TURM 2024 – How to thematize a warband – Fishfolk Warband

Domagoj Krpan, 18th June 2024

One of the biggest advantages of this hobby for me is creativity. Narratively and visually, we are given the opportunity to express ourselves and play with the ideas we want to realize.

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For the upcoming Agram event TURM 2024, I decided to make my own warband and I was looking for a way to make it my own. The simplest way is to convert or, if you have the time and skills, to sculpt your own miniatures in order to better translate your idea into physical form.

The choice of theme itself had little to do with the miniatures I already own, but I was looking for a theme that I had not had the opportunity to realize so far, and which would match the theme and the atmosphere of the event. I wanted something that I could play with narratively and breathe life into the characters with a story, write their backstory and give them a motivation that would make them go into conflict with monsters or other adventurers in the first place.

One of the subjects that has always been interesting to me is the horror fiction of the writer H. P. Lovecraft. From his rich portfolio of monsters, the underwater horrors of Shadow over Innsmouth seemed perfect for an event like this – created by forces outside our world or reason, but still creatures of flesh and blood.

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One of the things that significantly helped me realize the idea were the heads that Ana gave me. Fish-shaped faces perfectly match the aesthetics of vintage horror and how human-fish hybrids were portrayed in the middle of the last century.

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As I was sure that I wanted to have a wizard in my group, I decided to use one head for the occasion. The body I chose for the wizard belongs to the Warhammer Fantasy Flagellants. Wizards in games typically don't wear significant amounts of armor, and the exposed torso does a great job of showcasing that unarmored approach.

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Wizards in the game Forbidden Psalm, which we will play on Turm, are very perceptive. Surely such a character would contribute to his group in reconnaissance, noticing dangers or opportunities first, and reporting to his superiors. I imagine such a perceptive character would be in charge of a lookout, maybe a navigator, but a head with a face that looks like it's surprised or like it's shouting was just perfect for this character.

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I didn't significantly modify the torso itself for this kitbash, I liked the fittings around the neck, but I had to deepen the recess for the head, and on the head I shortened the joint a bit to make the parts stick together easier and to remove the unnecessary gap between the torso and the head.

I have equipped the wizard with a sword in one hand, and to further emphasize his reporting, the wizard points to what he is talking about with the other hand.

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When I was satisfied with the miniature, I repainted it black so that I could double check that all the connections were good and that I could consider the conversion complete.

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Encouraged by the wizard's success, I decided to strengthen the crew with a real warrior! I used the Dark Elf Corsaire's body as a base, and for the head I wanted a face showing her teeth. Since the body is quite static, I wanted to choose hands and equipment that can tell my story. This warrior is armored in heavy armor, and I wanted to incorporate some other elements from Lovecraft's mythos. I had some ancient zombie miniatures with human faces crucified on the discs – this reminded me a lot of the Necronomicon displays. The hand holding the shield has a spiked shell, which reminded me of a crab's shell. I was left with a choice of weapons, and for such a brave warrior, who surely carries the spoils of his adventures to his temple for sacrifice, the Dark Eldar Wrack's hook seemed like a great choice - if we can handle big fish like tuna, swordfish or sharks with big hooks, why the same tool would not be effective against humans?

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I wasn't sure how much time I would have to convert, so I wanted to fill the rows with something simple and effective. I converted the two nighthaunt models by replacing the skulls with octopus heads from Stargrave, and replacing the weapons (two-handed sword and scythe) with spears (one was a skeleton warrior spear, the other was a Dark Elf spear). Harpoons were popular weapons for hunting whales and large marine animals, so it made sense for me to have spears in this group as well.

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The model I wanted to play with converting a bit more was this crossbow. The basis is the body of a lotr goblin, on which the head of the GW Horror is attached. Assembling the head was challenging, and I had to first cut and scrape the goblin head, so that the demonic face could fit into place. In order not to leave visible scraped plastic and part of the torso, I modeled the inside of the mouth and tongue from greenstuff. The arm and hand with the crossbow are separate parts, and there was a significant gap between the arm and the shoulder. I didn't want to close the gaps with greenstuff and then model the missing anatomy - I believe that great results could be achieved, but I wanted to introduce more underwater elements. I made thin ropes from greenstuff and wrapped them around both crossings - when I paint I will try to use them to show the coiled sea grass and kelp that this hunter brought with him. Every spearfisherman knows that the easiest way to hunt with a speargun (or in this case, a crossbow) is from an ambush - with a check.

These five models are the basis of my warband, and I hope that by the time of the event I will be able to assemble and paint a few more auxiliary and spare models!

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  • May and June in UMS Agram
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    We had a busy schedule in May and June. Let's start in chronological order:

    1. Miniature Painting Workshop – Bretonnia
    2. Kup Zagreb
    3. Train Exhibition by KZMZ
    4. Svet v Malem 2024 – Pivka, Slovenia
    5. ITTD 2024 - Jalžabet
    6. PSMK 2024 – Budapest, Hungary
    7. Wednesday's Hobby Corner
    8. Agram Group Build

    And in this article, we will bring the impressions of our volunteers from all the actions that we have organized, as well as in which we have participated - either as visitors, competitors or as presenters...

     

    Miniature Painting Workshop - Bretonnia

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    The workshop was held over two days (May 4 and 5) and participants painted a Bretonnian knight on horseback for the Warhammer The Old World tabletop strategy game. The focus of these lectures was coloring several miniatures at once, but the knowledge from the workshop is equally applicable to coloring armies for boardgames and a collection of figures for pen&paper rpgs. Each participant assembled his own knight with a spear, shield and ornamental helmet as well as a horse according to his own discretion. The workshop presented colors and accessories, preparation of figures, several techniques for painting miniatures from basic to more advanced, as well as techniques for placing stickers, and finally basing the figure. Water-based acrylic paints were used as part of the workshop.

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    The workshop included the following thematic units: 1. Planning and preparation and assembly of miniatures 2. Processing of miniatures before painting 3. Basic colors 4. Shading and highlighting techniques 5. Placing stickers without gloss 6. Basics of freehand

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    Kup Zagreb

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    The Zagreb Cup, a modelling competition organized by ZMMS, was held this year over two days on May 18-19, 2024. in the Family Mall. The organizer asked us to participate by presenting our programs and projects, to which we responded with pleasure.

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    Mario: "I consider the Zagreb Cup a successful representation of Agram. I had fun talking to the people who came to the stand and I managed to paint the helicopter from Heavy gear. Plus, I got myself a little Jeep Grand Cherokee from the car show waiting for a diorama.”

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    Kruno: "This year's Zagreb Cup will remain in my memory because we represented Agram in direct contact with the visitors. I was surprised how many people are also interested in our hobby, they just didn't know that someone was "organized" into it. I can also say that I am satisfied with the result achieved in the competition. I am sorry that the number of exhibits is relatively small, but I believe that this will also change in the future."

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    And we ended the competitive part with the harvest of medals and special prizes!

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    Train Exhibition by KZMZ

    On Friday, May 24, at the invitation of the organizers of the KZMZ, we visited the Train Exhibition, which was also held in the Family Mall.

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    Svet v Malem, Pivka, Slovenia

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    Svet v Malem, a model competition show was held at the Museum of Military History in Pivka, Slovenia on May 25, 2024. We also presented our programs and activities at this competition. For the first time, our Norwegian member, Sebastian, went with us, for whom this was also the first competition abroad in which he participated.

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    In addition to the competition, traditionally, our Slovenian partner Back to Basics and Miniatures.si organized miniature painting workshops. Our Marko was also invited to hold one - quick painting of the Bretonnian Man-at-Arms.

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    Kruno: "Traditionally, there is a lot to see at the SVM from exhibited works, shops and museum exhibits. This year I finally dared to cross paths with other competitors and I am quite satisfied with my success. The ambience, atmosphere and exhibits (museum and competition) are still impressive and I recommend everyone who hasn't been yet to dare to go."

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    Sebastian:” We left Zagreb for Pivka early in the morning on Saturday 25ht of May, and soon found ourselves leaving Croatia. Driving through Slovenia, to Pivka, was very nice, with lots of rich, green, tranquil landscapes, and mountains in the distance. It was my first time at the event, SVM (Svet v malem) and I was excited. Kruno and Marko have been before, but since we all had brought entries for the competition, I think we were all curious to see what the day would bring. “

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    „First of all, the location of the event is perfect for a miniature convention. The Park of Military History in Pivka has an interesting story, and learning about its historical and geographical importance, as well as Yugoslavian military history at their museum, was certainly interesting, although the best part of the place for me was the large airplanes, helicopters, tanks and cars hanging or standing around the venue. This brings a perfect complement and contrast to all the tiny miniatures being exhibited. The exhibition mostly consisted of military and historical vehicles, dioramas or displays, but the three of us entered in the somewhat smaller categories of "Wargaming", "What If (Sci-fi)", "Movie scenes", "Bust" and "Figures all scales". Even here though, there were some pretty good entries. But most impressive of all were some of the dioramas displaying historicial military events (also complementing the museum exhibits and several historical artefacts to be found there), such as Winter Relax, Alsace 1944, the "Best of Show" from Moson. This large, spinning diorama, complete with well-lit interiors and a completely realistic winter scene of vehicles, soldiers and equipment, was mindblowing to me so we awarded it the BEST OF SHOW by UMS AGRAM award and presented the award to the author Giampiero Bianchi. “

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    “ There were a lot of people at the event, but we had more than enough time and space to take in the full exhibition. I did it twice, and was glad as I got more out of it the second time. There were a few interesting workshops (one held by our Marko), several booths to buy hobby equipment as well as a plethora of Revel kits and other brands - mostly vehicles, military and civilian. A lot of people came by our humble UMS Agram booth, chatted with us, showed interest, and took our fliers. When the award ceremony finally came around, we had seen everything we needed to see - the exhibtion is not very large, and is easily taken in in an hour or so - and we just wanted to know if we would get any awards, and then go home to Zagreb. Thankfully our work was appreciated, and Marko won two medals and got two commended, Kruno one medal and two commended, and I got commended for my only entry, a Necromancer diorama (keep an eye out for an article on the making of this diorama soon) I had been working on for a month, specifically for the Pivka exhibiton. This added an extra layer of excitement for me I think, as I didn't bring several works I already had at home, but rather put all my eggs in one basket, and just made one work. It was a relief to finish it in time (I glued my last spider the night before), which filled the day with extra good vibes for me, but also left me more disappointed than I expected at not receiving a medal. Although now a few days later, the disappointment is gone, I'm happy with my commended plaque, and with the great day the three of us had in Slovenia, and have already moved on to my next project. Also, we had a great meal at Reset Brewery in Brezice on our way back to Croatia - an awesome place for beer and grill if you find yourself in the area.”

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    International TableTop Day 2024, Jalžabet

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    On June 8, we organized an interactive miniature painting workshop as part of International Tabletop Day 2024 in Jalžabet near Varaždin.

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    Our Mario, with the help of the local viking Sebastian, led the miniature painting workshop, which according to the program was supposed to last for two hours, from 10 a.m. to 12 p.m. However, due to great interest, the duration was extended until almost 5 p.m.

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    PSMK 2024, Budapest, Hungary

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    Parallel to the workshop in Jalžabet, our second delegation went to Budapest to defend the colors of UMS Agram at the international model competition PSMK 2024. Our team, Kruno and Marko, went there on Friday and stayed until Sunday, although the competition itself was a one-day event.

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    Upon arrival in Budapest, we joined the miniaturist team for a welcome dinner with Hungarian specialties. Throughout the weekend, it was a pleasure to exchange experiences and knowledge with world greats such as Margot Crombeecke, Chloe Plattner, James Zhou and Miklos Bute.

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    On Saturday morning, we arrived at the competition and set up our stand (which later won a "We Like It" souvenir from the organizers. Then we placed the exhibits in the corresponding categories and the competition could begin.

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    During the competition itself, we thanked one of the organizers, Miklos, for the invitation, but also for the help in promoting our Black Queen, and we looked at the exhibits and answered various questions about our activities next to our stand.

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    After a short deliberation, the decision to award the BEST OF SHOW by UMS AGRAM was easy to award to Chloe Plattner's wonderful display.

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    After a whole day of socializing and shopping, it was time for the awards ceremony. To our surprise, we won several awards and recognitions which filled us both with pride.

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    Wednesday's Hobby Corner

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    During May and June, on Wednesdays, we also continued with our gatherings in our space at Trg žrtava fašizma 14. It is nice to see that the efforts of our volunteers are paying off and that with each new week the number of users increases - as well as new members of the association who recognize the work Associations. There are more and more requests for one-on-one Workshops, so we have reactivated on that front as well.

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    Agram Group Build

    In addition to informal socializing with the hobby and once again included one-on-one workshops, there was also time to work on our Agram Group Build. For the next project, we chose to work on the Musketeers (in the fabulous form of dogs).

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    Finally, we invite you to join us every Wednesday during the summer. In this part of the program, the association will work all summer non-stop due to vacations. (the administrative part will not work from July 10 to August 1)

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    U svibnju i lipnju imali smo krcat raspored. Krenimo kronološkim redom:
    1. Radionica bojanja minijatura – Bretonnia
    2. Kup Zagreb
    3. Izložba vlakova KZMZ
    4. Svet v Malem 2024 - Pivka
    5. ITTD 2024 - Jalžabet
    6. PSMK 2024 – Budimpešta
    7. Hobby kutak srijedom
    8. Agram Group Build

    A u ovom članku ćemo donijeti dojmove naših volontera sa svih akcija koje smo organizirali, ali i u kojima smo sudjelovali – bilo kao posjetitelji, natjecatelji ili kao prezenteri…

     

    Radionica bojanja minijatura - Bretonnia

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    Radionica se provodila kroz dva dana (4. i 5. svibnja) i polaznici su bojali bretonnijskog viteza na konju za stolnu stratešku igru Warhammer The Old World. Fokus ovih predavanja bilo je bojenje više minijatura odjednom, no znanja s radionice jednako su primjenjiva i na bojenje vojski za boardgame igre te kolekcija figura za pen&paper rpg-ove. Svaki polaznik je sastavio svojeg viteza sa kopljem, štitom te ornamentnom kacigom kao i konja prema vlastitom nahođenju. Na radionici su bile predstavljene boje i pribor, priprema figura, nekoliko tehnika bojenja minijatura od osnovnih do naprednijih, te tehnike postavljanja naljepnica, a na kraju i baziranja figure.U sklopu radionice bile su korištene akrilne boje na bazi vode.

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    Radionica je uključivala sljedeće tematske cjeline: 1. Planiranje i priprema te sastavljanje minijatura 2. Obrada minijatura prije bojanja 3. Osnovne boje 4. Tehnike shadinga i highlighta 5. Postavljanje naljepnica bez sjaja 6. Osnove freehanda

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    Kup Zagreb

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    Kup Zagreb, maketarsko natjecanje u organizaciji ZMMS, ove godine je održano kroz dva dana 18.-19.5.2024. u Family Mallu. Organizator nas je zamolio da sudjelujemo prezentacijom naših programa i projekata na što smo se sa zadovoljstvom odazvali.

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    Mario: “Zagreb kup smatram uspješnim predstavljanjem Agrama. Bilo mi je zabavno pričati s ljudima koji su dolazili na štand i uspio sam pofarbati helikopter iz Heavy geara. Plus, nabavio sam si mali Jeep Grand Cherokee sa izložbe autića koji čeka dioramu.”

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    Kruno: “Ovogodišnji Kup Zagreb će mi ostati u sjećanju jer smo predstavljali Agram u direktnom kontaktu s posjetiteljima. Iznenadilo me koliko ljudi također zanima naš hobi, samo nisu znali da se netko „organizirano“ bavi njime. Također, mogu reći da sam i zadovoljan postignutim rezultatom na natjecanju. Žao mi je što je broj izložaka relativno malen, no vjerujem da će se i to u budućnosti promijeniti.”

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    A i natjecateljski dio smo završili žetvom medalja i specijalnih nagrada!

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    Izložba vlakova KZMZ

    U petak 24. svibnja na poziv organizatora KZMZ, posjetili smo Izložbu vlakova koja se također održavala u Family Mallu.

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    Svet v Malem, Pivka, Slovenija

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    Svet v Malem, maketarsko natjecanje je održano u Muzeju vojne povijesti u Pivki u Sloveniji 25. svibnja 2024. I na ovom natjecanju smo prezentirali naše programe i aktivnosti. Po prvi puta s nama je išao i naš norveški član, Sebastian kojem je ovo ujedno bilo i prvo natjecanje u inozemstvu na kojem je sudjelovao.

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    Pored natjecanja, već tradicionalno, naš slovenski partner Back to Basics i Miniatures.si su organizirali ogledne radionice bojanja minijatura. Naš Marko je također bio pozvan da održi jednu – o brzom bojanju bretonskog Man-at-Armsa.

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    Kruno: “Već tradicionalno na SVM se ima što za vidjeti od izloženih radova, trgovina i muzejskih izložaka. Ove godine sam se napokon odvažio ukrstiti kistove s drugim natjecateljima i sasvim sam zadovoljan uspjehom. Ambijent, atmosfera i izlošci (muzejski i natjecateljski) su i dalje impresivni i preporučam svima koji još nisu bili da se odvaže na odlazak.”

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    Sebastian: "Krenuli smo iz Zagreba za Pivku rano ujutro u subotu 25. svibnja i ubrzo smo se našli napuštajući Hrvatsku. Vožnja kroz Sloveniju, do Pivke, bila je vrlo lijepa, s puno bogatih, zelenih, mirnih krajolika i planina u Bio sam prvi put na SVM-u (Svet v malem) i bio sam uzbuđen prije toga, ali budući da smo svi donijeli prijave za natjecanje, svi smo bili znatiželjni vidjeti što bi dan donio.

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    “Prije svega, mjesto održavanja je savršeno za minijaturnu konvenciju. Park vojne povijesti u Pivki ima zanimljivu priču, a učiti o njegovoj povijesnoj i geografskoj važnosti, kao i o jugoslavenskoj vojnoj povijesti u njihovom muzeju, svakako je bilo zanimljivo, iako su meni najbolji dio mjesta bili veliki zrakoplovi, helikopteri , tenkovi i automobili koji vise ili stoje oko mjesta događaja. To donosi savršenu nadopunu i kontrast svim sićušnim minijaturama koje su izložene. Izložba se većinom sastojala od vojnih i povijesnih vozila, diorama ili displeja, no nas troje prijavili smo se u nešto manjim kategorijama "Wargaming", "What If (Sci-fi)", "Filmske scene", "Bust" i " Brojke svih razmjera". Čak i ovdje, bilo je prilično dobrih unosa. Ali najdojmljivije od svega bile su neke od diorama koje su prikazivale povijesne vojne događaje (također nadopunjujući muzejske izloške i nekoliko povijesnih artefakata koji se tamo nalaze), poput Winter Relax, Alsace 1944., "Best of Show" iz Mosona. Ova velika diorama koja se vrti, zajedno s dobro osvijetljenim interijerima i potpuno realističnim zimskim prizorom vozila, vojnika i opreme, bila mi je zadivljujuća pa smo joj dodijelili i BEST OF SHOW by UMS AGRAM nagradu i uručili je autoru Giampieru Bianchiju.”

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    “Bilo je puno ljudi na događaju, ali smo imali više nego dovoljno vremena i prostora da pogledamo cijelu izložbu. Učinio sam to dva puta i bio sam gladan jer sam drugi put dobio više od toga. Bilo je nekoliko zanimljivih radionica (jednu je vodio naš Marko), nekoliko štandova za kupnju hobi opreme kao i mnoštvo Revel setova i drugih marki - uglavnom vozila, vojnih i civilnih. Puno je ljudi došlo do našeg skromnog štanda UMS Agrama, popričalo s nama, pokazalo interes i preuzelo naše letke. Kad je konačno stigla svečana dodjela nagrada, vidjeli smo sve što smo trebali vidjeti - izložba nije velika i lako ju je razgledati za sat ili više - i samo smo htjeli znati hoćemo li dobiti koju nagradu, a onda kući u Zagreb. Srećom, naš rad je cijenjen, Marko je osvojio dvije medalje i dvije pohvale, Kruno jednu medalju i dvije pohvale, a ja sam pohvaljen za svoj jedini rad, dioramu Necromancer (uskoro očekujte članak o izradi ove diorame ) Na njoj sam radila mjesec dana, baš za izložbu u Pivki. Mislim da je to za mene dodalo dodatni sloj uzbuđenja, jer nisam donio nekoliko radova koje sam već imao kod kuće, već sam stavio sva svoja jaja u jednu košaru i napravio da samo jedno uspije. Bilo je olakšanje završiti ga na vrijeme (zalijepio sam svog zadnjeg pauka noć prije), što mi je dan ispunilo dodatnim dobrim vibracijama, ali me i ostavilo razočaranijim više nego što sam očekivao što nisam dobio medalju. Iako je sada, nekoliko dana kasnije, razočaranje nestalo, sretan sam zbog svoje pohvaljene plakete i sjajnog dana koji smo nas troje imali u Sloveniji, i već sam prešao na svoj sljedeći projekt. Također, odlično smo jeli u Brewery Reset u Brežicama na povratku u Hrvatsku - odlično mjesto za pivo i roštilj ako se nađete u blizini."

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    International TableTop Day 2024, Jalžabet

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    8. Lipnja smo organizirali interaktivnu radionicu bojanja minijatura u sklopu International Tabletop Day 2024 u Jalžabetu pored Varaždina.

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    Naš Mario, uz pomoć lokalnog vikinga Sebastiana, vodio je radionicu bojanja minijatura koja je po program trebala trajati dva sata, od 10 do 12. Međutim, zbog velikog interesa, vrijeme trajanja je produljeno do skoro 17h.

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    PSMK 2024, Budimpešta, Mađarska

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    Paralelno sa radionicom u Jalžabetu, naša druga delegacija se uputila u Budimpeštu braniti boje UMS Agram na međunarodnom maketarskom natjecanju PSMK 2024. Naša ekipa, Kruno i Marko, uputili su se tamo u petak te ostali do nedjelje, iako je samo natjecanje bilo jednodnevno.

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    Po dolasku u Budimpeštu, pridružili smo se minijaturističkoj ekipi na večeri dobrodošlice uz mađarske specijalitete. Tijekom cijelog vikenda bio je gušt izmjenjivati iskustva i znanja sa svjetskim veličinama poput Margot Crombeecke, Chloe Plattner, Jamesom Zhouom te Miklosem Buteom.

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    U subotu ujutro, stigli smo na natjecanje te postavili naš stand (koji je kasnije osvojio “We Like It” spomenicu od organizatora. Potom smo postavili izloške u pripadajuće kategorije i natjecanje je moglo početi.

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    Tijekom samog natjecanja, zahvalili smo se jednom od organizatora, Miklosu na pozivu, ali i pomoći promocije našeg Black Queena te smo razgledali izloške te odgovarali na razne upite o našim aktivnostima pored našeg štanda.

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    Nakon kraćeg vijećanja, odluka za dodijelu BEST OF SHOW by UMS AGRAM je bilo lako dodijeliti za predivni display Chloe Plattner.

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    Nakon cijelog dana druženja i kupovine, došlo je vrijeme za dodjelu nagrada. Na naše iznenađenje, osvojili smo nekoliko nagrada i priznanja što nas je obojicu napunilo ponosom.

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    Hobby kutak srijedom

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    Tijekom svibnja i lipnja, srijedama smo također nastavili i sa našim druženjima u našem prostoru na Trgu žrtava fašizma 14. Lijepo je vidjeti da se trud naših volontera isplati i da se sa svakim novim tjednom povećava broj korisnika – ali i novih članova udruge koji prepoznaju rad Udruge. Sve je više zahtjeva za Radionicama jedan na jedan pa smo se ponovno aktivirali i na tom planu.

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    Agram Group Build

    Pored neformalnog druženja uz hobi te ponovno uvrštenih radionica jedan na jedan, bilo je i vremena za rad na našem Agram Group Buildu. Za sljedeći projekt odabrali smo rad na Mušketirima (u basnovitom obliku pasa).

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    Za kraj, pozivamo vas svaku srijedu tijekom ljeta da nam se pridružite. Udruga u ovom programskom dijelu će raditi cijelo ljeto bez prestanka zbog godišnjih odmora. (administrativni dio neće raditi od 10.7 do 01.08.)

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    Marko Paunović, 2nd July 2024
  • Castle miniatures in Zagorje
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    On my trip to Zagorje, I came across miniature copies of Veliki Tabor and Miljana castles, the chapel of St. Magdalena, and Zagorje country houses. They are located on the hill next to Veliki Tabor, in the parking lot of the Grešna Gorica restaurant.

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    From their site: "Grandfather Vladimir's ideas are today small works of art that adorn Grešna Gorica. Thus the Veliki Tabor and Miljana castles and the chapel of St. Magdalena have their own scaled-down copies, and the small old village of Zagorja complements the century-old forest on the way to the restaurant.

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    " ["content_hrv"]=> string(3504) "

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    Na putovanju Zagorjem, naišla sam na minijaturne kopije dvoraca Veliki Tabor i Miljana, kapele sv. Magdalene, i zagorskih seoskih kuća. Nalaze se na brdu susjednom Velikom Taboru, na parkingu restorana Grešna Gorica.

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    Sa njihovih stranica: „Ideje djeda Vladimira danas su mala umjetnička djela koja krase Grešnu Goricu. Tako dvorci Veliki Tabor i Miljana te kapela sv. Magdalene imaju svoje umanjene kopije, a malo staro selo Zagorja upotpunjuje stoljetnu šumu na putu do ugostiteljskog objekta.“

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    Ana Polanšćak, 25th June 2024
  • Modelling the Rockets for the Peregrine Gunship
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    In this article I will explain how (and why) I modeled the rockets' smoke trail.

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    The reason for making the mockup is because I don't like the way the stand that the Gunship model I prepared for Heavy Gear Blitz comes on looks. I tried to paint it in black, but it just didn't suit me, and considering the style I'm painting this army with, I didn't want to put some kind of green that's hard to blend in. The idea of rockets fit relatively naturally into the topic.

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    The process of making rockets is relatively simple, I made balls from green stuff, placed a thicker wire than a paper clip (which I pinned to the base) and lined up the balls one by one. The manufacturing process turned out to be simple, but the positioning of the balls turned out to be a completely different story. In order to secure the balls to the model, I nailed them to the aircraft itself and to the stand, which managed to fix it enough so that it wouldn't jump with the wire. I used super glue to attach them to the base and the craft.

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    After I installed them, I tried to smooth the green stuff with water as much as I could and waited for it to dry. I tried shading gray and white to get the effect of cartoon smoke, with basic shading from below with gray. After completing the base, I'm happy with the result as it turned out. It's not the smoothest modeling, but I'll try to improve it next time.

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    " ["content_hrv"]=> string(3086) "

    U ovom članku objašnjavati ću kako (i zašto) sam modelirao rakete sa tragom dima.

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    Razlog izrade maketa je taj da mi se ne sviđa kako izgleda stalak na kojem dolazi model Gunshipa koji sam pripremio za Heavy Gear Blitz. Probao sam ga primeati u crno, ali mi jednostavno nije sjelo, a s obzirom na stil kojim bojam ovu vojsku, nisam htio staviti nekakvo zelenilo koje je teško uklopiti. Ideja raketa je sjela relativno prirodno u temu.

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    Postupak izrade raketa je relativno jednostavan, napravio sam kuglice od green stuff-a, postavio deblju žicu od spajalice (koju sam pin-ao na bazu) i nizao kuglice jednu po jednu. Postupak izrade je ispao jednostavan, ali samo pozicioniranje kuglica je ispao skroz druga priča. Kako bi se kuglice učvrstile za model, prikeljio sam ih na samu letjelicu i za stalak, time se uspjelo fiksirati dovoljno da ne skaču sa žicom. Koristio sam super ljepilo kako bi ih spojio sa bazom i letjelicom.

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    Nakon što sam ih postavio, probao sam zagladiti green stuff sa vodom koliko je išlo i pričekao da se osuši. Probao sam sa nijansiranjem sive i bijele dobiti efekt crtanog dima, sa osnovnim sjenčanjem od ispod sa sivom. Nakon završene baze, zadovoljan sam rezultatom kako je ispalo. Nije najglađe modeliranje, ali to ču pokušati poboljšati za idući put.

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    Mario Grgurev, 20th June 2024
  • TURM 2024 – How to thematize a warband – Fishfolk Warband
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    One of the biggest advantages of this hobby for me is creativity. Narratively and visually, we are given the opportunity to express ourselves and play with the ideas we want to realize.

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    For the upcoming Agram event TURM 2024, I decided to make my own warband and I was looking for a way to make it my own. The simplest way is to convert or, if you have the time and skills, to sculpt your own miniatures in order to better translate your idea into physical form.

    The choice of theme itself had little to do with the miniatures I already own, but I was looking for a theme that I had not had the opportunity to realize so far, and which would match the theme and the atmosphere of the event. I wanted something that I could play with narratively and breathe life into the characters with a story, write their backstory and give them a motivation that would make them go into conflict with monsters or other adventurers in the first place.

    One of the subjects that has always been interesting to me is the horror fiction of the writer H. P. Lovecraft. From his rich portfolio of monsters, the underwater horrors of Shadow over Innsmouth seemed perfect for an event like this – created by forces outside our world or reason, but still creatures of flesh and blood.

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    One of the things that significantly helped me realize the idea were the heads that Ana gave me. Fish-shaped faces perfectly match the aesthetics of vintage horror and how human-fish hybrids were portrayed in the middle of the last century.

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    As I was sure that I wanted to have a wizard in my group, I decided to use one head for the occasion. The body I chose for the wizard belongs to the Warhammer Fantasy Flagellants. Wizards in games typically don't wear significant amounts of armor, and the exposed torso does a great job of showcasing that unarmored approach.

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    Wizards in the game Forbidden Psalm, which we will play on Turm, are very perceptive. Surely such a character would contribute to his group in reconnaissance, noticing dangers or opportunities first, and reporting to his superiors. I imagine such a perceptive character would be in charge of a lookout, maybe a navigator, but a head with a face that looks like it's surprised or like it's shouting was just perfect for this character.

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    I didn't significantly modify the torso itself for this kitbash, I liked the fittings around the neck, but I had to deepen the recess for the head, and on the head I shortened the joint a bit to make the parts stick together easier and to remove the unnecessary gap between the torso and the head.

    I have equipped the wizard with a sword in one hand, and to further emphasize his reporting, the wizard points to what he is talking about with the other hand.

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    When I was satisfied with the miniature, I repainted it black so that I could double check that all the connections were good and that I could consider the conversion complete.

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    Encouraged by the wizard's success, I decided to strengthen the crew with a real warrior! I used the Dark Elf Corsaire's body as a base, and for the head I wanted a face showing her teeth. Since the body is quite static, I wanted to choose hands and equipment that can tell my story. This warrior is armored in heavy armor, and I wanted to incorporate some other elements from Lovecraft's mythos. I had some ancient zombie miniatures with human faces crucified on the discs – this reminded me a lot of the Necronomicon displays. The hand holding the shield has a spiked shell, which reminded me of a crab's shell. I was left with a choice of weapons, and for such a brave warrior, who surely carries the spoils of his adventures to his temple for sacrifice, the Dark Eldar Wrack's hook seemed like a great choice - if we can handle big fish like tuna, swordfish or sharks with big hooks, why the same tool would not be effective against humans?

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    I wasn't sure how much time I would have to convert, so I wanted to fill the rows with something simple and effective. I converted the two nighthaunt models by replacing the skulls with octopus heads from Stargrave, and replacing the weapons (two-handed sword and scythe) with spears (one was a skeleton warrior spear, the other was a Dark Elf spear). Harpoons were popular weapons for hunting whales and large marine animals, so it made sense for me to have spears in this group as well.

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    The model I wanted to play with converting a bit more was this crossbow. The basis is the body of a lotr goblin, on which the head of the GW Horror is attached. Assembling the head was challenging, and I had to first cut and scrape the goblin head, so that the demonic face could fit into place. In order not to leave visible scraped plastic and part of the torso, I modeled the inside of the mouth and tongue from greenstuff. The arm and hand with the crossbow are separate parts, and there was a significant gap between the arm and the shoulder. I didn't want to close the gaps with greenstuff and then model the missing anatomy - I believe that great results could be achieved, but I wanted to introduce more underwater elements. I made thin ropes from greenstuff and wrapped them around both crossings - when I paint I will try to use them to show the coiled sea grass and kelp that this hunter brought with him. Every spearfisherman knows that the easiest way to hunt with a speargun (or in this case, a crossbow) is from an ambush - with a check.

    These five models are the basis of my warband, and I hope that by the time of the event I will be able to assemble and paint a few more auxiliary and spare models!

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    Jedna od najvećih prednosti ovog hobija za mene je kreativnost. Narativno i vizualno dana nam je mogućnost da se izražavamo i igramo s idejama koje želimo realizirati.

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    Za nadolazeći Agramov event TURM 2024, odlučio sam napraviti vlastiti warband i tražio sam način kako ga učiniti svojim. Najjednostavniji način je konvertirati ili, ako imate vremena i vještine, sculptati vlastite minijature kako bi što bolje svoju ideju prenijeli u fizički oblik.

    Sam odabir teme nije imao puno veze s minijaturama koje već posjedujem, nego sam tražio temu koju nisam imao prilike do sada realizirati, a koja bi odgovarala samoj temi i atmosferi eventa. Htio sam nešto s čim se mogu narativno zaigrati i figurama udahnuti život pričom, napisati im pozadinu i dati motivaciju zbog koje bi uopće išli u sukob s čudovištima ili drugim avanturistima.

    Jedna od tema koja mi je oduvijek bila zanimljiva je horror fikcija pisca H. P. Lovecrafta. Iz njegovog bogatog portfelja čudovišta, podvodni užasi iz priče Shadow over Innsmouth djelovali su savršeno za ovakav događaj – nastali su pod utjecajem sila van našeg svijeta ili razuma, ali su i dalje kreature od krvi i mesa.

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    Jedna od stvari koja mi je značajno pomogla u realizaciji ideje su glave koje mi je Ana poklonila. Ribolika lica savršeno odgovaraju estetici vintage horrora i kako su se prikazivali hibridi ljudi i riba sredinom prošlog stoljeća.

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    Kako sam bio siguran da u svojoj skupini želim imati čarobnjaka, odlučio sam jednu glavu iskorititi za tu priliku. Tijelo koje sam odabrao za čarobnjaka pripada Warhammer Fantasy Flagellantima. Čarobnjaci u igrama obično ne nose značajne količine oklopa, i izložen torzo odlično prikazuje taj neoklopljen pristup.

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    Čarobnjaci u igri Forbidden Psalm, koju ćemo igrati na Turm-u, vrlo su perceptivni. Sigurno bi takav lik svojoj skupini doprinosio u izvidnici, primjećujući opasnosti ili prilike prvi, i javljajući svojim nadređenima. Pretpostavljam da bi tako perceptivan lik bio zadužen za osmatračnicu, možda bi bio navigator, ali glava s licem koje djeluje kao da je iznenađeno ili kao da dovikuje je jednostavno bilo savršeno za ovog lika.

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    Sam torzo nisam značajno modificirao za ovaj kitbash, okovi oko vrata su mi se svidjeli, no morao sam produbiti udubinu za glavu, a na glavi sam spoj nešto skraćivao kako bi se dijelovi lakše slijepili i da uklonim nepotreban razmak između torza i glave.

    Čarobnjaka sam opremio mačem u jednoj ruci, a kako bi dodatno naglasio njegovo dojavljivanje, čarobnjak drugom rukom pokazuje na to o čemu priča.

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    Kada sam bio zadovoljan minijaturom, prefarbao sam je u crnu kako bi se još jednom mogao uvjeriti jesu li svi spojevi dobri i mogu li konverziju smatrati završenom.

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    Ohrabren uspjehom čarobnjaka, odlučio sam posadu osnažiti pravim ratnikom! Kao osnovu sam iskoristio tijelo Dark Elf Corsaire-a, a za glavu sam htio lice koje je pokazuje zube. Kako je tijelo dosta statično, htio sam odabrati ruke i opremu koju mogu ispričati svoju priču. Ovaj ratnik je oklopljen teškim oklopom, i htio sam inkorporirati neke druge elemente iz Lovecraftovog mitosa. Imao sam neke prastare zombie minijature s ljudskim licima razapetim na diskovima – ovo me jako podsjećalo na prikaze Necronomicona. Ruka koja drži štit ima oklop sa šiljcima, koji me podsjećao na rakov oklop. Ostao mi je odabir oružja, a za ovako hrabrog ratnika, koji sigurno plijen svojih avantura nosi u svoj hram na žrtvovanje, kuka Dark Eldar Wracka činio se kao super izbor – ako velikim kukama možemo rukovati velikim ribama poput tune, sabljarke ili morskih pasa, zašto isto oruđe ne bi bilo učinkovito protiv ljudi?

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    Nisam bio siguran koliko ću imati vremena za konvertiranje, pa sam htio redove popuniti s nečim jednostavnim, a učinkovitim. Dva nighthaunt modela konvertirao sam tako da sam lubanje zamjenio s glavama hobotnica iz Stargrave-a, a oružja (dvoručni mač i kosa) zamijenio sam kopljima (jedno je bilo koplje skeletalnog ratnika, drugo je bilo koplje Dark Elfa). Harpuni su bila popularna oružja za lov na kitove i velike morske životinje, pa mi je bilo smisleno imati i koplja u ovoj skupini.

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    Model na kojem sam htio nešto više igrati se konvertiranjem bio je ovaj samostrelac. Osnova je tijelo lotr goblina, na kojem je spojena glava GW Horrora. Spojiti glavu je bilo izazovno, te sam prvo trebao izrezati i odstrugati glavu goblina, kako bi demonsko lice moglo sjest na svoje mjesto. Kako ne bi ostavio viljdivu sastruganu plastiku i dio torza, iz greenstuffa sam izmodelirao unutrašnjost usta i jezik. Ruka i šaka sa samostrelom su odvojeni dijelovi, a između ruke i ramena bio je značajan jaz. Praznince nisam htio zatvoriti greenstuffom i onda modelirati anatomiju koja nedostaje – vjerujem da bi se mogli postići super rezulati, no htio sam unijeti još podvodnih elemenata. Napravio sam tanke konope od greenstuffa i omotao ih oko oba prijelaza – prilikom bojanja pokušat ću s njima prikazati namotanu morsku travu i kelp koji je ovaj lovac ponio sa sobom. Svaki podvodni ribolovac zna da je podvodnom puškom (ili u ovom slučaju, samostrelom) najlakše loviti iz zasjede – čekom.

    Ovim pet modela je osnova moje warbande, a nadam se da ću do samog eventa uspjeti složiti i obojati još nekoliko pomoćnih i rezervnih modela!

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    Domagoj Krpan, 18th June 2024
  • TURM 2024 – How to make a simple conversion
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    Today, it is very easy to see the works of artists on social networks such as Instagram and come across not only masterful examples of coloring, but also incredible works in converting miniatures.

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    But if we are not in the hobby every day or have never done conversions, sometimes the first steps are the hardest. TURM 2024 is coming soon in which I will participate, and since I constantly have a lack of free time, I decided not to complicate things with every miniature, but to make conversions that I can as soon as possible they better represent the theme I have chosen and to make sure they will be finished for the event.

    My group's theme is inspired by undersea horrors and short stories by H.P. Lovecraft. Along with the five miniatures I need for the gang, I decided to convert some additional models, since my bandits will have the ability to summon the undead into their service. Narratively, my group's sorcerer summons the souls of the drowned who have been sacrificed to their underwater deity, who gladly respond to the call to escape their underwater hell, at least for a moment.

    Since the reanimated dead are not a key part of the group, some of the parameters I had for the miniature itself was that it should be as simple a conversion as possible, that the miniature should be easy to paint, and that the marine theme should be visible.

    Going through my parts box (with the help of Ana and Agram in donating the missing parts), I decided to use the Chainrasps from the Age of Sigmar game as a model base - their bodies are undead, the chains and weights hanging from them correspond to some kind of sea sacrifice.

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    To make the undead fit the theme better, I decided to replace the arm holding the weapon with the pincers of the Daemonettes of Slaanesh model, and by comparison noticed that the dimensions matched the base model. In the film series Pirates of the Caribbean, we could see the depiction of the souls of the damned at sea who were changed by the influence of the undersea, and something like that perfectly suited my idea.

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    I compared the arm of the model and the pliers itself and found the perfect place to make a new joint - I cut the arm at the elbow, and on the pliers I removed the forearm. By gluing and smoothing the cut, I got an undead sailor that the sea began to take under its wing. Cancer is also an excellent animal for this because it is mostly at the bottom of the food chain.

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    " ["content_hrv"]=> string(3549) "

    Danas je veoma jednostavno vidjeti radove umjetnika na društvenim mrežama poput instagrama i naletiti ne samo na majstorske primjere bojanja, nego i na nevjerojatne radove u konvertiranju minijatura.

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    No ukoliko nismo svaki dan u hobbyu ili nismo nikada radili konverzije, nekad su prvi koraci najteži. Uskoro dolazi TURM 2024 na kojem ću sudjelovati, a kako stalno imam nedostatak slobodnog vremena, odlučio sam ne komplicirati sa svakom minijaturom nego napraviti konverzije koje mogu čim što bolje prikazuju temu koju sam odabrao i da budem siguran da će biti završene za događaj.

    Tema moje grupe je inspirirana užasima podmorja i kratkim pričama H.P. Lovecrafta. Uz pet minijatura koje su mi potrebne za bandu, odlučio sam konvertirati neke dodatne modele, budući da će moji razbojnici imati mogućnost prizivati nemrtve u svoju službu. Narativno, čarobnjak moje skupine zaziva duše utopljenika koje su žrtvovane njihovom podvodnom božanstvu, koji se rado javljaju na poziv kako bi bar na trenutak pobjegli iz svog podvodnog pakla.

    Budući da reanimirani mrtvaci nisu ključni dio skupine, neki od parametara koje sam imao za samu minijaturu je da bude što jednostavnija konverzija, da minijatura bude jednostavna za bojanje i da je vidljiva morska tematika.

    Pregledavajući svoju kutiju s djelovima (uz pomoć Ane i Agrama u donaciji dijelova koji su nedostajali), odlučio sam se za bazu modela uzeti Chainraspove iz igre Age of Sigmar – njihova tijela su nemrtva, lanci i utezi koje vise s njih odgovaraju nekakvom morskom žrtvovanju.

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    Kako bi nemrtvi bolje odgovarali temi, odlučio sam ruku koja je držala oružje zamijeniti s kliještima modela Daemonettes of Slaanesh, i usporedbom primjetio da dimenzije odgovaraju baznom modelu. U filmskom serijalu Pirati s Kariba mogli smo vidjeti prikaz duša prokletih na moru koje su promjenjene utjecajem podmorja, a tako nešto je savršeno odgovaralo mojoj ideji.

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    Usporedio sam ruku modela i sama kliješta i našao savršeno mjesto za izradu novog spoja – ruku sam prerezao u laktu, a na kliještima sam uklonio podlakticu. Ljepljenjem i uglađivanjem mjesta reza dobio sam nemrtvog mornara kojeg je more počelo uzimati pod svoje. Rak je također izvrsna životinja za to jer je većinom na dnu hranidbenog lanca.

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    " ["created"]=> string(19) "2024-06-18 18:16:03" ["modified"]=> string(19) "2024-06-18 18:16:03" } ["Member"]=> array(10) { ["id"]=> string(2) "56" ["group_id"]=> string(1) "2" ["first_name"]=> string(7) "Domagoj" ["last_name"]=> string(5) "Krpan" ["first_name_mask"]=> string(7) "domagoj" ["last_name_mask"]=> string(5) "krpan" ["username"]=> string(7) "Domagoj" ["password"]=> string(40) "fbad52c567fc2f837e1625e28f8b6c4aaa707d8a" ["born"]=> string(19) "2035-05-07 22:33:00" ["created"]=> string(19) "2014-05-07 22:33:57" } }
    Domagoj Krpan, 18th June 2024

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