom sasvim dobro legala i popunila dojam ovogodišnjeg Prvenstva. Marko i Vanja su se pobrinuli da se i nešto "plemenitog" metala zakači uz Agramovo ime, pa sam ja bezbrižno uživao u lijepom izletu.“

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    Nakon razgleda grada, vratili smo se na natjecanje taman na dodjelu medalja. Članovi su ukupno osvojili 4 medalje – 2 zlata, srebro i broncu!

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    Na povratku naša ekipa se okrijepila već tradicionalno u Reset pivovari u Brežicama!

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    " ["created"]=> string(19) "2024-11-20 08:11:53" ["modified"]=> string(19) "2024-11-20 08:11:53" } ["Member"]=> array(10) { ["id"]=> string(2) "35" ["group_id"]=> string(1) "1" ["first_name"]=> string(5) "Marko" ["last_name"]=> string(9) "Paunović" ["first_name_mask"]=> string(5) "marko" ["last_name_mask"]=> string(8) "paunovic" ["username"]=> string(5) "marko" ["password"]=> string(40) "3bd37b326d19d1880d3b93a4b32e8fb3a90fa122" ["born"]=> string(19) "2033-03-07 20:35:00" ["created"]=> string(19) "2009-06-02 20:37:03" } }
    Marko Paunović, 20th November 2024

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