TURM 2024 Reprot
This year I had the opportunity to participate in the now legendary events organized by Ana Polanšćak as part of UMS "Agram". This was the second year in a row that the Forbidden Psalm rules were played and I must admit that the event, as well as the accompanying activities, delighted me! If you want to know why…
…then keep reading! If Turm were to divide the impressions into highlights, he would definitely divide them into my perspective as a member of the agram, the hobby part, the gaming part, and finally, the social part. Let's start with the phase that lasted the longest, and tell how I participated and what experiences I had as a resident of Agram helping with the event.
The event itself lasted one day, Saturday 06.07., but if you followed our posts and articles, you could have noticed that the preparations started much earlier. Our elders Ana and Marko dealt with these more serious parts of event organization, logistics, setting up the discord server, while I tried to support as much as I could via Instagram. One of the things that delighted me was to see how colorful and creative the hobby community is. During the week of the event itself, I helped with transportation - most of the players were foreigners and I offered to help them navigate through the city (Noe was a great companion). At the event itself, I helped with the logistics of transporting the terrain (of course, when it was most stressful, at the event itself, I was late with the delivery of the terrain), and with preparing the space and taking things away after the event. It was interesting for me to see how many activities had to be organized in parallel, from taking pictures of miniatures during the event, organizing food and drinks, and organizing the content of the other days. After the event itself, I drove the pitches to Ana, where we inspected them and Ana quickly repaired all the damage we found. All in all, I think that it is quite a good experience from the event organization side and that, if someone wants to pay attention, everything can be learned.
The hobby part lasted a little shorter than the organizational part, but for me it was a much more intense and direct experience. Kitbashing and conversions are my favorite part of the hobby, and due to the lack of free time, the thing that helped me the most to finish what I started was... Deadlines! I know, I know, everyone hates deadlines, but it helped me a lot with wrapping conversions, painting warbands, and general preparation for the event to have deadlines and some kind of commitment to people I know. You can see parts of the stories about my kitbash adventure on the articles fishfolk warband and simple conversion, and for my part, finishing and placing the finished miniatures on the table was a pleasure that I lacked for a long time. I got an additional boost in online communication with other players, I was delighted by their creativity and general positivity. People really encouraged each other in their work and because of that I could approach the deadlines with a smile on my face! The only thing I'm hoping for now is to use that positive energy for further projects and not lose momentum when it's already started so well - practice makes perfect and it's exactly that practice that I miss!
Gaming ends up being the smallest part of the experience in those few days - even if it was the reason we got together. I don't see it as anything bad, in fact, I'm very glad that even on Turm itself, the social aspect somehow dominated, and that the game was a game, and not a reason for people to break spears. I had three great games - the first with Marcello from neighboring Italy, the second with Vlad from Serbia and finally Noah from France - which gave me a very good regional experience. We had great moments in every game - I'll share more details about my experience as a player at another time. The scenarios and content prepared by Ana were excellent, with the exception that not everyone discovered all the surprises. Now with quite a few games of Psalms behind us, I'm glad that our local Agram team said they would continue playing, because I have a feeling they could get hours and hours of fun out of it.
Sebastian (Norway): “The Turm 2024 tournament was a blast! The few games Ana had hosted at her place beforehand turned out to be really helpful in knowing how to create a good warband. I had a dedicated looter who gathered me a lot of good gold, meaning I could upgrade my equipment significantly, and by the last game the warband was powered up with several heavy armors D10 swords, and a few relics. So Patrik's warband in this last game, got decimated by a few of my strongest warriors. But in a perfect twist ending, his last remaining member, his archer, who had been spending the game shooting from on top of a building, jumped down from the building, picked up the Baby Sphinx from one of his dead warband members, and ended up winning the game (and keeping the Baby Sphinx in his inventory!), as that was the winning condition. Very fun game, and lots of great people gathered for this event. An absolute blast in bits trading, painting sessions, games, beers and overall nerddom. I would like to mention my first opponent Vlad's amazingly sculpted warband, consisting of pieces from nature - amazing to behold. See pic attached. As well as my game with Italian raconteur Marcello, who had to keep reminding me that none of his naked, cannibal weirdos (also greatly painted) had any armor, as his own summoned skeletons were chasing his caster of the board after some terrible dice rolls. Overall a great experience, and would love to do it again next year. with a new warband. Kitbashing, converting and sculpting are now my new favorite parts of the hobby!"
The social part could easily be the biggest highlight of the event - the people from the association and our guests were phenomenal! Although most of us were from Europe, we also had a few players from the USA who actually traveled halfway around the world to be there. Of course, we tried to use the time as best as we could and organized several get-togethers. In addition to the fact that a lot of people met for the first time, some people saw each other again after a long time, and some could turn their long-term online acquaintances into a face-to-face experience for the first time. Before the event, we painted together, exchanged miniatures, ate, drank, and after the event we had a big party to celebrate the great experience together! I am glad that I managed to exchange contacts with most of the people, and I am looking forward to further socializing and future meetings.
I hope you will contact us if you are interested in skirmish games or kitbashes, so that we can exchange experiences live. You don't have to play Forbidden Psalm, but having a unique mini is always great, especially if you play long DnD campaigns!
PHOTOGALLERY OF MINIATURES @TURM2024 (full scale)
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